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Nahlásit problém s překladem






I realise this mod is meant more for fieldwork rather than at home, but I figure if it was set to de-spawn when sewage is removed, this would be a better option than simply deconstructing them. Pretty sure one could disable the deconstruction option too, and force this instead.
[EDIT] - Okay, so one of them got full and started having a pipe icon flashing above it, which I assumed meant it needed to be cleaned out, but the "remove sewage" command does not work.
I did however find that one can simply deconstruct it, and replace it without consequence. This seems kinda broken, but appears to be the only way?
(For extra realism it should improve fertilyity of soil temporrily, piss isa great fertilizer in small amounts)