Total War: WARHAMMER III
Marks of Chaos
70 σχόλια
FullAutoAttack  [Δημιουργός] 5 Δεκ, 22:02 
I don't own the DLCs so not at this point.
드로우달스 5 Δεκ, 20:41 
Is it possible to have an update for the added units?
FullAutoAttack  [Δημιουργός] 2 Νοε, 17:34 
If you are having issues with seeing the scrap ui try this mod:

Scrap Upgrade UI Framework by BAGHolder is currently needed for the scrap UI to show up
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=3384239916
FullAutoAttack  [Δημιουργός] 6 Ιουλ, 18:19 
@Blackshare

I'm not sure if this one works anymore:

Dark Elf unit upgrades
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=3038624346
Blackshare 6 Ιουλ, 16:35 
anyone knows mod for unit upgrades for dark elves ? I wonder if there is any compilation or mod which would actually include all factions and not just few and forget rest.
CHIEFTAIN 22 Δεκ 2024, 3:19 
ty - this mod needs an update: the upgrade symbol doesn't show up (instead there's the function "merge selected unit"
FullAutoAttack  [Δημιουργός] 15 Δεκ 2024, 11:45 
Я рассмотрю этот вопрос.

I'll look into it.
LEGION-V 15 Δεκ 2024, 7:56 
Не работает, нужно обновление
FullAutoAttack  [Δημιουργός] 23 Ιουλ 2024, 12:47 
Ok, that unit should have marks now.
FullAutoAttack  [Δημιουργός] 23 Ιουλ 2024, 12:06 
I'll check it out
Last_Misadventure 23 Ιουλ 2024, 8:41 
Thanks for making this mod :) I apologize if this is a mod conflict on my part, but I do not see the Marks upgrades for Chaos Knights of Nurgle. I have basically every other unit recruited and this seems to be the only one missing them.
FullAutoAttack  [Δημιουργός] 13 Μαϊ 2024, 21:06 
Okay,
So I redid the marks system so it increments better through the 3 ranks of rewards.
The rewards are higher but now the cost for the 2 of the marks has increased.

There are 3 ranks of Marks, from highest to lowest:

3k gold - LORD marks for units tier 5+ and all ROR units
2k gold - KNIGHT marks for units tier 3-4
1k gold - WARRIOR marks for units tier 1-2

Pricey but Chaos marks are pretty powerful.

All units in this mod (and soon my other mods) follow this formula
FullAutoAttack  [Δημιουργός] 13 Μαϊ 2024, 11:46 
Ghorgon and berserkers added, thanks for pointing those out.

And yes, providing the names speeds things up considerably.
Hoppy 13 Μαϊ 2024, 6:31 
I noticed 2 more missing while playing as Skarbrand. The RoR Ghorgon & RoR berserkers. If it saves you a little time the units are: wh_pro04_nor_inf_marauder_berserkers_ror_0 & wh2_dlc17_kho_mon_ghorgon_ror_0. I went through the other chaos factions and didn't immediately see anything else.
드로우달스 13 Μαϊ 2024, 1:41 
Thank you for the new update.
FullAutoAttack  [Δημιουργός] 13 Μαϊ 2024, 0:38 
Thanks Hoppy, those units have been added.
Hoppy 12 Μαϊ 2024, 7:50 
I noticed Tamurkhan's chieftain units, the RoR soul grinder of nurgle, and RoR plague drones don't have upgrade options.
CHIEFTAIN 12 Μαϊ 2024, 0:53 
will check!
FullAutoAttack  [Δημιουργός] 12 Μαϊ 2024, 0:45 
If I missed any unit please let me know
CHIEFTAIN 12 Μαϊ 2024, 0:12 
thank you!!
FullAutoAttack  [Δημιουργός] 12 Μαϊ 2024, 0:03 
Updated
usub/resub
von Clausewitz 11 Μαϊ 2024, 22:08 
Can u update for thrones of decay? I love this mod
FullAutoAttack  [Δημιουργός] 10 Απρ 2024, 17:09 
Only units, no lords or heroes.
Warcommissar1 10 Απρ 2024, 6:50 
so this doesnt include daniel?
SukruYlcn 6 Μαρ 2024, 4:22 
Thank you
FullAutoAttack  [Δημιουργός] 6 Μαρ 2024, 4:14 
CA's new patch changed the way rampage works which breaks it for the Mark of Ferocity.

I've removed the rampage effect for now while I investigate how to fix it and to compensate I've lowered the strength buff by 33%.
FullAutoAttack  [Δημιουργός] 6 Μαρ 2024, 3:09 
Yeah it looks like there are more parameters now for rampage to get it act like before.

