Kenshi
CMRoadAddOn Ver2
46 kommentarer
Paper Red 22. aug. 2024 kl. 17:50 
Characters won't use Catwalk_Stairs(Interior) inside to go up, they just run around it and stand under the catwalks. Does it not have a walkmesh like ramps do?
Doktober 17. juni 2024 kl. 21:19 
I like the Aesthetic of these pieces very much!

One issue though; the turret mounts for the cover piece don't work properly. On save reload, the gunners manning them fall through to the ground.
Dogbone 7. nov. 2023 kl. 11:20 
Can this version be installed as a standalone?
Olafoman 18. maj 2023 kl. 3:20 
Oh ok it's still no problem. Thank you for responding and thank you for creating a wonderful mod (P.S. I subscribed to most of your mods lol)!
KOZ  [ophavsmand] 17. maj 2023 kl. 23:40 
@Olafoman
I'm glad you like it!
Unfortunately, it's impossible to arrange vertically without using F12...
Olafoman 17. maj 2023 kl. 19:06 
To be honest, I like your mod better since I can design anything with it and make it look industrial. It feels like I'm more advanced than the Tech Hunters. LOL! I got used to your mod that I got no more problems with it and it solves my limited space problem for my mining area by using your mod as a 2nd floor for ore and steel refinery. However, is it possible to connect the frames vertically like in the pictures of this mod page without using F12 and if so what frames should I used?
KOZ  [ophavsmand] 16. maj 2023 kl. 3:53 
@Olafoman
I don't think it's easy to connect them horizontally without using the F12 menu because it's not intended for creating flat surfaces...
If you want to create a foundation, it might be better to use other mods...
Olafoman 15. maj 2023 kl. 7:11 
Hello I love your work! I have started dabbling on the road frames here and there and built something incredible just for experiment when I'm going to build my ultra base. However, I'm having some issues with the mod... I can't seem to put frames on top of each other other than using shift + f12 and I can't connect them to create a 5 by 4 foundation. For making only the foundation, it took me 6-7 hours from constant saving and reloading and crashing just to connect the foundation using f12 menu.

So my question is:
How to put frames on top of each other, especially stairs?
How to create a 5 by 4 foundation of frames with ease and without using f12?

I can share screenshots to see my experimented project if you want but it won't be in the finally.
KOZ  [ophavsmand] 11. apr. 2023 kl. 3:45 
@KirrieD
To use the quaternion site, select "Apply Rotation" under EulerAngles,
Adjust the tilt and orientation of the black bar on the left by manipulating the X,Y,Z bars.
→The values displayed in W,X,Y,Z of Quatanrnion are the orientation of Kenshi's nodes.
For coordinates, Blender uses height for Z, Kenshi uses inverted Y
KirrieD 10. apr. 2023 kl. 10:00 
I don't understand where Y -1 -> Z is used, etc.
KirrieD 10. apr. 2023 kl. 9:58 
This site doesn't help, I couldn't use it correctly. I just don't understand where the answer is to W,X,Y,Z
It's just that no matter how many times I enter these values, some kind of hat is always shown.
KOZ  [ophavsmand] 10. apr. 2023 kl. 5:16 
@KirrieD
This is the coordinate transformation from blender to Kenshi
X → X
Y x -1 → Z
Z→Y

