Total War: WARHAMMER III

Total War: WARHAMMER III

Minor Settlement Battle Returner
339 kommentarer
glospey 19. okt. kl. 8:28 
Part of that is going to depend on your faction. For example, Beastmen always start with 0. Another part is what buildings you've built. The barracks usually provides supplies. Other buildings may or may not.
Black Tarram 19. okt. kl. 6:39 
whenever i fight defence in a minor settlement battle i get no supplies to build stuff beyond what you are allotted at the beginning, is this intended or anything to do with the mod?
i remember it being different in vanilla
Javveling 12. sep. kl. 4:45 
Yeah, the AI just sits here and does not respond
Stubby  [ophavsmand] 2. sep. kl. 7:18 
Updated for 6.3.
Monster Tamer Bloba 19. aug. kl. 15:55 
The Ai seems to just clump up and wont really move to attack me even if I shoot them with ranged units and they don't move to defend points, not sure if this is how they are meant to be or if I messed something up.
Stubby  [ophavsmand] 17. juni kl. 3:34 
Updated for 6.2.
alexasner 1. juni kl. 15:30 
Does this affect AI vs AI auto resolve ( does it give a bonus to the defending a.i's chance/kill count) and possibly slow the A.I expansion,) or are settlement battles calculated exactly like field battles in auto resolve. I'm a big immersion fan so I Like to see expansion slowed. either way this is a great mod Stubby
Azuma™ 23. maj kl. 19:20 
I would like to know too. @dushan830
dushan830 5. apr. kl. 18:03 
Anyone know the difference between this mod and the tier 3 walls mod ?
Stubby  [ophavsmand] 25. mar. kl. 19:16 
Updated for 6.1.
ZhangJao 14. mar. kl. 5:45 
Can you make compatible with Albion mod please?
dinovart 20. feb. kl. 4:32 
Is it possible to add kind of button in skirmish vs AI to choose between minor settlement with and without walls? Like how it is possible to choose level of major settlement (rather their towers) in siege battles (somewhy 4 instead of 5, but still). Currently minor settlements in custom battles remain without walls.
dinovart 12. feb. kl. 8:37 
This mod alongside the ones allowing build tower only before battle start and turning siege ladders into siege equipment shall become options in vanilla game for both campaign and multiplayer/custom battles :)
Max Power 23. dec. 2024 kl. 9:42 
Recommend resubscribing if this mod isn't working properly after the update; minor settlement battles weren't appearing but resubscribing fixed it for me.
[]Herz[] 17. dec. 2024 kl. 7:36 
Okay, thank you!
Stubby  [ophavsmand] 15. dec. 2024 kl. 17:42 
I cannot replicate the issue so I believe another mod is causing this problem.
[]Herz[] 15. dec. 2024 kl. 7:00 
I have the following problem. When I play a Norsca tribe (Dolgan) using the mod "Mixu's Unlocker", the description at the start of the campaign says something about Tomb Kings, which is not a problem as it is just text. However, when I then defend one of my settlements in the northern steppe using your mod "Minor Settlement Battle Returner", the battle then takes place in a Tomb Kings settlement in the desert. I immediately stopped playing to identify the problem. Either it is the fact that the faction is counted as Tomb Kings as in the description, or the error in this mod. What do you think?
ZhangJao 13. dec. 2024 kl. 14:52 
YOU ARE A SAVIOR, ALL HAIL THE MINOR SETTLEMENTS
Stubby  [ophavsmand] 12. dec. 2024 kl. 18:28 
Updated to add the new Khorne minor settlement building line.

If you need to finish your old campaigns here's the 5.3 version of the mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3383370525
Stubby  [ophavsmand] 12. dec. 2024 kl. 7:43 
Updated for 6.0.
Stubby  [ophavsmand] 28. nov. 2024 kl. 19:02 
Yes.
Vikingbanana 28. nov. 2024 kl. 7:29 
Mod works with GCCM, custom maps?
Ocelot 27. nov. 2024 kl. 3:06 
thanks, i sought out this specific mod when i realized defending downhill and starting inside a forest is garbage and not designed by the smartest or well meaning person
Eugentz 14. nov. 2024 kl. 9:08 
@Stubby, Sorry, I found a mod that introduces randomness in battles for settlements, it's an AI mod.
Stubby  [ophavsmand] 13. nov. 2024 kl. 17:41 
@Eugentz It works fine with IEE.

