Total War: WARHAMMER III

Total War: WARHAMMER III

Heroes of Legend: Lords of Time Update
1.289 kommentarer
The_Inquisitor  [ophavsmand] For 3 timer siden 
@Etxxu
Not possible unfortunately. I've given more detail in the mod description under the FAQ section.
Etxxu For 3 timer siden 
Can you make all the "only TOW" factions into IEE? Please

Great great mod!
The_Inquisitor  [ophavsmand] For 11 timer siden 
Make sure to unsub and resub if the game is still crashing.
The_Inquisitor  [ophavsmand] For 11 timer siden 
Updated for Patch 7.0 with some fixes!
We are still a little while away from Koros' faction being complete so more substantial changes will come with that update.

Also, we are happy to announce that Azhag will no longer cosplay as Ulther (probably)🎉
Etxxu For 20 timer siden 
Does this great mod need an update for 7.0? Do you plan to do it soon? Thank you so much!
Victor1226 30. nov. kl. 11:43 
I have been doing a Daemon Prince campaign focusing on Nurgle and the Vile Prince became available to me. Very cool, didnt know it was a feature
The_Inquisitor  [ophavsmand] 30. nov. kl. 8:00 
@Lickher_ish
We're planning to release a smaller update after the patch drops. If all goes well, we can push out the fix with that.


@stevens2222
Not sure why that's happening and I can't replicate it on my end. Might be some mod conflict or just a random crash.
Lickher_ish 29. nov. kl. 20:49 
nvm i made my own script fix that should work. only tested for 10 turns but azhag stays normal.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3615066212
stevens2222 29. nov. kl. 19:38 
I don't know if it's just me, but when I use Lorenzo's campaign ability and bribe units, the game crashes on me :(
Lickher_ish 29. nov. kl. 18:35 
can you add an option to disable ulther for now atleast?
The_Inquisitor  [ophavsmand] 27. nov. kl. 17:07 
@Lickher_ish
It looks like it.


@Albo_Mora
There is a landmark chain in Skavenblight that will increase their unit cap a little more but, aside from that, there is no other way to increase their unit cap currently.
Lickher_ish 27. nov. kl. 9:28 
is the fix script base or ?
Albo_Mora 27. nov. kl. 5:12 
How do i recruit more Reman legionary??
The_Inquisitor  [ophavsmand] 27. nov. kl. 1:22 
@Lickher_ish
Yep, db does look fine and, for a while, the script did too, but we may have found a possible cause for the bug in the script. Hopefully, fixing that will also fix the Azhag bug.


@Namazuo "Horse Poop" Toushiro & TricksterNot
Both of these will be fixed in the next update.
Lickher_ish 27. nov. kl. 0:58 
how in the hell does azhag turn into ulther? your db setup looks fine
Namazuo "Horse Poop" Toushiro 22. nov. kl. 4:34 
Sheerargetru's weapon isn't giving the "Time Amok" army ability like it says it should
TricksterNot 21. nov. kl. 7:17 
Also I found that Lorenzo's "Unmatched Tactician" skill that is supposed buff the melee attack of artillery crews and tanks dousn't to apply to any variant of steam tank.
AI-Man 21. nov. kl. 1:20 
ok good to know. btw not sure if it's a mod conflict but some southern realm lords (from teb mod) are unable to recruit tortoise tanks, they don't show up in the recruitment tab after having the tech/building.
The_Inquisitor  [ophavsmand] 20. nov. kl. 7:43 
@TricksterNot
Already looked into Wolfgang's stuff so that should be sorted next update. I'll take a look into Lorenzo's effects as well before release.

@AI-Man
I have not heard of any reports of it happening when the player is Azhag or Dwarfs. It seems to happen only when the AI is in control of both of them.

