Total War: WARHAMMER III

Total War: WARHAMMER III

Warrior Saints of the Empire
153 kommentarer
GC_Rallo 30. sep. kl. 22:21 
I disagree, the units look cool as shit and for people that want a fun, strong unit, its great for them. and for people who want to have these units fit into vanilla, its all simple editing with RPFM
Pwner1  [ophavsmand] 30. sep. kl. 6:58 
Yea looking back on this it was not that well executed...
GC_Rallo 30. sep. kl. 6:01 
Love the mod, I thought it was way overtuned so I edited it with RPFM and now I'm all into modding WH3. Thanks for the cool units and for getting me into modding!

For anyone who feels the same about the unit strength, I'd recommend setting model count to 40 and definitely tweaking the Taal and Myrmidia units to fire less often. I went further than that but that alone should make them feel like they "fit" the vanilla game more, just with Empire having a good high-tier infantry option on par with Aspiring Champions / Wrathmongers .
Pwner1  [ophavsmand] 26. sep. kl. 12:52 
Pwner1  [ophavsmand] 21. sep. kl. 8:03 
They kind of suck IMO, I have more skill in my later mods.
aurore.auger 20. sep. kl. 22:36 
Great mod, I'm really looking forward to the Bretonnian faction!
Ghostgg10 20. sep. kl. 9:24 
hi mate. thanks for the mod. when you upgrade cathedral of sigmar from level 4 to level 5 you cant recruit the empire saint variant of taal, mymridia and moor. they disappear from the recruitment pool. but when the cathedral is at level 4 you can recruit them.can you please look into it.
Sr fred 10. sep. kl. 20:39 
U should make them 32 models onlty
Pwner1  [ophavsmand] 14. juni kl. 21:34 
In retrospect I would do them having 60 models and sligthly come up on top against chaos chosen.
Mr Devious. 14. juni kl. 19:36 
if its too OP then just have like 2 or 3 units for Elite work and then normal Empire units for the main bulk of your army, just like Astartes from 40k, 100 Space marines working with millions of Guardsman lol
Pwner1  [ophavsmand] 13. maj kl. 23:57 
a lot of my earlier mods were not that well thought out.
NathanQueNaoEhSatan 13. maj kl. 21:09 
good ideas, but they are so strong that they are unplayable, almost all your mods are too strong, then it`s hard to fit with the game, the game is already too easy
Sapzaghi 29. mar. kl. 11:25 
The golden order is too op
3NG3LK3R 22. mar. kl. 15:36 
This is awesome. Is it lore accurate at all?
Skarbrand the Exiled 12. jan. kl. 13:56 
Adeptus Astartes
Jainjim 11. dec. 2024 kl. 9:02 
radious submod?
Pwner1  [ophavsmand] 6. dec. 2024 kl. 15:33 
I've seen them use.
HolyRedEye 6. dec. 2024 kl. 13:19 
Can AI use them?
Grjóni Grjónason 20. nov. 2024 kl. 7:26 
update the no cap version?
farsani 1. nov. 2024 kl. 5:17 
SFO?
God 18. okt. 2024 kl. 7:31 
got it. thank you. goodbye sigmar's heirs.
Pwner1  [ophavsmand] 18. okt. 2024 kl. 0:55 
I think at some part I tried but it was messing up so I went back to vanilla.
God 17. okt. 2024 kl. 15:46 
Wont let me recruit without having "Great Cabin". Dont have that as an option to build. Im using Sigmar's heirs btw but i saw in comments you made it compatible. Would something else cause this issue?
Pwner1  [ophavsmand] 11. okt. 2024 kl. 16:48 
Fix't, i thought i fixed them long ago
StormCrow 11. okt. 2024 kl. 16:10 
i found that some of the units are missing a head in the pfp and on the battle map
Lee Perry 18. sep. 2024 kl. 10:57 
Update
Skai 21. aug. 2024 kl. 11:05 
crashing on newest update
Pwner1  [ophavsmand] 29. juli 2024 kl. 19:41 
Most likely.
Hogne Gunnar Tadeuz 29. juli 2024 kl. 12:27 
Would old world + radious break this?
Pwner1  [ophavsmand] 13. juli 2024 kl. 0:59 
Fixed for Gelt
Colsarico 12. juli 2024 kl. 17:45 
FANTASY ASTARTES
jackson.nmc 9. juni 2024 kl. 14:12 
Hey! I love this mod, very cool! I'm just curious if there is any way to fix the helmets bugging out and disapearing. Could it be my load order, or a certain mod conflicting with the units?

Thanks in advance!
Jo By' Din 12. maj 2024 kl. 20:33 
Dont seem to be available for Balthasar Gelt. Shows in the unit browser but not on his buildings
Pwner1  [ophavsmand] 6. maj 2024 kl. 16:08 
Yes as they originally was a RoR, but since the recruiting with custom scripts was gimped I figured I did not want to den other mods used alonside of this.
Matrixx 6. maj 2024 kl. 12:37 
Okay it seems to work now I can recruit anyone, there is only supposed to be a cap on champions of the order right?
Pwner1  [ophavsmand] 6. maj 2024 kl. 12:18 
I set the caps infinite for now.
Matrixx 6. maj 2024 kl. 11:33 
Yeah unit caps don't work, I can't even recruit the units at all. I can only recruit champions of the order once and never again. I tried just this mod and console tool only but it still doesn't work.
SPUDSOFTHEAPOCALYPSE 5. maj 2024 kl. 1:30 
Unit cap increases aren't working for me. Also, this might not be a bug technically, but Myrmiddian saints should get explosive damage from the gunnery school upgrade since they're in the unit group.
sfsgglv 5. maj 2024 kl. 0:49 
need great cabin,cant recruitment
Kane Beckett 4. maj 2024 kl. 11:59 
THANK YOU VERY MUCH!
Gummy 3. maj 2024 kl. 23:08 
cool
Pwner1  [ophavsmand] 3. maj 2024 kl. 20:12 
updated
ballxxx123 3. maj 2024 kl. 20:10 
Cool
dr_khuzema 3. maj 2024 kl. 19:12 
it says on warhmmer 3, need great cabin can anyone help please
Kane Beckett 3. mar. 2024 kl. 0:20 
Please update them! It is a great mod! :D
Hong90 16. feb. 2024 kl. 3:52 
제국성님들 떡대 좋은거 보소
Apache49 2. jan. 2024 kl. 18:49 
Update, please? Also, at the risk of being called a heretic: Stormcast?
Street Goofs 8. dec. 2023 kl. 5:55 
update please
God 1. okt. 2023 kl. 12:06 
its only Myrmidia saints that wont recruit. All others do