@santyk-lerano Everything is working fine for me. It's possible something went wrong with the mod download. Unsubscribe from the mod, open the game, close the game, then resubscribe to download the mod again.
Eugentz 13. nov. 2024 kl. 12:46 
can this mod conflict with IEE?
Finisterra 13. nov. 2024 kl. 10:27 
No, in any city with the empire the level 3 garrison building no longer has walls after the update of this mod (it is an ongoing campaign from before and before it worked fine), and in my other campaign with the dwarves it does work fine, from what I have seen it only happens to me with the empire.
Stubby  [ophavsmand] 13. nov. 2024 kl. 1:58 
Either another mod is causing the problem, or you're trying to build walls in Norsca or the ogre mountains. No factions can get walls in those places.
Finisterra 13. nov. 2024 kl. 1:02 
Hello, first of all thanks for the mod, but now the empire has lost its walls in the minor settlements.
Stubby  [ophavsmand] 12. nov. 2024 kl. 16:36 
@Eugentz Well I have no idea what's going on. God I hate modding sometimes.

@DoubleFishes Don't know, I don't play SFO.
DoubleFishes 12. nov. 2024 kl. 15:19 
This is, in a way, integrated in SFO, is it not?
Eugentz 12. nov. 2024 kl. 11:04 
@Stubby Sorry, I tried to start new companies and every time there was a random battle in a settlement or in a field in the same settlement. If this were a mod conflict, the result would always be the same (((
PACMAN 11. nov. 2024 kl. 23:54 
Probably, I just too lazy to find out which one but thanks for the help so far.
Stubby  [ophavsmand] 11. nov. 2024 kl. 23:16 
Everything is loading normally for me now so it's one of your other mods.
PACMAN 11. nov. 2024 kl. 22:14 
I can now load the game but know if i tried to load a save or start a new campaign, It CTDs again.
Stubby  [ophavsmand] 11. nov. 2024 kl. 19:26 
Yeah I messed something up, should be fixed now though.
PACMAN 11. nov. 2024 kl. 19:04 
Your fix you implemented is probably causing some kind of conflict with one of my many other mods. I use like over 150 mods so god knows which one. But I'm getting a CTD on start.
Stubby  [ophavsmand] 11. nov. 2024 kl. 17:12 
I have implemented something that might fix it but I really have no idea what could be causing this. If this doesn't fix it try verifying the game files.
Eugentz 11. nov. 2024 kl. 14:46 
when I attack any first settlement - the battle takes place in the settlement, but then, when I attack the next settlement, the mod seems to turn off and the battles take place outside the walls. As if there was a chance for a battle in the next or outside the walls.
Eugentz 11. nov. 2024 kl. 12:37 
@Stubby I tried to disable all mods and started a new campaign, and every time the battle was random in a settlement or in a field.
Stubby  [ophavsmand] 10. nov. 2024 kl. 17:04 
Everything seems to be working fine on my end, so it seems another mod is causing this issue.
Dizzy Ioeuy 10. nov. 2024 kl. 14:33 
Not working for me either. Just did a few battles vs ai in minor settlements with tier 2 and they "sallied out."
Eugentz 10. nov. 2024 kl. 13:34 
Hello, please check, your mod suddenly stopped working for me, unsubscribing and subscribing did not help me
Stubby  [ophavsmand] 31. okt. 2024 kl. 8:06 
Updated for 5.3.
Hear me roar! 22. okt. 2024 kl. 10:59 
“Also I know returner is a silly name but it's too late to change it now. Don't make mods after midnight.”:steamfacepalm::steamhappy:
Stubby  [ophavsmand] 2. sep. 2024 kl. 2:11 
Any load order should be fine, no idea why it would suddenly stop working. Make sure you didn't turn it off by mistake I guess.
DeathNote 2. sep. 2024 kl. 0:11 
@stubby Does it need to be at the top of the load order? For some reason it's not working anymore.
Stubby  [ophavsmand] 28. aug. 2024 kl. 23:07 
They're normally pretty rare, without this mod they only show up when attacking a minor settlement with the defence building built, or a chaos dwarf factory settlement.
DeathNote 28. aug. 2024 kl. 22:57 
Did they remove minor settlement battles completely? I thought it was just decreased? I haven't seen one yet after a handful of minor settlement sieges.
Stubby  [ophavsmand] 20. aug. 2024 kl. 7:21 
Updated for 5.2.