Black Mesa

Black Mesa

Lost Hope - Lambda Builds Escape From Black Mesa
12 kommentarer
Avant-garde 20. mar. kl. 16:56 
Good!
jackwhite918 8. dec. 2024 kl. 12:59 
Why is this not on my workshop
man46try 16. maj 2024 kl. 16:28 
:steamhappy:
lumpus2000 12. feb. 2024 kl. 6:34 
THX for creating :-)
<width=1>PackMan09 23. aug. 2023 kl. 17:22 
I hit my dead dad with a crowbar :steamthumbsup::steamhappy:
JSpartan117 30. maj 2023 kl. 6:54 
Not bad I enjoyed it. Yeah that one nodraw bug was a tad annoying, but only slightly. It felt like i played a really condensed Black Mesa version of Fallout 3's main story but in a good way. :steamhappy:
♥♥♥♥♥♥♥♥ actual 9. jan. 2023 kl. 13:58 
It was arlight, couldn't find the revolver anywhere and the combat felt a bit punishing due to a lack of ammunition and frequent enemies, node graph being broken didn't help much either.
Biggest complaint was the lack of music was a bit painfui and awkward.
QPF100 27. nov. 2022 kl. 11:20 
This map has a good combat flow although at the end it starts to get a little too hectic. The thing I liked the least was the room with the nodraw ceiling. All that said it was a decent first map.
GoodChum 23. nov. 2022 kl. 5:15 
when sex update??
コズやばい  [ophavsmand] 20. okt. 2022 kl. 18:09 
thank you for the criticism. its my first map and if i ever join another competition i'll make sure to keep your tips in mind
Kralich/Gonzo 20. okt. 2022 kl. 17:59 
(Hey there - I'm Kralich, the organisation lead for this competition. I'll be leaving a little paragraph on each entry with my notes and opinion in lieu of posting on Discord given the nature of this competition.)

JUDGE'S NOTES: This entry was average - the idea of looking for your father was a different goal than a lot of other entries (which essentially just go for "escape the map"), and so I appreciate a little bit of narrative throughline in this one. Navigation was fine, telegraphing too, and the combat was fine enough, but I feel this map lacked a creative touch - beyond the narrative line, there wasn't anything this map did that made it stand out visually or mechanically. You've got the basics under control - next time you make a map, I'd encourage you to think of a unique hook special to your level and run with it. Experiment! Better to leap and fall short since it'll make a more memorable experience in the end.
Vassago Rain 19. okt. 2022 kl. 1:13 
Neat, but really short, and a bit too combat focused.