Total War: WARHAMMER III

Total War: WARHAMMER III

Arboreonecromancy
45 comentarii
Aristocratic Astorian 12 sept. la 1:26 
Awesome, thank you!
willyinuyaz 12 sept. la 1:09 
@frozentreasher I make your mod can be bought in other mod, Thank You for your hard work. I'm really enjoy using it :steamhappy:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3566312523
Roque the Rogue 27 mart. la 9:06 
This is one of the best mods for the Vampire Counts
frozentreasher  [autor] 21 febr. la 3:44 
If you need to make a spell targeting only undead, you can take "wh_main_spell_vampires_invocation_of_nehek" as example.
Special ability to invalid target flags
living_unit wh_main_spell_vampires_invocation_of_nehek
Deeyourelf 20 febr. la 13:54 
Hey there! Any chance you could help me understand how you get it to do "Affected units if Undead"? Im trying to make something that only affects living units, but not anything that crumbles (like elementals, constructs or undead) but I'm having difficulty navigating some of the files, and was wondering if you knew maybe how, since you successfully made some of these spells only effect undead
Bokune 1 ian. la 1:54 
Hey I love the March of the Ents mod and think it might be a good addition to this mod if you agree and think you can implement it would you be willing to?
Austismised Weaponism 16 iun. 2024 la 17:40 
can you add this to the wood elfs in someway?
frozentreasher  [autor] 18 ian. 2024 la 14:54 
You should get plus one lord to recruiting pool after building 3rd lvl vampire forest building and plus one to pool after learning certain lord skill.
Austismised Weaponism 18 ian. 2024 la 12:44 
how do i recruit the lord?
Austismised Weaponism 15 ian. 2024 la 8:13 
oh ok. thanks anyways tho.
frozentreasher  [autor] 15 ian. 2024 la 5:17 
I don't plan to include tree heroes or lords.
Austismised Weaponism 14 ian. 2024 la 15:20 
can you add a undead ancient treeman or branchwraith please?
willyinuyaz 17 nov. 2023 la 7:02 
@frozentreasher Thank You so much Sir :steamhappy:
frozentreasher  [autor] 15 nov. 2023 la 7:07 
willyinuyaz, feel free to do it.
willyinuyaz 14 nov. 2023 la 22:01 
Kind Sir @Frozen Treasher, Could I use your unit to make undead unit? I will credit it to Sir, thank You :lunar2019piginablanket:
AsmodeusUltima 19 oct. 2023 la 8:40 
Oooh! This could be the base of implementing a cool idea I have had knocking around in my head for a while: a Vampire Coast LL with a ship made from the body of a treeman. The LL itself is the ghost of said treeman. I think it would be awesome.
ckleomh 28 sept. 2023 la 9:21 
Most kind for the swift answer.
frozentreasher  [autor] 28 sept. 2023 la 6:37 
An unusual question.
rwh_vmp_inf_an_dryads_0 250000001150
rwh_vmp_inf_an_dryads_summoned_0 250000001151
rwh_vmp_mon_an_treekin_0 250000001152
rwh_vmp_mon_an_treekin_summoned_0 250000001153
rwh_vmp_mon_an_treeman_0 250000001154
rwh_vmp_mon_an_treeman_summoned_0 250000001155
rwh_vmp_cha_arboreonecromancer_0 250000001156
rwh_vmp_cha_arboreonecromancer_1 250000001157
rwh_vmp_cha_arboreonecromancer_2 250000001158
rwh_vmp_dire_wolves_summoned 250000001159
rwh_vmp_giant_0 250000001160
ckleomh 28 sept. 2023 la 0:31 
Hi, could you please share the "Main Unit Key" for each units ?
Deeyourelf 11 sept. 2023 la 22:11 
Been having crashes since 4.0
I love trees
frozentreasher  [autor] 15 aug. 2023 la 3:48 
The way i understand warhammer lore, Drycha should absolutely hate necromancy.
If you want a submod for Drycha, you can make it yourself though.
Derimnou 14 aug. 2023 la 13:44 
:sealdeal: Is there a possibility you could make a submod to allow Drycha to use these units? Considering the Wargrove of Woe's proximity to the Vampire lands, would be neat to give her something to stand out from the other arborial factions. :BerryBush:
frozentreasher  [autor] 2 iul. 2023 la 4:59 
Do not plan to add hero version since lorewise this lore practitioners are extremely rare.
Helman_Ghorst 2 iul. 2023 la 4:45 
Any chance to add Hero version? Great mod through. For us Necromancer conosiers its great addition
frozentreasher  [autor] 24 iun. 2023 la 6:58 
For other details i suggest you visit Da Modding Den discord and create new post in mod development where you can post screenshots and mod files if you need.
frozentreasher  [autor] 24 iun. 2023 la 2:42 
Look at previous posts. Depending at what spell you want to do you need some of this tables. For example wh_dlc05_spell_life_earth_blood
special abilities groups to unit abilities junctions - to add spell to the existing lore
special ability intencity settings - new wh3 table for power scaling from mastery of elemental winds
special ability phases
special ability to invalid target flags
special ability to phase junctions
unit abilities
unit abilities to additional ui effect junctions - ui flavour
unit special abilities