I need a mod forum or someplace to ask these questions because right now its outside my skill set.
SukruYlcn 6 Μαρ 2024, 2:15 
Oh sorry Its CA rampage rework, I think It should be fix if rampage only in frenzy attribute. how can I edit this I dont know
FullAutoAttack  [Δημιουργός] 5 Μαρ 2024, 14:41 
I didn't change anything that would affect the marks - I wonder if CA changed the way rampage is triggered.

I'll look into it - if I can't find a fix I'll remove or change it to something else. For now you'll have to avoid it or overwrite it with a different mark.
SukruYlcn 5 Μαρ 2024, 13:29 
mark of khorne makes unit uncontrollable entire battle. It wasn't this way last patch. How can I fix that ?
FullAutoAttack  [Δημιουργός] 18 Φεβ 2024, 19:41 
What faction?

Also the chaos dragon is in the SFO mod so I'll test it (after you tell me what faction you were using).

In the meantime (as a workaround while I look into this) see if disabling the SFO mod, recruiting the chaos dragon and reabling the mod works for you.
Zollern 17 Φεβ 2024, 22:28 
I think that mod is causing a crash with Chaos Dragon in SFO. When I recruit Chaos Dragon in the campaign, I get a crash. Of course, I also used the SFO sub mode.

However, this mode is a very good one.
(Sorry it's a Google Translate.)
InInE 4 Ιαν 2024, 18:37 
@FullAutoAttack All is good. Thanks for your time.
FullAutoAttack  [Δημιουργός] 15 Δεκ 2023, 20:34 
@InInE

I pretty much confirmed what you said below.

Unfortunately I don't think I can fix this but I'll look into it more.

A workaround is:
1. Before summoning the army, exit the game and disable marks of chaos
2. Load back into game, summon army, save and exit
3. Turn on marks of chaos, reload game and save

A pain I know but is shouldn't take too long.
FullAutoAttack  [Δημιουργός] 12 Δεκ 2023, 10:11 
I'll look into it but I can't see how this would cause that error.
InInE 11 Δεκ 2023, 21:18 
Somehow the mod makes Slaanesh's disciple army spawn with Lord only.

what I tried:
1. enable just this mod
2. play as Nakari
3. once the map launched, embed the cultist hero into army
4. hit spawn disciple army

Without mod I'll get 2-3 unit in the disciple army (+ Lord), but with mod on, I only get the Lord without any other unit in army
lthull 15 Οκτ 2023, 5:42 
ok thanks
FullAutoAttack  [Δημιουργός] 15 Οκτ 2023, 5:36 
Mark of Tzeentch is only for ranged units - it will not show up on melee units.
lthull 15 Οκτ 2023, 5:19 
Mark of Tzeentch not showing up in my Archaon campaign.
FullAutoAttack  [Δημιουργός] 12 Οκτ 2023, 13:32 
Wasn't that for the beastmen?
Waimanian 12 Οκτ 2023, 13:10 
Are you going to add in the new tzeentch melee upgrade that DD made for Tzaangors?
FullAutoAttack  [Δημιουργός] 3 Οκτ 2023, 13:17 
FullAutoAttack  [Δημιουργός] 23 Ιουλ 2023, 11:30 
Yeah something was CTD the game and I've yet figured out why, for now its only for ranged units.
Nostalgia For Infinity 23 Ιουλ 2023, 9:17 
im back to not having marks of tzeench is that because of the roll back?
FullAutoAttack  [Δημιουργός] 8 Ιουλ 2023, 15:12 
Yeah it was crashing after a few turns - I've yet to figure out why.
Echo 8 Ιουλ 2023, 14:45 
But that explains why I'm seeing the old values now.
Echo 8 Ιουλ 2023, 14:44 
Aw, and I kinda liked the new balance point after the nerfs, haha.
FullAutoAttack  [Δημιουργός] 30 Ιουν 2023, 15:08 
Alright I rolled this mod and my Radious all factions mod back, things should work as they did before my last update.

Please unsub/resub to both (if you use both).
FullAutoAttack  [Δημιουργός] 30 Ιουν 2023, 12:59 
Ok looks like a mod conflict, the mod by itself and no others works.

So I'll be sifting though mods to find it but it might take a awhile - all other non-chaos factions should work as usual.
AfroSaxon 30 Ιουν 2023, 11:07 
Works fine until turn 2, then same issue CTD, going to try unsub and re-sub all,or it's something else with mods.