安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
"simply remove the lines under TraitModifiers in BOOM_CAESAR_TWEAK.sql and reduce the number under function CaesarCampYield in BOOM_CAESAR_YIELDBURST.lua to your desired amount"
Thanks for helping.
your mod has been translated by Junky into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
mr chinese commenter, the Scorpio is now able to be upgraded into the trebuchet, thanks for pointing that out
you are free to edit your local files of the mod for your personal use if you want to nerf it. simply remove the lines under TraitModifiers in BOOM_CAESAR_TWEAK.sql and reduce the number under function CaesarCampYield in BOOM_CAESAR_YIELDBURST.lua to your desired amount
So you should include the following line to the Dependencies in your modinfo file:
<Mod id="9ED63236-617C-45A6-BB70-8CB6B0BE8ED2" title="Julius Caesar Leader Pack" />
Which removes additional charge and decreases GG points from Barbarian camps(one GG for every camps is ridiculous)
Trajan's abilities seem to be more generalist, focused on civil engineering than really, specifically military engineering which is one big thing the Romans are known for, which is just another reason I so far love the details of this mod!