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报告翻译问题






My solution was to put a ridiculously high upper limit so it should be good for a while :P
Line 321 - local y_offset = 75
Line 332 - y_offset = y_offset + 75
Line 374 - ymark - 22,
All I changed was both 75 to 40 and the 22 to 12. This aligned everything so I can have 26 ships and/or stations displayed at once.
I have no idea if this was the correct way but after testing it seems to work.
Would it be possible to have the display tied to a hotkey so we can toggle it a bit easier?
Cargo percentage full is good - maybe an option in the FSS UI to show absolute cargo space remaining instead of % full would also be useful. We might not remember how much capacity each ship has but knowing there's 4,000 units left to fill gives players a better idea.
Cargo space and hull related - maybe displaying in orange/red at 75% and 90% capacity for cargo, and 25%/10% left for hull?
And one last thing I can think of that would be really handy to see: If a ship has taken damage in combat, your mod shows that the hull is damaged. Do you think showing if a ship has missing blocks and needs direct intervention would be useful? Ships can repair on their own but missing blocks need to be dealt with in the build menu.