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Am i missing something?
e.g. Obsidian to Obsidian Blocks = Impossible
Obsidian to Obsidian Table = Possible
Any Rock to Any Rock Blocks = Impossible
This Mod is essentially unusable at the moment.
Anyway, thanks for uploading.
There is a duplicated reaction that needs edited, on a block version of a reaction. It was a fast fix, and i forgot which item >.> minecarts maybe? Reactions were defined correctly in entity_patch, but your block version was listed as [REACTION:MAKE_ROCK_X] instead of [REACTION:MAKE_ROCK_BLOCK_X] in the reaction file.
For the error log spam mentioned, changing block reaction reagents from INORGANIC:STONE to INORGANIC:NONE preserved functionality while removing the flags
If one is also using Set Production 1.2 by Thurasiz, Stoneworking Expanded should be BEFORE it in the load order.
At least during my personal mod load order testing, this works.
You need to make worlds, adding/removing mods and/or changing their load order one by one, until you find the problem child, so to speak.
Does clearing your installed mods folder at fix this?
C:\...\steamapps\common\Dwarf Fortress\data\installed_mods
(the game will add the mods back to your save when you load it, using latest workshop files)
I looked at the raws for all the mods listed and none should be causing any conflicts.
Nobility Extended
Candymakers
Deeper dwarf Domestication
Wyrmtongue
Detailed Landscapes
Workshops without floors
Tattoos And Body Art
Perspective Walls
Interface Tweaks
SK Transparent Designations
Black Shadows and ZFog
Rounded hills
Wagons are People
*** Error(s) finalizing the reaction MAKE_ROCK_BLOCK_DISPLAY_CASE
Unrecognized Inorganic Token: STONE
Love this mod, v dorfy
Currently going through my mods to see if any conflict
You need to play as a regular dwarven civ. Load order didnt seem to matter.
There might be a way to restrict economic stones entirely, but I don't want to disallow people from being able to make golden furniture if they want. It seems to me that that economic blocks have no use other than in construction, and furniture made from gold blocks can still be melted down, so I think it's a minor inconvenience we have to deal with. I'd recommend using DF hack to specify furniture building materials.
Where should i put it in the mod order ?