rFactor 2

rFactor 2

Knockhill
83 条留言
RyanJarman 8 月 1 日 下午 2:02 
This is so much fun! Thankyou so much for making this, it's fantastic especially with touring cars
=Fieldzy= 6 月 27 日 下午 4:00 
Reverse direction
=Fieldzy= 6 月 24 日 上午 1:32 
Track CTD when going off track last corner on sand main straight.
finnbig 4 月 29 日 下午 12:39 
thanks for your work mate, my local track, would be nice if the sausage kerbs on the inside of the chicane at the top were larger but other than that brilliant track!
English1977 2024 年 8 月 16 日 下午 3:17 
Thanks for all your work, Lasercutter. It is appreciated.
lasercutter  [作者] 2024 年 5 月 14 日 上午 11:32 
The amount of time it takes for one person to make a track for a modern sim (when already doing 2 jobs) is more than I can commit to, it's time to leave it to the young and enthusiastic modders instead I think.
memoN01 2024 年 5 月 14 日 上午 11:01 
Damn mate.
What's happend?
Why did you want to stop?
DurgeDriven 2024 年 5 月 13 日 下午 3:09 
Thanks for all your work in sims.
lasercutter  [作者] 2024 年 5 月 13 日 上午 11:49 
No, this was made by me for rF2
Atticus 2024 年 5 月 13 日 上午 11:24 
Is this the same track as LuisBarata's new version for Assetto Corsa?
lasercutter  [作者] 2024 年 5 月 13 日 上午 11:15 
Added what will likely be the last update as I'm not modding for the foreseeable future, the reverse layout is not perfect but it is usable, hopefully there aren't any major bugs with it as I have no idea when or if I'll get around to fixing them.
lasercutter  [作者] 2023 年 6 月 22 日 上午 9:56 
It's something I've considered previously, possibly when I get a bit more free time I'll take a look at the reverse layout
I.Bellett(Kouzuki) 2023 年 6 月 21 日 下午 10:42 
Caterham seems to be racing in a reverse layout.
If possible, could you consider adding a layout for reverse running?

https://www.youtube.com/watch?v=d3J-tU6SM3o
lasercutter  [作者] 2023 年 5 月 24 日 下午 2:06 
@atomed the link appears to have been removed
lasercutter  [作者] 2023 年 5 月 24 日 下午 12:37 
changelog is in the change notes tab above the images on this page, basically just fixed a mapping error on some parked cars
memoN01 2023 年 5 月 24 日 上午 7:33 
New update?
Where is the changelog mate?
atomed 2023 年 5 月 24 日 上午 7:12 
I did an AIW update tuning Clarks line with a 0.5 sec gain, feel free to use it if you like it:
{链接已删除}
jordan_richardson 2023 年 5 月 22 日 上午 10:26 
Great representation of my local track. So much fun hot lapping in a BTCC car
Ferrari312 2023 年 4 月 20 日 下午 2:16 
Okay using the date might be causing issues there. Thanks for uploading a new version.
lasercutter  [作者] 2023 年 4 月 20 日 下午 12:13 
1.170423 is the latest version so you need to update your server, however as it appears to be causing issues because I use the date the track was modified as part of the release number I'll upload a new version to fix the issue in a little while
Ferrari312 2023 年 4 月 19 日 下午 5:19 
I have a friend that is struggling to connect to my server due to a mismatch with Knockhill. The server is at 1.291022 and he is stuck at 1.170423. He has tried unsubscribe/resubscribe in the Workshop and also tried uninstalling in ModMgr but it always reinstalls the older version. Any idea on why that would be? (I don't have the problem myself)
lasercutter  [作者] 2023 年 4 月 17 日 下午 1:37 
The problem with making the AI aggressive through the chicane is that they can't handle the kerbs and either roll or spin out which causes huge crashes and loads of yellow flags, until S397 sort the AI physics out they will have to be gentlemen racers through that section
Alfonso Fartini 2023 年 4 月 17 日 下午 12:47 
Lovely version of the track and the AI pitting and block-line updates help.

One suggestion about AI would be to make them a bit more aggressive through the chicane - they're tend to politely follow the line of the track through there when in reality, I would say drivers cut it as much as they can get away with and take it as near as flat out as they can (they're often on 2 wheels).

