Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






Indeed, someone did
if you're speaking about the actual ship models then.. i never touched them so
you just have to find the event that changes your shipset because of "organic structures"
that event will have a line with a change of graphical culture, and the name of said culture, needs to be switched out with the name of this one.
if not, then probably not no
would be cool if someone skilled took over and animated them tho
So no, it doesn't need an update for the new shipclass
i just did a quick test and found no issues with the mod
So i have no idea what's happening on your game :)
i might add it eventually, but not for a while since i have too many other things in the work
also changed the destroyer model and texture to primal zerg as the base one is completely bugged out
please astrik find more bugs now
Imma take a look in a few hours if the same happens to me
NOW everything should be fixed, but in case it isn't, be like astrik, report it :)
should be fixed now, sorry for the spam of my comments that are now deleted
if any other bug is found, please do write a comment about it :)