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First time I've tried it it was way overtuned and scrapshootaz could pretty much solo initial engagement, and now (with my other usual mods) the faction feels just right. Big kudos. And thanks for the DLC update
@Slavyk: Thank you for the translation - I embedded the link in the mod page.
French version/Version française disponible ici :
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3614175416
@Capibars: Maybe I will add compatibility for this mod in the future but currently I have no time to do so.
@Cheeseberg: Sometimes I really don't get what players have with the Scrap Shootaz - since release they were nerfed quite a bit. They have low ammunition, horrible accuracy and can wreck your own troops. Besides, they are very slow and all you have to do is to catch them in melee to render them basically useless.
@BatBreath: Make sure that all mods are up to date. Try un- and resubscribing to them to force a download of the latest version. Otherwise you can check your directory 'Steam\steamapps\common\Total War WARHAMMER III\data' if by accident some old .pack mod files are saved there. But it sounds like MIXER is not working for you as it should.
Dark Land Orcs Faction
- adjusted the possible unit types in Waaagh armies