Overall (in BTCC 2022 cars) , their lap-times are a bit slow - I'm at least 1 sec faster than them (at 100%) and I'm really not fast.
lasercutter  [作者] 2023 年 4 月 17 日 上午 11:37 
Version number is 1 and then the date it was modified, makes sense to me if nobody else
Manfredk2kpr 2023 年 4 月 17 日 上午 10:58 
The old AIW had no fuel calculation. So this was probably the reason for the pitting cars. The new AIW has a correct fuel calculation, done with the Skippy, and adds also a block line to this wonderful track. Afair i have also modified some corridors.
emerico 2023 年 4 月 17 日 上午 3:48 
Wrong version number, lower than previous
Araripe 2023 年 4 月 16 日 下午 4:18 
yay!! tyy
lasercutter  [作者] 2023 年 4 月 16 日 下午 3:43 
New build uploaded with AIW file kindly provided by Manfred2kpr which hopefully sorts the AI pitting problem
Araripe 2023 年 4 月 16 日 下午 12:38 
oh yea im having that issue too ever since the new build came out
lasercutter  [作者] 2023 年 4 月 16 日 下午 12:15 
@simon.wood I've not seen or heard of this happening before, hopefully it's not something a new build has caused
simon.wood 2023 年 4 月 16 日 上午 7:48 
great track, looks and drives really nice. I tried it with the full set of BTCC DLC and the cars pit every lap in during the race is this a known issue?
Araripe 2023 年 4 月 13 日 下午 7:03 
My favorite track :steamhappy:
OZ67 2023 年 4 月 8 日 下午 5:14 
Great work, thank you.
johnboy 2023 年 3 月 6 日 上午 7:22 
Fantastic Amazing Incredible Thank you very much So much FUN
Itchy_Scrotbag 2023 年 2 月 25 日 上午 6:16 
This track is nuts, Great job
Owen 2023 年 2 月 12 日 下午 10:21 
Brilliant work thanks! Honestly don't think s397 could have done it better. Certainly better than the iRacing version too.
GulyoHUN 2023 年 2 月 3 日 上午 12:13 
Ok. I have lot of subscriptions, thats chaotic for me when and what will be installed :(
lasercutter  [作者] 2023 年 2 月 1 日 上午 6:26 
You just subscribe to the track and it will download and install next time you open rF2
GulyoHUN 2023 年 1 月 30 日 下午 11:39 
How can i download it?
WILDBOYZ 2023 年 1 月 23 日 上午 5:35 
Track limits seem to non-existent. Am I missing something?
Digweed 2023 年 1 月 21 日 下午 3:47 
Amazing work, many thanks ;)
lasercutter  [作者] 2022 年 12 月 17 日 上午 1:45 
@TAGR Almeida

thank you for your comment, the mini is paid DLC which can be found at the link below

https://psteamproxy.yuanyoumao.com/itemstore/365960/detail/81/
TAGR Almeida 2022 年 12 月 15 日 下午 5:31 
What a track! Also, what's that classic mini cooper mod and where can i find it?
M Lynn 2022 年 12 月 9 日 下午 10:33 
Fantastic job!
David BLACKZILIAN 2022 年 11 月 20 日 上午 11:05 
lasercutter  [作者] 2022 年 11 月 1 日 上午 8:44 
@Manfredk2kpr the ai was something I was going to try and look at if I got the time to do so, however if you've already made improvements I'd gladly take a look as I have no idea when I'd be able to do it myself. If you could email it to me at lasercutter@hotmail.com it would be greatly appreciated, many thanks
Manfredk2kpr 2022 年 11 月 1 日 上午 3:02 
@lasercutter i´ve done some modifications to the AIW (working fuel calculation, adjusted some corridors at sausage curbs, added a block line). Maybe you want to test/use it
Morne DuPlooy 2022 年 10 月 30 日 上午 7:48 
Outstanding MOD! Great work!
octoLee 2022 年 10 月 30 日 上午 1:47 
Waited a long time for this to be OK'd, glad it gets to see the light of day!
David BLACKZILIAN 2022 年 10 月 28 日 下午 2:03 
https://youtu.be/NA8Ym9zF9A0 great job !!! wouah...