安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






big mod is certainly impressive, but equally unwieldy
I managed to compile 1400+ of them, and even still it's an incomplete list. Sometimes I forget the sheer amount of stuff in this bag.
And yeah since there are so many GBs of files I simply can't host them all, I'll have to pick through each bag and individually rehost anything that died.
At some point later I will be rehosting some of the models/assetbundles that don't work anymore. If I find that it's broken with mod caching off it'll get rehosted. Or if you need it not months from now I can find the file I have and send it to you.
But anyhow, great content - it's a job in itself just compiling this stuff!