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Note that due to recent updates in the base class mod, rifles no longer get the crit% and mobility bonus. The specs are still allowed (would break a ton of classes otherwise), but will have to do without the starting buffs. (still plenty viable with all the shooting perks, though!)
These changes are likely going to break some classes in ongoing campaigns, sorry! If you notice any characters that did lose their class, use my Console Helper's RandomizeClass command with one or more old specs, or (temporarily) remove the new exclusions in the matching spec's XComAmalgamation.ini file. (they'll be clearly marked as being new)