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Rapporter et oversættelsesproblem






Any plans on supporting Tiered Parts mod?
No crashes, but crew will not take what they need.
- I added 6 new mod support for a total of 30 parts
- I checked all previously supported mod/parts -> all is still fine
- I updated the description with something (I hope) more clearer
- I added new preview images
Normally all is fine :)
Don't overwork yourself!
I will work on that now !
I don't remember the details anymore though, but just wnated to let you know before you put time into this and figure out the below changes alone aren't enough.
I'm so frustrated, I have no time to play and do modding because of my work.
Sorry all if I can't improve my mods right now :/
https://discord.com/channels/314103695568666625/401100429284343815/1136958711450042418
Sorry for the message spam @FooPhoenix
Feel free to delete and/or add these lines to your mod if you want to. Have a nice day :)
The formatting is a bit messed up though, it looks better with my message on discord, but not sure how I can link specific messages from there to here.
{
Action = Overrides
OverrideIn = "<../../../workshop/content/799600/2946411143/power/reactor_large/dpm_reactor_large.rules>/Part/Components/BatteryStorage"
CreateIfNotExisting = false
IgnoreIfNotExisting = true
Overrides
{
MinResourcesPickUp = 1000
MaxResourcesPickUp = 12000
}
}
{
Action = Overrides
OverrideIn = "<../../../workshop/content/799600/2946411143/power/power_storage/power_storage.rules>/Part/Components/BatteryStorage"
CreateIfNotExisting = false
IgnoreIfNotExisting = true
Overrides
{
MinResourcesPickUp = 1000
MaxResourcesPickUp = 4000
}
}
{
Action = Overrides
OverrideIn = "<../../../workshop/content/799600/2946411143/power/reactor_small/dpm_reactor_small.rules>/Part/Components/BatteryStorage"
CreateIfNotExisting = false
IgnoreIfNotExisting = true
Overrides
{
MinResourcesPickUp = 1000
MaxResourcesPickUp = 4000
}
}
{
Action = Overrides
OverrideIn = "<../../../workshop/content/799600/2946411143/power/reactor_med/dpm_reactor_med.rules>/Part/Components/BatteryStorage"
CreateIfNotExisting = false
IgnoreIfNotExisting = true
Overrides
{
MinResourcesPickUp = 1000
MaxResourcesPickUp = 8000
}
}
I think it should be possible. I've responded to you on the official cosmoteer discord with the necessary lines of code needed to add compatibility to ettm.
I'm not sure if I can put those lines in here as steam gives a quite limited number of characters we can type here.
But it will take a bit of time, because I have a lot of work IRL. But I don't forget ^^
Thanks for the translation, I added it :)
在游戏默认情况下,机组人员一次只能从小型反应堆和储能装置中取出一个电池,从中型反应堆中取出两个电池,而从大型反应堆中取出三个电池。
在某些情况下,如果机组人员一次只能使用一个动力电池,则会导致动力传输缓慢;如果机组人员被迫一次使用三个动力电池则会浪费能源。
有了这个mod,机组人员现在可以一次从反应堆和电力储存中获得他们需要的东西。反应堆仍然保持平衡,机组人员只能使用反应堆中已经产生的(并储存在其中的)动力电池。因此,如果机组人员需要三个动力电池,但没有可用的,他们必须等待反应堆产生动力电池的时间。小反应堆仍然比大反应堆慢,平衡没有改变。
这个mod没有使反应堆更强大,发电速度没有修改!
I will look into it
samedit (stronger reactors small middle blue than the standard version),
this titan mod (with the blue dragon logo) has a new reactor too,
power storage small(half size power storage 1x2)
i think the rest you already have in
Adds the Galactic Allegiance mod support.
I wrote a new description to make it clearer.
Pickup limit for vanilla reactors unchanged, so smaller reactors will stay inferior to bigger ones. (The logic is that you just can't pickup 3 cells from small reactor as they produces them slower or it's harder to pick them up.)
Pickup limit for all capacitors is 3 as cells are already stored and can be picked up fast and easily.
This will make you want to use bigger reactors for 3 cells or use small reactor + capacitor
It has a small 1x2 reactor too.
`2879478059/Parts/Power/reactor_phantom/reactor_phantom.rules`