Choose vanilla ability similar to ability you need and use RPFM global search (view/toggle global search window and paste ability name from unit abilities).
dansmeah 23 iun. 2023 la 18:05 
thanks, i know how to do abilities, like passives, just not spells. if you could list the exact ones?
frozentreasher  [autor] 23 iun. 2023 la 14:26 
Also you need to add spell to unit. In unit abilities table you can tick "requires effect enabling".
land unit to unit abilities junction gives ability in custom battle and in campaign if you didn't tick "requires effect enabling". If you do, you need to add this spell with effect related tables, like character skills. If you made character mods you probaly kno how to work with effect related tables. Pay attention to effect bonus value unit ability junction where you can enable, change recharge mod etc...
frozentreasher  [autor] 23 iun. 2023 la 14:13 
if you want to make summoning spell don't forget to make corresponding tables starting from land unit table

ui flavour:
unit abilities to additional ui effect junks
create new flavour row
unit abilities additional ui effect

to assign spell to some lore/creating new lore:
special abilities groups
special abilities groups to unit abilities junctions
special abilities groups to units junction

various loc files

icons (don't remember if you need them for phases or only abilities)
ui/battle_ui/ability_icons

I can forget some, but all in all you should choose vanilla spell and use global search in RPFM to find tables you need for custom spell.
frozentreasher  [autor] 23 iun. 2023 la 14:12 
basic tables:
unit abilities
unit special abilities (need unique number in Unique ID)

advanced tables for specific spell types:
special ability phases
special ability phase stat effect
special ability phase attribute effects
special ability to special ability phase junctions
battle vortex tables and all related to vortexes
projectiles tables and all related to projectiles

activation and recharge contexts:
special abilities to auto deactivate flag
special abilities to invalid target flags
special abilities to invalid usage flags
dansmeah 23 iun. 2023 la 13:53 
yeah i know how to use it and ive been making mods for a while. i just need the list of tables.
frozentreasher  [autor] 23 iun. 2023 la 4:45 
I assume you already know how to use RPFM?
frozentreasher  [autor] 23 iun. 2023 la 4:44 
dansmeah do you need a guide or list of table what you need to do to create a new spell?
dansmeah 22 iun. 2023 la 13:51 
hey fellow modder, could i ask how you make the custom spells? just the spell tables i need, if say i wanted to make a raie "insert unit" spell? or to make a missle or aoe spell?
Quanariin 19 apr. 2023 la 13:06 
technically gryphon wood gives those bonuses, but i do agree. drycha is no wood elf after all, but a spiteful and malevolent branchwraith. it is not out of the question that she might use less than wholesome means just to spite the asrai. coedill even dabbles in dark magic, which is the basis upon which necromancy was developed, and made pacts with the forces of chaos during the end times, such was his hatred for the elves.
Lokki 19 apr. 2023 la 12:11 
drycha gains diplomacy bonuses for vampire counts though. so she probably does not hate necromancy as much as others.
frozentreasher  [autor] 19 apr. 2023 la 9:32 
Wood elves should hate such things as necromancy, so i do not see it lore friendly.
You can always do a submod if you wish.
Lokki 19 apr. 2023 la 6:11 
Agreed, this would be a incredible lore for drycha's faction.
Quanariin 21 mart. 2023 la 18:36 
it'd be interesting if drycha could make use of this, bringing back the spirits that were failed by the asrai so that they could take their revenge from beyond the grave. mayhaps the landmarks at the haunted forest and gryphon wood (due to proximity to sylvania) could provide bonuses for them too?
Caritas 13 febr. 2023 la 13:45 
This is a great mod. It gives a nice bit of variety to the counts.
Jomix7 6 dec. 2022 la 14:43 
I cast Brown Flow 1-2 hours after I eat spicy food.
frozentreasher  [autor] 5 dec. 2022 la 0:36 
HashutChampion, yes, feel free to do submod if you wish.
Tunch Khan 4 dec. 2022 la 18:12 
Arboreonecromancy & Fitch ...!!!
nigromanteunico1 4 dec. 2022 la 13:42 
100/100
HashutChampion 4 dec. 2022 la 12:35 
I did make SFO and Zharrhammer Submod for these Undead Spirits of the Forest since I love Forest Spirits https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2897598359