RimWorld

RimWorld

Increase Base Bandwidth
13 Comments
yellowdotchuck Jul 14 @ 7:06pm 
I see
Alite  [author] Jul 14 @ 5:28pm 
I just tested it, and it still appears to be working. It is important to note though, that if you use tweaks galore's mechanitor tweaks section or any mod that alters the stats of the mechlink, those changes will usually override the ones this one has.
yellowdotchuck Jul 14 @ 4:22pm 
I think the mod broke.
Anny Jun 24 @ 3:25pm 
Yeeeah dude 99 is not enough I want over 9000
Vensario Nov 30, 2024 @ 7:51pm 
Is it safe to add this mod to a saved game?
That.Tower.Guyッ Oct 31, 2024 @ 6:55pm 
Assuming you have dev mode on, under the "health" section click "Dev Tool" then "Add hediff" then search Mechlink. Each one you add will give +99. But you can not stack it on the same limb so for example I did Head, Neck, Jaw, Brain, Heart. Giving me a total of 495 Bandwidth.
koprent Sep 28, 2024 @ 9:12am 
For those of you rich sociopaths that dont think 99 bandwidth is enuf, you can go into your rimworld mods, press advanced, press open files, press 1.5 / 1.4 (whichever your playing) and then go through until you see increase base bandwidth patch, click that, look through the notepad, and then you should see "base bandwidth/99/" or something. you can change that 99 to 100, 1000, 1, 500, whatever you want, (this will create a freaky graphic ig but who cares?) UwU
东东江蔡-DDJC Jul 31, 2024 @ 1:33am 
Very good mod so that I don't have to waste materials to build a broadband antenna
Alite  [author] Nov 21, 2023 @ 3:44pm 
I did make a Mechanitor Genes mod that allows you to add genes that multiply various mechanitor stats, including some that increase bandwidth.

The highest level in that one is 250%, which should put you around 247, and if you want to go all in Expanded Archite Genes adds archite level mech control genes if the mechanitor mod is enabled, which brings the highest level to 400%, or around 396 bandwidth, excluding other enhancers.
Maionese Nov 21, 2023 @ 7:32am 
I do wish the mod would offer an option to increase it further, but I still appreciate the mod. :)
selest19 Feb 20, 2023 @ 7:38am 
With Combate extended you can never go wrong with to many shotguns
Alite  [author] Feb 20, 2023 @ 6:21am 
That's why you need two Mechanitors with bandwidth packs. Then you can have 200 millitors! Sure you could build other mechanoids with that kind of bandwidth, but how many of those have shotguns.
selest19 Feb 20, 2023 @ 5:12am 
me making 99 millitors (muh hahahahahaha) oh wait NOOOOOOOOOOO i have to make 1 bandwidth node 0/10 mod (this is a pure joke i'm sorry)