You need to specify the orientation in terms of quaternions.
You can get the values visually at this site.
https://quaternions.online/
KirrieD 10. apr. 2023 kl. 4:25 
私はそれを見たいようにそれらを適切に配置することはできません。
KirrieD 10. apr. 2023 kl. 4:24 
両方
KOZ  [ophavsmand] 10. apr. 2023 kl. 3:50 
@KirrieD
あなたが分からないのは、座標の指定の仕方?それともノードの向きのこと?
KirrieD 9. apr. 2023 kl. 10:37 
Hi, could you help with the nodes, I can't figure out how to put them correctly, there is very little information on them.
KOZ  [ophavsmand] 5. apr. 2023 kl. 16:14 
@Anki.Ato
Thank you!
But it's not quite up to the quality of Kenshi vanilla...
Anki 3. apr. 2023 kl. 21:28 
This is the moment where...the Kenshi team should hire you as their assets/world builder. Like, god damn. Great work, great immersive aesthetics, great logic, etc.
KOZ  [ophavsmand] 4. mar. 2023 kl. 1:40 
@Shir Blackwater
I am not currently considering a SMALL house that does not snap to Road..
The old mod is not needed when using this mod.
If it does not switch well, try importing.
(I haven't tried it, sorry if it doesn't work.)
Shir Blackwater 2. mar. 2023 kl. 18:16 
Hello, I was wondering if it would be possible to have a version of the small house that doesn't need to be placed on a road surface? (Apologies if this has been added alreay, still need to switch from the older version to this one. I assume that is just adding this one and disabling the old mod?)
caludio12 26. jan. 2023 kl. 7:22 
こんにちは、私は翻訳者を使用しているので、文章を書いて申し訳ありません
私はモッズが大好きで、それを使用すると美しく、ミニベースを作成する機能が本当に気に入りました
構造物が高層ビルを作る他のものの上にあるようにする方法はまだはっきりしていませんが、一方では良い仕事です
tundere-tan 15. jan. 2023 kl. 2:07 
ありがたい!↓:steamthumbsup:
KOZ  [ophavsmand] 15. jan. 2023 kl. 1:35 
@tundere-tan
必須ではないです。(必須でなくする方法が分かったので!)
tundere-tan 15. jan. 2023 kl. 1:01 
こんにちは
Ver1 では「 CMRoad 」が必須MODになっているみたいですが、
このVer2では「 CMRoad 」は必須なのでしょうか?
KOZ  [ophavsmand] 14. jan. 2023 kl. 15:22 
@Effe, @Siyantium
Thanks!
It's very encouraging.
(It's lazy to work late. And Dustwich is bad.)
Siyantium 14. jan. 2023 kl. 10:04 
I don't know how you made this but dude every mod from you are perfectly compatible with the kenshi world in my mind. I own you a delicious :dustwich:
Effe 14. jan. 2023 kl. 7:20 
@KOZ Take all the time you need, your mods can completely change the game experience into a better version of Kenshi itself. And such genius takes time!
KOZ  [ophavsmand] 13. jan. 2023 kl. 16:46 
@Effe
I plan to update the site at a leisurely pace.
Effe 13. jan. 2023 kl. 5:48 
When you least expect it... the return of Sensei KOZ. And what a return! :steamhappy:
ZinZin 9. jan. 2023 kl. 6:30 
@KOZ
Thank you so much !! and thx for your mod :)
KOZ  [ophavsmand] 8. jan. 2023 kl. 11:11 
@ZinZin
Execute Ctrl + Shift + F 11 after construction to reflect collision.
Or save and reload the game.
ZinZin 8. jan. 2023 kl. 10:21 
Hi ! I'm new with kenshi mod. I don't anderstand why my guys aren't able to walk on your bridge, but walk through ? Have I something special to do ? tkx for your answer !
Reigdaer 8. jan. 2023 kl. 8:14 
@Olrac son una serie de estructuras para hacer un camino suspendido en el aire o por lo menos eso veo
olrac 8. jan. 2023 kl. 4:47 
que es esto no entiendo la puta madre
Sayori 7. jan. 2023 kl. 5:37 
brand ur mod properly pls ur like a hiver
LAM 6. jan. 2023 kl. 13:24 
yes they are both enabled, i know this will not changue much, but the CMroadaddon im using is the one included in genesis, but no problem man thanks for the support :praisesun:
KOZ  [ophavsmand] 6. jan. 2023 kl. 3:47 
@LAM
Are both CMRoadAddOn.mod and CMRoadAddOnVer2.mod enabled?
If so, I can't do it.
LAM 5. jan. 2023 kl. 8:18 
ah, now that i remember, i didnt expecify much, the textures that were wrong were these, the steelmesh topboard, the normal and 4x4 brigde frame, and the concrete topboard. The other work fine. Thanks :er_heart:
KOZ  [ophavsmand] 4. jan. 2023 kl. 15:25 
@LAM
Thanks for telling me!
I'll look into it, but I may not know right away.
LAM 4. jan. 2023 kl. 13:13 
I have a problem with the mod, when i use it with the first verison (the one that has the bridges and stone roads) the textures of the 1st version get very weird, black and transparent. I tried putting the 1st ver up and below this, but doesnt work.
LAM 3. jan. 2023 kl. 10:17 
what a chad for making this
DUCATISLO 3. jan. 2023 kl. 6:17 
kickass
nIKNAKNUIE 3. jan. 2023 kl. 6:06 
I can finally create Outer Heaven with this mod.
nIKNAKNUIE 3. jan. 2023 kl. 6:06 
@drserver lol
Server 3. jan. 2023 kl. 5:50 
You're so fucking cool and i love you and i miss you and the kids want to see you
Zero 2. jan. 2023 kl. 12:58 
you keep making wonderful things thank you