Barotrauma 潜渊症

Barotrauma 潜渊症

ViStorage /// Dedicated Crates OUTDATED / FORK IF NEEDED
63 条留言
House of Rahl 2024 年 1 月 8 日 上午 2:46 
when do you think you'll be able to update this?
Viktor Livingshield  [作者] 2023 年 12 月 25 日 上午 4:20 
Без понятия
Reed_33 2023 年 12 月 25 日 上午 1:19 
а если засунуть все эти контенеры в ящик , и не оставить там места, то будут ли ресурсы сами сортироваться?
Cyber Ortek 2023 年 11 月 16 日 下午 9:37 
Thanks! I'm thinking about some materials that are most commonly used. like steel, lead, magnesium, alien blood, aluminum. morphine
Viktor Livingshield  [作者] 2023 年 11 月 16 日 上午 6:44 
@Cyber Ortek I never updated the mod since that Baro update, will try and make it compatible soon. Also what exact containers do you think should be of a higher capacity?
Cyber Ortek 2023 年 11 月 15 日 下午 11:45 
could you make these containers being able to be put into the cabinet? Also please make them carry more stuff. Currently I can only store 12*8 of them which is barely enough
Les 2023 年 10 月 20 日 下午 11:30 
The latest update will dump your containers that were in cabinets onto the ground.
Krzeszny 2023 年 10 月 13 日 下午 1:25 
MannaBuildables makes the names of your mod's items disappear. Bad Lua code, I guess. Noble says it's fixable but it requires you to change something (it's in the comments under that mod), while it's really Mannatu that should remove the "malware" part.
Viktor Livingshield  [作者] 2023 年 10 月 12 日 下午 1:34 
@Krzeszny What exactly is incompatible with MannaBuildables?
Also I think it's obvious that you don't want to install 2 mods that add similar items
Krzeszny 2023 年 10 月 12 日 上午 5:49 
Also, this mod doubles BaroCraftables (without being incompatible), as BC contains similar containers, just bigger and less dark.
Krzeszny 2023 年 10 月 12 日 上午 5:48 
This mod is currently incompatible with MannaBuildables. Would you mind adding that into the description?
Viktor Livingshield  [作者] 2023 年 4 月 1 日 上午 8:09 
Fixed
Hairdevill 2023 年 4 月 1 日 上午 7:56 
The sprite for the elastin container is missing.
Viktor Livingshield  [作者] 2023 年 1 月 29 日 上午 5:25 
That's because all the items to be put into containers are overridden and use some outdated data
I think I'll just remove all of the overrides since bots lost any ability to autosort items anyway
Mist 2023 年 1 月 28 日 下午 11:43 
Can't be used in single player as it removes the items from the starting shop.
Kaito 2023 年 1 月 15 日 下午 12:49 
Cheers mate!
Viktor Livingshield  [作者] 2023 年 1 月 15 日 上午 11:34 
Alien blood can now be put into blood container
Kaito 2023 年 1 月 15 日 上午 5:33 
Hey, think we could get a container for Alien Blood? I stack the stuff to make laser ammo.
Kaito 2023 年 1 月 11 日 下午 12:30 
Thank you for reviving and modernizing this!
Viktor Livingshield  [作者] 2023 年 1 月 9 日 下午 8:01 
EK:U compatiblility added
New container can be crafted with 2 dementonite bars and an alien cell (cell is lost upon deconstruction). Has 120 slots. Is glowing and has custom sounds. Can only be held in 2 hands

There's no bot sorting for densified materials or crates because I don't feel like overriding other mods
Viktor Livingshield  [作者] 2023 年 1 月 8 日 上午 7:48 
Just checked
All the densified materials have a "ek_densifiedresource" tag, so it's very easy to make
It will be ready for you to use in the next 20 hours (depends)

Thanks for all the kind words <3
Dynamiteside 2023 年 1 月 8 日 上午 4:28 
Thank you for the fast fix <3 and building a bomb indeed :3

Anyway the thing i asked about EK was just their compressed resources, basically they made a craftable item to compress 10 of a single resource (like iron, aluminium, etc.) into 1 item that stacks up to 3 in order to save space but has to be deconstructed to be used in crafting. As such there exists one for each resource similar to the storage crates your mod adds. Not sure how complex it would be to add but it would just be the crate of each resources to fit into the box just like the vanilla resource does already. But if it doesnt work out is, too much work so be it was just asking since i was curious. Your mod is still amazing and very helpful anyways :D <3
Viktor Livingshield  [作者] 2023 年 1 月 7 日 下午 6:47 
~~It's intended, make a bomb~~
Fixed

I don't play with EK mods so I have no idea which items should have their own container
Will probably look into in later, but no promises
Dynamiteside 2023 年 1 月 7 日 下午 2:10 
Storage containers for Lithium, Potassium and sodium dont count as water resistant like normal storage containers meaning they will go off, if they get in contact with water. :|
Dynamiteside 2023 年 1 月 7 日 上午 10:01 
Amazing mod! Now my friends cant make a mess of my sorted materials anymore :D
And also be less annoyed when searching for the right crate, this mod truly is a must have!

