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Biggest complaint was the lack of music was a bit painfui and awkward.
JUDGE'S NOTES: This entry was average - the idea of looking for your father was a different goal than a lot of other entries (which essentially just go for "escape the map"), and so I appreciate a little bit of narrative throughline in this one. Navigation was fine, telegraphing too, and the combat was fine enough, but I feel this map lacked a creative touch - beyond the narrative line, there wasn't anything this map did that made it stand out visually or mechanically. You've got the basics under control - next time you make a map, I'd encourage you to think of a unique hook special to your level and run with it. Experiment! Better to leap and fall short since it'll make a more memorable experience in the end.