RimWorld
[LC] Consolidated Traits
34 件のコメント
Celery Man 9月25日 10時06分 
hell yeah, love a good trait mod
Side1iner 6月28日 1時52分 
@Luca: Just popping back in to say I got it fixed. It was an old version of the mod settings XML that was messing with me. Deleted it and it now works.

Thanks for keeping this classic mod alive for us!
moo 6月25日 22時17分 
I don't have a game nuking, but this mod is failing to patch some traits. I'll open a discussion
Side1iner 6月24日 6時14分 
@Luca: Okay, then! And you did try to start a new game and generate the map? I got doomed using both "Dev quicktest" and starting a proper game. But it you don't have the problem, I guess it's just me. But in that case you know if another report pops up!
Luca  [作成者] 6月24日 6時07分 
@Side1iner even with the same modlist as you have i dont get any red errors
Side1iner 6月24日 5時07分 
@Luca: Yeah, sorry! 1.6 unstable. Full load order:

Harmony
Core
Royalty
Ideology
Biotech
[LC] Consolidated Traits
Luca  [作成者] 6月24日 4時58分 
@Side1iner Few Questions: What Rimworld version are you on? Did you install/enable the harmony dependecy? I tried repilcating the error but for me it works fine.
Side1iner 6月23日 16時25分 
Hey! Just wanted to let you know this mod is nuking the game for me using only core game, DLC and this mod. Error on map generation and spewing endless errors.
Nemo of Utopia 5月3日 18時19分 
So, hey, I'm letting you know (as requested) that I'm going to be stripping this mods code, entirely, to shove it into a "mega-mod" that I've been working on for a while.

(It's LIKE a "total conversion", except less "total" in that it keeps the core Rimworld thematic-style but turns it into "bacothuhuturducken" of a game with hundreds of mods layered-over-&-mixed-into-each-other to create a single abomination of a super-game.)
Dynamic 1月5日 23時35分 
I got a bug report from someone a couple hours ago and it seems like the way your mod implements the disagreeableTraits field for Tunneler doesnt account for other mods doing the same, leading to defining the same field twice

steam://openurl_external/https://psteamcommunity.yuanyoumao.com/linkfilter/?u=https%3A%2F%2Fgist.github.com%2FHugsLibRecordKeeper%2F0ace6b496e2a18b7dadbc5d4ff1e40f8

I wasnt able to replicate the issue, but I also spent like a single minute messing around with it before realizing that it wasnt my Claustrophobic trait that was throwing an error, but rather yours. Just thought Id let you know
Sissyphus 2024年7月19日 17時05分 
thx
Luca  [作成者] 2023年6月20日 16時21分 
@Bosh No it should be in the mod
Bosh 2023年6月20日 4時02分 
Did Pipolar get removed?
GrumpyOldMan 2022年11月2日 12時27分 
ah ok. VE traits does add animal hater as well. That's it. Thanks
Pheace 2022年11月2日 12時00分 
> another mod is messing with traits so mine cant find the relevant path

Thanks, seems it was RimTraits - Vanilla Trait Colors. I've attempted to comment out the patch so the error won't show up. Fingers crossed xD
Luca  [作成者] 2022年11月2日 6時15分 
@Monkey that shouldnt be possible unless some other mod is giving one of the traits
Luca  [作成者] 2022年11月2日 6時03分 
@Zombiefied that trait was removed from the mod before i took it over it seems
Luca  [作成者] 2022年11月2日 5時59分 
@Pheace another mod is messing with traits so mine cant find the relevant path. You can try to find witch mod it is or just ignore the error
Pheace 2022年11月1日 20時32分 
On that note, my game keeps throwing this error on startup?

------------
[[LC] Consolidated Traits - Start of stack trace]
Verse.PatchOperationAdd(xpath="/Defs/TraitDef[defName = "FastLearner"]/degreeDatas/li[label = "fast learner"]"): Failed to find a node with the given xpath
------------
https://gist.github.com/HugsLibRecordKeeper/25fd1507aa479432996690183c5721b2
Zombiefied 2022年11月1日 16時01分 
What is the difference between quick learner from your mod and fast learner which is already in the game vanilla?
GrumpyOldMan 2022年10月31日 12時43分 
I just got a refugee that was both an animal lover and a hater at the same time lmao
Gaiashield 2022年10月28日 12時37分 
Interesting ideals for such a mod. :steamthumbsup:
필매론 2022年10月27日 2時38分 
It's working now. Thank you for the check.
NeroEyes 2022年10月26日 23時54分 
@Luca it work now, thank you :steamhappy:
Luca  [作成者] 2022年10月26日 23時30分 
@NeroEyes i have updated the mod please try again and see if it works now
NeroEyes 2022年10月26日 9時09分 
it not show any trait in game
필매론 2022年10月26日 8時25分 
Does not work. Does not apply to the game. Please check.
Luca  [作成者] 2022年10月26日 3時53分 
@Min should now be included
Nebula 2022年10月26日 1時00分 
I’d be grateful if you could append two translations.:steamhappy:

ChieseSimplified/DefInjected/TraitDef/RCT_Traits

<RCT_BrownThumb.degreeDatas.0.label>植物克星</RCT_BrownThumb.degreeDatas.0.label>
<RCT_BrownThumb.degreeDatas.0.description>[PAWN_nameDef]是一位糟糕的园丁。[PAWN_pronoun]唯一能种活的东西似乎只有杂草。</RCT_BrownThumb.degreeDatas.0.description>

<RCT_GreenThumb.degreeDatas.0.label>园艺能手</RCT_GreenThumb.degreeDatas.0.label>
<RCT_GreenThumb.degreeDatas.0.description>[PAWN_nameDef]是一位出色的园丁。[PAWN_pronoun]唯一想要的是一个绿意盎然世界。</RCT_GreenThumb.degreeDatas.0.description>
Yeeshhh 2022年10月25日 10時48分 
Thanks for update!
Aquiles 2022年10月25日 8時29分 
It's fixed. Thanks
Luca  [作成者] 2022年10月25日 7時55分 
Found the issue the update should fix it
Luca  [作成者] 2022年10月25日 7時45分 
@Aquiles
That is actually not intended thanks for pointing it out, im gonna try to find why.
Aquiles 2022年10月25日 6時32分 
Hello, Luca. Thank you for the update. The mod setttings menu is empty. I don't know if that is intended.