That said i was wondering if it might be possible to make it so "EK | Utilites" resource crates can also fit in the new storage containers as they are great for compressing resources but sadly dont fit in the crates. Amazing mod nontheless! :D
Viktor Livingshield  [作者] 2022 年 12 月 19 日 上午 1:09 
Just removed all of the broken paths, hopefully

The thing is they're straight up copied from the Content folder and the game itself doesn't really care about overriders, and is using paths like "Medicines.png" instead of Content/Items/Medical/"Medicines.png" like mods do
Gregarius 2022 年 12 月 18 日 下午 9:34 
Still getting:

Sprite "C:/Users/Greg/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2872807976/CraftingElements1.png" not found!

When I load my custom version of The Iroh sub in the submarine editor, but it only happens once. I need to restart the game to get it to happen again.
NightSen 2022 年 12 月 18 日 下午 12:06 
Console error:

Sprite "C:/Users/[username]/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2872807976/AlienRuins_Items.png" not found!

It seems to be missing 3 item icon , Alien Curio , Alien Ornament and Alien Trinket. They are blank icon.
Viktor Livingshield  [作者] 2022 年 12 月 18 日 上午 5:04 
Fixed
Gregarius 2022 年 12 月 17 日 下午 9:58 
...and also in the submarine editor :steamthumbsup:
Gregarius 2022 年 12 月 17 日 下午 9:56 
Oh, interesting. I only get errors when I start a new game WITH the tutorial selected.
Gregarius 2022 年 12 月 17 日 下午 9:50 
Console error:

Sprite "C:/Users/[username]/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2872807976/Medicines.png" not found!
Viktor Livingshield  [作者] 2022 年 12 月 17 日 下午 5:09 
Try to figure out why this happens.
First, switch to stable version
If it doesn't help, remove all other mods
If this helped, add your mods either 1 by 1 or in groups and try to find the mod that conflicts with this one
If it still doesn't help, I've got no idea on how to fix it for you, since it's most likely not the mod issue
Madd Ladd 2022 年 12 月 17 日 上午 5:52 
english, but changing it to russian or germany doesnt help
Viktor Livingshield  [作者] 2022 年 12 月 17 日 上午 5:41 
What's your game language?
Madd Ladd 2022 年 12 月 17 日 上午 4:48 
all of the storage containers dont have names, is this an issue on game settings side or did something break by any chance?
Hess 2022 年 12 月 16 日 上午 9:28 
Ah, seems like problem was on my side. Now it's workin. Thanks for updates, you are the best
Viktor Livingshield  [作者] 2022 年 12 月 16 日 上午 8:38 
I don't get any issue
Open the F3 tab and read the upper part of the red text
Hess 2022 年 12 月 16 日 上午 7:04 
Cant enable this mod in game. Is issue on my side?
Viktor Livingshield  [作者] 2022 年 12 月 16 日 上午 6:12 
Done
Viktor Livingshield  [作者] 2022 年 12 月 14 日 下午 8:48 
@Hess @Glorious Nippon Bork
Will look into it
VagabondFerret 2022 年 12 月 14 日 下午 12:33 
Currently trying to modify a ship I just built to take full advantage of this mod.
Noticed that the plants storage box is there but there is no override for any of the plant items for storing them in the plants container. (I.e. <PreferredContainer primary="vibox" />)
Hess 2022 年 12 月 10 日 上午 6:23 
Thanks!
What about FPGA Circuit and Rare Materials(Dementonite Cluster, Fulgurium Chunk, etc.)?
Also Flares container has Uranium icon =(
Viktor Livingshield  [作者] 2022 年 12 月 9 日 下午 5:57 
@Hess Done
Hess 2022 年 12 月 9 日 上午 9:22 
Great mod! What about adding container for flash powder?
Viktor Livingshield  [作者] 2022 年 12 月 4 日 下午 11:32 
Same in our campaign. They don't sort items anymore and I have no idea why is so.
The mod is xml-only and client-side Lua has nothing to do with it.
It WORKED before and I don't know what exactly changed.
I don't have enough time to fix it though
Clain 2022 年 12 月 4 日 下午 4:14 
Actually, scratch that, for some reason they stopped sorting *all* the items. I am so confused.
I didn't really change anything, besides remove client side LUA, but I don't think this mod relies on it at all?
Clain 2022 年 12 月 4 日 下午 3:20 
Well, I tried to experiment on a fresh save with only this mod enabled, and got same results. I do have a mod (specialized storage) that maybe could've conflicted with this one, but wouldn't it be weird if it conflicted even when disabled.
And It's not just tools, so far anything that's not basic resources (copper/etc) or medicine seems to be like that. Fuel Rods, Plants, Clothes and so on.
Viktor Livingshield  [作者] 2022 年 12 月 4 日 上午 5:59 
Just fixed the ethanol issue
You likely have your screwdrivers and wrenches overridden by another mod and there's nothing I can do about it since I can only change bot storage priorities via overrides
So you'll only have automatic sorting for items not affected by other mods, sadly
Clain 2022 年 12 月 4 日 上午 5:51 
Bot Sorting isn't ideal It seems? Like, they would put scrap in the scrap container, won't put screwdrivers and wrenches in tool container. Maybe that's wrong mods order causing it?