Age of Wonders III

Age of Wonders III

Unit production priority light
32 kommentarer
GorbadIronclaw  [ophavsmand] 21. dec. 2024 kl. 14:10 
@Malarkey It would be possible to update it, yet it would require some time of which I'm short at the moment. Will keep it in mind when revisiting AoW3 though.
GorbadIronclaw  [ophavsmand] 21. maj 2024 kl. 12:38 
Updated, if there are any stability problems or particular T4 unit spam let me know.
GorbadIronclaw  [ophavsmand] 7. feb. 2024 kl. 15:44 
It is out of date, I will revisit it at some point but I'm too busy playtesting AoW4 atm.
That Human 6. feb. 2024 kl. 23:01 
I believe the issue comes from that it has not been updated in a long time and edits units that has since been given new models as the old model paths were removed following a reorganization of all CI .clbs.
Dzouk 6. feb. 2024 kl. 18:10 
Dwarf Shieldbiter and possibly more units crashes the game when you do manual combat with that unit, also model doesn't show up on map, it's this mods problem, tested it multiple times.
candywolf 12. aug. 2023 kl. 8:02 
just to confirm not just on steam but also in the game
candywolf 12. aug. 2023 kl. 8:01 
i tried it but it said missing dlc deluxe edition
Unter_Null 6. aug. 2023 kl. 13:33 
yeah its CTD
GorbadIronclaw  [ophavsmand] 6. aug. 2023 kl. 13:23 
Not sure as I never tried it without. You can test it, if it doesn't CDT - shoul be fine.
Unter_Null 6. aug. 2023 kl. 10:45 
will this mod work without Chivalrous intentions?
GorbadIronclaw  [ophavsmand] 24. juli 2023 kl. 11:10 
Nope, it should go just fine with just both expansions. But it is severely outdated so most likely will not work for many units from current Chivalrous intensions.
candywolf 23. juli 2023 kl. 21:30 
requires delux edition =/ i have to buy a soundtrack and one scenario to use this mod?
elijafire 31. jan. 2023 kl. 10:41 
<3:steamthumbsup:
GorbadIronclaw  [ophavsmand] 12. jan. 2023 kl. 2:34 
Welcome, would have not been possible if not advices from other modders.
elijafire 8. jan. 2023 kl. 19:07 
Thank you for still creating killer mods for this game.
Kim bosong 20. nov. 2022 kl. 13:45 
mod description is not clear. please add some information.
GorbadIronclaw  [ophavsmand] 18. okt. 2022 kl. 1:10 
It should be working till the very late game when AI still tends to prefer attacking with T3&T4 units.
BladeofSharpness 17. okt. 2022 kl. 21:22 
OMG, it seems to work! I saw my allied AI produces T1 units alongside other tiers !!
BladeofSharpness 16. okt. 2022 kl. 23:38 
Works or at least does not crash :-) I'll report if I see a reduction in T4 spamming, thanks.
GorbadIronclaw  [ophavsmand] 15. okt. 2022 kl. 5:58 
glad to hear
Jim Starluck 15. okt. 2022 kl. 2:06 
Working good so far. Thanks!
GorbadIronclaw  [ophavsmand] 10. okt. 2022 kl. 15:16 
@Jim Starluck I've redone all units I've touched in this mod, please check if it still crashes.
Jim Starluck 9. okt. 2022 kl. 15:31 
I've tried it out a few times with the most recent updates to both this and Chivalrous, and I'm still getting crashes as the map finishes loading with only these two mods enabled.
GorbadIronclaw  [ophavsmand] 2. okt. 2022 kl. 16:16 
Mod updated, please let me know if it works properly as I don't really use this version.
GorbadIronclaw  [ophavsmand] 2. okt. 2022 kl. 5:09 
Just seen Chivalrous with some massive changes, I'll try to update this one within couple of days.
Jim Starluck 1. okt. 2022 kl. 5:54 
FYI, Chivalrous Intentions just updated. I was running both this and it, and started getting random crashes until I disabled this one. It removed some of its units, so that may have broken something.
GorbadIronclaw  [ophavsmand] 6. sep. 2022 kl. 13:59 
Good to hear. Mod designed for custom maps to play with other mods that buff lower tiers significantly, not sure how it works in campaign but may have an effect as well.
xist10 6. sep. 2022 kl. 5:51 
I can't built the Elder Elderitch and I think, the mod works. Taming the Great Khan, I see fewer T4 than in my previous trys. Still losing
GorbadIronclaw  [ophavsmand] 31. aug. 2022 kl. 13:40 
Can't reproduce this issue, although I can see that there are no requirements for building. I've set some high requirements and rather solid purchase cost, let me know if it works.
xist10 31. aug. 2022 kl. 3:31 
Every city (even newly founded ones) could build the Elder Elderitch for 500 gold. So there was no pre-requisite built in.
I have just looked at the UnitEldritchHorror_DLC3.rpk and cannot find the entry that makes it buildable.
GorbadIronclaw  [ophavsmand] 30. aug. 2022 kl. 14:56 
Can you provide more information - how were you able to build Elder Eldritch? I'm new to modding so it's possible that I've messed something up, although the only thing I consciously changed was build frequency.
xist10 30. aug. 2022 kl. 12:44 
I think a modification was unintentionally transferred here ? It is possible to build the Elder Elderitch (?, Better version of the T4 Wizard Summon) with the mod. I can't rule out an interaction between 2 mods, but my understanding of mod compatibility is, that this is not possible.