Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Roster - Vampire Counts
195 件のコメント
glospey 9月2日 15時04分 
Thank you! :)
Decomposed  [作成者] 9月2日 14時50分 
- Updated for patch 6.3
Decomposed  [作成者] 8月14日 14時46分 
You mean buff the Blood Knight Kastellans? I'll run some tests and if needed, sure!
叫我胖哥 7月30日 1時12分 
Hello, could we possibly enhance the Blood Knight Castle Lord? Based on my testing, his infantry-clearing efficiency falls short of the newly introduced Blood Knight (Sword and Shield).
(This was translated by me using translation software, so there may be inaccuracies in the translation. Sorry)
Decomposed  [作成者] 6月20日 2時10分 
Yes but not sure if the units are available for Nahash, can you check and let me know so I can add them?
taywards 6月19日 15時06分 
Can this be used with the Nagash mod?
Decomposed  [作成者] 6月17日 22時36分 
- Updated for patch 6.2
TToKKang 6月1日 15時12分 
thx!!!
I think I can enjoy it more lol
Decomposed  [作成者] 6月1日 6時36分 
Yes go ahead!
TToKKang 5月31日 21時04分 
Hi, I'm really enjoying this mod! If it's okay, I'd like to modify this mod to use it with [Armourygeddon - Unit Upgrades & Resources] mod. Would it be okay if I uploaded it as a submod?
If you don't mind, I'd like to use your other mods too!
Decomposed  [作成者] 4月9日 13時26分 
- Updated for patch 6.1.2
Draktanar 1月8日 9時00分 
i have it with 110 other mods and it work ^^" so it's probably something else than the mod. have you tried the usuals? un-subscribe then re-subscribe ? check if you don't have an old version in the data folder of the game ? etc
SHADOW 1月5日 22時53分 
"The following mods cause a crash to the Database: @exp_roster_vcounts.pack"

Mod unplayable. Crash game. On a fresh install. And this mod is alone.
NeonPhoenix 1月2日 4時45分 
Thank you for the update. Your roster collections are just part of the 'vanilla' game for me at this point.
Decomposed  [作成者] 1月1日 17時58分 
- Updated for patch 6.0

Thank you for the kind words and patience <3
Lions and Men 1月1日 16時59分 
Dear Decomposed, thank you for the amazing free mods and the no-doubt countless hours you have dedicated to working on them for all of us perfect strangers- FOR FREE.

Please ignore the entitled unimaginative twits repeatedly demanding updates. I sincerely hope you take your sweet time and put your feet up for awhile.
Corbie 2024年12月30日 8時19分 
Chill. The man's working through a CPU meltdown and said he'll update after his computer is fixed. Spamming "update" isn't going to make that happen any faster.
Kashchey 2024年12月29日 6時30分 
update
Kashchey 2024年12月20日 10時36分 
update
Kashchey 2024年12月16日 4時49分 
update
Decomposed  [作成者] 2024年11月10日 3時32分 
I removed the Grave Guard Halberds because they are official now. Older campaigns can be played with the backup in the link some comments below
dragonnils 2024年11月9日 18時17分 
for some reason I get a pop up saying this mod made the game crash and now I can't use any save file :c
Decomposed  [作成者] 2024年11月6日 0時40分 
I'll fix, which units are missing it?

Btw I always use a mod to remove the eye glow because I hate it :P
Grim Gatsby 2024年11月5日 15時40分 
Love this mod but noticed the missing eye glow. Any chance of reintroducing it? I use the compilation mod but just noticed in my latest playthough of VC.
Dairak Logrus 2024年11月1日 4時40分 
nope i check it your unut less money and better stats more atack more armor and charge
Decomposed  [作成者] 2024年11月1日 4時10分 
It was the same unit in stats and appearance!
Dairak Logrus 2024年11月1日 0時59分 
why remove just lock in mct your unit better
AwDiddums 2024年10月31日 14時03分 
Just incase anyone else gets the same issue - "Immersive Vampire Reskin 2.0" corrupts the textures for some of the Lahmian Handmaidens' head variants (even with the compatibility sub-mod)
Decomposed  [作成者] 2024年10月31日 13時21分 
- Updated for patch 5.3
- Removed Grave Guard (Halberds)

Previous version to continue old campaigns:
https://drive.google.com/file/d/1uXulK9ZGoyQ1-jOE1Hakd--Ffs-YqklU/view?usp=sharing
Dairak Logrus 2024年10月31日 10時14分 
mod unit better than vanilla lol:broflex:
AwDiddums 2024年10月26日 14時38分 
Grave Guard (Halberds), welcome to Vanilla!
Decomposed  [作成者] 2024年8月26日 4時11分 
Try to unsub, launch game, close and sub again.
Sai 2024年8月26日 2時32分 
Crashes the game on launch with an error message about hell knights :(
Decomposed  [作成者] 2024年8月20日 14時03分 
- Updated for patch 5.2
Decomposed  [作成者] 2024年7月14日 9時21分 
I'm happy you enjoy my work! This is the link for anyone feeling generous:
https://ko-fi.com/decomposed_warhammer
Fimmyyyy 2024年7月14日 5時54分 
Thank you for your diligent work. The addons you've created are fantastic and always seem thematically appropriate and balanced. The work you put in should be recognised.

The ko-fi link on here doesn't seem to work at the moment - it just loops back to the steam store.
Decomposed  [作成者] 2024年7月3日 14時44分 
- Updated for patch 5.1
- Hell Knights: +240 HP, +5 LD, +2 MA, +6 MD, +25 CB
- Spirit Hosts: +2MA, +2 MD, Weapon changed to 0 base dmg / 28 AP
GrumpyRat 2024年5月20日 13時12分 
Could you change the Spirit Hosts to have 100% AP in accordance with all vanilla ethereal units having 100% AP?
Also could you also give the Lahmian Handmaidens Frenzy, to make them like tattersouls? Or alternatively deflect shots/missile resist, Because currently they get cut down way too easily by arrows.
新手巫师 2024年5月16日 4時07分 
THANK YOU :steamhappy:
Decomposed  [作成者] 2024年5月15日 23時02分 
No need to update for 5.0.3, the mod is not affected
新手巫师 2024年5月15日 21時55分 
Need update pls
Decomposed  [作成者] 2024年5月11日 15時20分 
- Updated for patch 5.0.2

Note that Spirit Hosts were moved to Binding Circle and Lahmian Handmaidens to Ancient Armoury.
CryptoCry 2024年5月10日 17時30分 
Need update pls
Patzay 2024年5月1日 8時12分 
great, I'll wait
Decomposed  [作成者] 2024年5月1日 0時57分 
I am away for a few days, when I return will update all my mods.
Patzay 2024年5月1日 0時36分 
Hi, could I ask for an update?
Jacobheder 2024年4月17日 8時41分 
i have found a campaign issue. the barrier tech from the wraith line does apply to the spirit host.
Decomposed  [作成者] 2024年2月24日 8時28分 
- Updated for 4.2 patch
Decomposed  [作成者] 2024年1月27日 1時28分 
I will change it, thanks!
Pyrodysseus 2024年1月24日 18時45分 
thanks, turns out your other custom units had custom melee weapon names with the dec_ prefix but the Reaper weapon lacked the prefix so it matched entries from other mods with skeleton scythes. If you don't mind, could you change that in the next update? I fixed it on my end so no hurry