安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






same old teh tree from last game update
-Added 3 new abilities. Removed the Shildwall ability from the tech tree because CA added the ability itself to the tech tree. And 2 almost identical abilities make no sense. That's why new abilities were added.
-Removed the effect that swapped the cannon's projectiles so that the vanilla effect of switching ammunition works again.
the grapeshots are quite buggy if things become added to it, even vanilla.
it seems to remove it if rune of seeking is added to it, in vanilla.
'
i would say that the "greater cannona balls" are not the issue for the incompatibility,
but just bad coding and writing of the game.
1: do you plan to add balistic plating to the: "dwarf shild wall"?
2: any plans on research for the thunderbarge?
"hail of bullets" and "dont look up" currently dont effect the thunderbarge.
Huge thanks for your work btw!
Thanks for your support.
I found something during a malakai makaisson campaign, where if you finish the Objective for the Cannons from Malakais Adventures that gets them Grapeshot, THEN finish the research "Greater Cannona Balls", the option to switch the Ammunition disappears from every Cannon recruited and is not shown anymore in the recruitment panel.
However, it does not affect other traits given to the Cannon by the Adventures, such as reload-time reduction or Recruit rank (as far as i could see)
Since its JUST Malakais Campaign that gets affected by i guess just one tech its not that bad, just wanted to report that.
Please test and give feedback. I currently have to update many mods, so not much time to test sorry.
die neue Version SFO War Under The Mountain hat ja ähnlich wie bei den Chaos-Zwergen
die Aufteilung im Forschungs-Menü geändert. So sind deine Techs leider nicht nutzbar derzeit. was Echt schade ist.
Very good mod! Is a German version possible? At the moment I have a little bit in German and the rest in English. I can translate texts, but unfortunately I have to pass on modding myself.