Library Of Ruina

Library Of Ruina

Better Evade vs Evade Clash Animation
11 件のコメント
XDTM  [作成者] 6月1日 4時19分 
@CheeseSammich If you can, try disabling this mod and retry. Since this mod only replaces animation code, it shouldn't affect roll results in theory.

It might instead be caused by the fact that even in the base game, evade dice clashing against evade dice ALWAYS draw, even if they roll differently, so they won't trigger clash win or loss effects.
CheeseSammich 5月23日 2時31分 
i currently have an issue with reception of cherah rosavaria, since whenever an evade vs evade occurs, cherah seemingly doesnt recycle his evade dice. idk since im a new modder, but could you look into it?
Sancho La Sangre 2023年6月12日 22時09分 
My problem with this mod rn is that whenever evade vs evade did occur, the animation appeared to have a delay before ending the evade sequence, and the what the delay looks like is that the character stucked for a few seconds, is there a fix to this?
MidnightPhoenix 2023年5月10日 15時32分 
I got it to work
XDTM  [作成者] 2023年5月10日 13時40分 
It probably needs Basemod to work, did you have it enabled in your modlist?
MidnightPhoenix 2023年5月9日 15時51分 
I tried using this and it gave an error, even made sure it was the only one subscribed to D:
Bullet 2022年12月17日 15時04分 
sometimes, characters will just sort of push up against each other and get stuck for a few seconds. it usually works and looks pretty good, though
Ded Yan 2022年11月27日 6時31分 
Nice mod, fights now look even more dynamic
DuneTheWanderer 2022年10月28日 20時14分 
It sometimes glitches out if one of the characters in the clash is of unusual size (first noticed it with [Censored] from the Da'at mod) but it doesn't lock up and does look a lot better than them basically smacking foreheads like they were before.
Kim Harley 2022年10月26日 20時53分 
Thank you so much for this. I actually apreciate a lot this kind of minor fixes <3
Maestro 2022年10月21日 18時57分 
Looks pretty funny ingame.

Thanks for the share~