安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Well, the other reason of "I'm too lazy to and also I haven't opened this game in 10 months" is way worse, so.
Preservation reasons.
I'll just keep this map in the state it currently is and I might remaster it in the future.
Yeah, I think there's an unrealistic amount of light poles in this map.
Oh well, a bit too late to fix it now, I guess.
Yeah there is, it's at the bottom of the last t.
You haven't been in the right corners then, I suppose.
Perhaps.
In some capacity, yes.
That is definitely one of the secrets.
there is a little cubby inside the cubby is a trap door go through it. there should be radios.
there should be a clean radio that you can interact with. thats all i found for now.
Possibly.
Are you referring to this mod or Teardown in general?
Yes, the grime helps you be more agile when gaming.
Unfortunately, no.
Peculiar.
Yes, the map is very big.
Alright.
Perhaps.
Huh, strange.
Have you tried waiting five minutes in the loading screen, as this map is very big and may take a while to load.