@Varelsi
I'll look into it, thanks for reporting.
TricksterNot 20. nov. kl. 5:54 
Love the mod. Shame Empire players can't keep or save Wolfgang, but alas.
However, my actual complaint is that Wolfgang's skill that gives "glorious charge" to all knights doesn't apply it to demigryph knights, even though it gives them the speed buff, and his defeat trait doesn't apply to reiksguard knights.

Also, Lorenzo Lupo's "the Sciortini" and "Skilled Ambusher" don't apply their missile range buffs to infantry missile units at all.
AI-Man 16. nov. kl. 9:23 
does the Ulther /Azhag model bug happen also when u play as Azhag? it's just kind of annoying and funny when it's the AI Azhag shapeshifting, but if it happens for the player too it's sorta gamebreaking.
Best bet i guess is turning off this mod when playing Azhag, but otherwise i would like to keep it always on since i like the interactions with the new factions. Hope u find what causes the issue.
Disclaimer, i do use 50+ mods and as u said sometimes his model changes mid playthrough ( that is if he didn't get wiped fast)
Varelsi 15. nov. kl. 12:09 
Be'la'krothrogor is taking chaos attriton which is weird since he is a chaos faction.
Hellpog113 11. nov. kl. 11:59 
I, for the life of me, cannot find find the mod incompatibility with this mod that makes cathay and ogre banners stretch and spasm all over the map. Does anyone know what the incompatibility us?
The_Inquisitor  [ophavsmand] 9. nov. kl. 6:59 
@Lucius Religaris Heil
Normally, he will not come back to your faction, if you're playing as the Empire. He has more of a role to play in Sheerargetru's campaign. And yes, there is an alternate ending if you fail the final quest battle, where you do get to keep him...from a certain perspective.
Lucius Religaris Heil 9. nov. kl. 1:32 
Some comments say Wolfgang reappears, some say fail the last mission for an alternate ending to keep him, Mr Inquisitor says he doesn't come back but acknowledges comments of him coming back.
Which is it? D:
Spoil me, he's too good for my economy and recruitment to lose.
The_Inquisitor  [ophavsmand] 5. nov. kl. 22:00 
@Sweetpants
Might be a lighting mod or something because I can't replicate it on my end.


@Riaias
We're gonna be adding more stuff for Lorenzo down the line so this will be addressed.


@Nipslipsandchips
Might just be due to a large modlist because I can't replicate with my test list, though that is a very strange bug.
Sweetpants 5. nov. kl. 10:05 
Sheerargetru is glowing bright as hell. When you zoom in on him, the blinding brightness disappears. Juts thought I would bring this to your attention. Awesome mod!
Riaias 30. okt. kl. 14:43 
Maybe it's me but on my end with TEB enabled the tortoise tanks seems to be bugged. They are 2 versions but I can only recruit one (playing YOURS Prince Luppo). The one that I can recruit doesn't get affected by the CAP technology and in the battle seems bugged too. The other version (the tortoise that I start with) seems ok. They also have a different attribute. The one that is not bugged has the "Target - Rich Enviroment".

Other than that, you'he created a great mod. It's fun to play.
Cheers
Nipslipsandchips 29. okt. kl. 9:23 
Bit of a strange one. The game soft-locks when construction for the Sacred Pools finishes playing Xlotc. The dilemma doesn't pop-up and you can no longer move, end your turn etc.
I run a mod intensive set-up, and did some poking around with what it could potentially be, but didn't find the source of them problem.
The_Inquisitor  [ophavsmand] 26. okt. kl. 5:37 
@Akiyama
Yes, they're supposed to be lol. Urial will be fixed in the next major update.


