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Rapporter et oversættelsesproblem
In the past there was the possibility to recruit the Crusader Champion agent from here, but I removed it.
Darak-kal will not spawn in the desert in MP campaign due to start positions of other lls.
Maybe I removed the second army in MP to avoid potential synch conflicts but have to check the scripts again to be sure.
Took me a while to consider replying to your two comments...maybe Im wrong and CA added somethibg with the 6.2 patch back that day but there is no vanilla Solland faction.
Really don't know what you are speaking about.
For the rest I stated clearly that the units should stay exclusive and that every submodder should keep it that way.
Unfortunately, it lacks support for "Mortals, mercs and management", since this Solland faction is not the basic one, and it is not included in the patch, since the unique Solland farms does not produce food with that mod installed. I was hoping maybe anyone here knows about another patch, or how to make a workaroud, since I could not find any? I think the suggested option by 墨倾无垠 would also fix this, since then this mod would just alter the original Solland faction, so that other mods can access and change it as they would regular Solland, without needing a patch? Anyway, thanks for a phenomenal mod!
Please try to use the mod with minimal mods activated to validate the issue.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3536557893
Behaviour is bound to the culuters so if you want a horde faction you have to overwrite a faction from a horde culture/ subculture OR ask Robi to create an entirely new one.
This can vary from mod crashes to single models/textures not loading...
Since I have a handful of mods, I can't go through them and check/ fix this.
So I ask you for patience, CA is aware of the problem and is working on a hotfix.
Don't deleted them as I might come up with new plans but right now all mod focus is on other projects
I'll not go into detail or write about everything but:
Solland overwrites vanilla Ostland so no additional faction is needed. All things regarding faction mechanics would require a custom new faction making the unlocker a hard requirement (not intended).
About unit selection, there were a few ideas implementing early hand gunners and cannons but no access to the imperial roster. The Order hates most of the empire because of not helping when Solland was raided by the orcs.