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回報翻譯問題






<loadBefore>
<li>ferny.progressionagriculture</li>
</loadBefore>
Jailbreaker letter
Oppression is misspelled (it has one p, it is supposed to have two).
Also, just curious for the same message. The closing text states "rants about opression while doing so." Does the "doing so" reference the jailbreaking, or their participation in oppressing prisoners?
Corpse obsession message
Example text is [pawn] has lost she mother ♥♥♥♥♥♥♥ mind and...
"She" is supposed to be "her".
SurgeryOutcomeEffectDefs.xml defines Defs in a Patches folder
The description for ComplexFurniture in ResearchProjects.xml has a blank space at the end of it
And the Beer comment in Alcohol_Beer.xml doesn't have the <!-- --> around it
this is awesome and super helpful
also entertaining
awesome mod
keep it up!
I will have fun adding integration >:)
@Anytorp, yes it should be mid-save.
@Phaneron & @Alice, there are no mod settings for Verbose. Casual Actual & Factual are noted as the writing styles I'm using when writing everything I write. I noted this (knew this might cause some confusion lol) for anyone that would like to replicate or add-on to Verbose themselves.
@Aphrodisiac You have my permission. I wouldn't be able to give you exact instructions on how (this is my first mod lol) but my guess would be something about checking "If *XYZ* mod is installed then display *XYZ Content*". Sorry I can't help you more, but if you have questions about how the mod is written or how to match the tone I'm happy to help!
The description and images make it sound like you can choose between Verbose, Casual, Actual and Factual. As such, I presumed we can choose between these different "modes", but there's no settings anywhere to change between them.
If so, how would I go about doing it?
Mod's already great on its own - keep up the amazing work!
@ProfileName Hi! o/ I thought about doing something like this originally. Contextual tooltips. But when I actually tried, it quickly grew unmanageable. It's def outside of my wheelhouse. But if anyone else wants to take a crack at it, you have my blessing! And I'll be adding cross mod integration after work is done on all of Vanilla and the DLCs. I don't have a timeline for that, but it IS on the way!
If not, that's okay - maybe it's out of your depth. Hell, I'd love compatibility with other mods - if you'd be willing to do that much, much later on down the line.