@柒里寻风
We're already looking into that. Thanks for reporting!
Akiyama 24. okt. kl. 5:05 
I killed Urial The Forsaken in battle. Aren't the added heros immortal ?:WH3_greasus_rofl:
柒里寻风 23. okt. kl. 0:48 
Balkrag's hero accompanying the army effect is only military training, but his skills dont include military training. Instead, its increase movement bonus and more magical items
Laserdream 21. okt. kl. 15:21 
No. But if you really like the guy, you should try running of time for the final mission. There is, in fact, an alternative ending to the questline.
Virtuous 19. okt. kl. 14:22 
Any way to not lose Wolfgang Holswig-Abanauer to Chaos?
Commissar Craner 18. okt. kl. 4:25 
thanks!
The_Inquisitor  [ophavsmand] 17. okt. kl. 21:18 
@Commissar Craner
That is a bug which will be fixed in the next big update.
Ben 17. okt. kl. 3:48 
Looking forward to the update!!
Commissar Craner 16. okt. kl. 18:07 
I don`t know if i`m not understanding something but I have toggled OFF Wolfgangs mission in the mct but there are still firing?
The_Inquisitor  [ophavsmand] 15. okt. kl. 17:07 
@Crimson ReapeR
The disable options for the ones already in will be fixed in the next major update. As for the other characters, not really necessary since most are recruited from landmarks that the player/AI will have to find and build manually.
Crimson ReapeR 15. okt. kl. 11:42 
wish you could disable or enable all heroes, even the ones i can disable arent disabling
巫师萨满 14. okt. kl. 23:33 
@The_Inquisitor
Thank you so much for your answer. This is my favorite faction mod. As a Lizardmen fan, I really love Lord Xlotc. Please keep up the great work!
The_Inquisitor  [ophavsmand] 14. okt. kl. 22:07 
@巫师萨满
He gets it through a dilemma that you get after building a landmark in the Sacred Pools settlement.

@Big Bad Wolf
His model is supposed to change after Karak Ungor comes under your control. We're gonna be reworking him later so he'll get some more content then.

@Oz
Thanks for reporting, we'll get that sorted out.
巫师萨满 14. okt. kl. 21:17 
Excuse me, how does Lord Xlotc get his mount? I can't find it in his skill tree.
DiViNe NeKO 12. okt. kl. 5:25 
The Flying Castle unit for High elves is crazy, never seen a mod unit so massive in scale it's epic sized hehe :steamthumbsup:
Big Bad Wolf 8. okt. kl. 8:42 
With regards to Prince Ulther Stonehammer lord, I saw that there is a King Ulther version. How does that come about? I got Karak Ungor (which CA stupidly made into a minor settlement for some reason), but his reconquering of his hold and building that special building triggers no quest completion. Also kind of sad that the unit cap on those dragon company units is just 1 with no way to increase.
Oz 7. okt. kl. 0:58 
Hey, found small issue with High Elves hero Anurion
Level requirement for Sword and Armour are swapped. At level 10 he gets the sword (listed for level 17), and at level 17 he gets the armour (listed for level 10)
bambimanuel 5. okt. kl. 12:18 
plese. Do it! Lorenzo is wonderfull, but without camp....
The_Inquisitor  [ophavsmand] 4. okt. kl. 17:26 
@bambimanuel
Mercenary Camps were added with an update to Cataph's TEB after Luccini was released, which is why he doesn't have access to it. We might add that to them at a later point.
bambimanuel 4. okt. kl. 17:08 
Hi, I noticed that when playing as Luccini and Lorenzo, you can't recruit mercenary camps (like the orcs) like all other factions. Is this normal, or is there a mod conflict?
The_Inquisitor  [ophavsmand] 30. sep. kl. 1:10 
@CorrinRoth
The key is "ulthers_dragon_company" in Landmarks of Legend's main_units_tables under "inq_dwf" section. In that table, there is a column called "Campaign Cap" which is currently set to 1.


@ItsMeYaRids
Thought I had fixed that already. I'll look again, thanks for reporting!


@FATHER G00SE
We'll look into doing something similar to what we did with Mannfred's lieutenants for Black Mask in the scenario where the player is playing as another Skaven faction.


@Immortal Zeki
Strange. I'll look into it.


@11BOT11
Another thing I thought I had sorted out already. I'll look again, thanks for reporting!