Total War: WARHAMMER III

Total War: WARHAMMER III

Unique Steam Tanks
302 kommentarer
LOLOlex 12. okt. kl. 6:01 
emp wrath still moving slowly maybe the bug came back due to the new update
Nova015 29. sep. kl. 12:25 
The steam from the tanks blocks me from properly seeing the tanks, especially on night battle maps. These tanks look awesome, so I would prefer to always fully see them without the unnecessary, moving graphical effects. I prefer the base unmoving tanks, that are always clearly visible.
Seth Norris 30. aug. kl. 9:42 
Yup, amazing mod but some tank abilities dont seem to work at all sadly. Probs just needs an update
cyrneco 27. juli kl. 6:50 
Hi, thanks for the mod.
I play with a 1.5 scale (just the models, no other changes).
Is there a way to scale the tanks models? The variant tables doesn't seem to work for the body.
Zeinerfain 25. juli kl. 18:49 
Hi! This mod is awesome, but I've run into a few issues.
- When disabling the hiring of default steam tanks, the hiring of steam tanks with an volley gun is not disabled.
- I know that this is written in the configs, but it would be desirable if it were possible to disable the steam tanks of the electors' regular troops.
- As other users wrote, the Emperor's Wrath tank is moving very slowly.
- Half of the technology for steam tanks does not work for tanks from the mod. I don't know if that was the plan.
Immortal Zeki 24. juli kl. 21:52 
Also it doesn't seem like pour on the steam ability is working. Isn't letting me click the ability.
Immortal Zeki 24. juli kl. 21:05 
I am getting the emperor wrath slow bug. I tested with this mod only so not sure what is going on. I tried to make it go faster through rpfm but I couldn't figure it out.
YoUnG 20. juli kl. 1:06 
Does anyone know of a mod that doubles the health of these steam tanks?
Solaire 10. juni kl. 21:35 
Glad to see this back Robie.
ChaosRobie  [ophavsmand] 10. juni kl. 13:27 
Fixt, I wonder when CA changed that stuff... weird
round pp 10. juni kl. 5:13 
the issue mentioned by @iDon'tSpeakRussian! is back. Emperor wrath moving slowly due to the gunner facing 1 direction. I tried to fix it but dk how
Silverburst 23. maj kl. 21:29 
this mod make the Emperor's wrath super slow right now.
LOLOlex 11. maj kl. 18:04 
can confirm @Prayer's claim that the Emperor's wrath is so slow
Hexalkin 25. apr. kl. 16:22 
this mod needs a x2 unit submod
Prayer 13. apr. kl. 23:35 
Great job but the emperors wrath moves really slow please update it : )
Matikanefukukitaru 5. apr. kl. 7:07 
Does this need an update?
San te voy a escoñar 27. mar. kl. 3:09 
please update
☭[RUS] Cheeki-Breeki☭ 5. mar. kl. 15:05 
I got level 26 playing as Katarina and i got a notification that The Tzarina's Fury is available for hire, but I can't hire it! It doesn't appear in RoR, our regular recrutment slot.
Red 2. feb. kl. 16:31 
are there any plans to ever switch the turret barrels to the new styles? and to fix the Boris one? I tried it out and got a goblin icon.
hey, nice work!
the emperors wrath however, seems to move only very very slow. might be a bug.

thank you!
墨倾无垠 28. jan. kl. 0:50 
we need a no cap version
»]DøR[« Black 24. jan. kl. 16:21 
does it work with sfo?
ArmCryo67 4. jan. kl. 18:47 
Are you going to make the takes able to fire while moving?
Nalz 26. dec. 2024 kl. 9:44 
Thank you for the update!
Nalz 25. dec. 2024 kl. 21:14 
Does this still work for 6.1?
glospey 23. dec. 2024 kl. 14:45 
Before I try to figure out how to make one, I was wondering what the odds are that you'll make one to replace the one that The Changeling steals from The Empire?
Arawwn 23. dec. 2024 kl. 14:14 
I can confirm that the XII's translation is really good! And more practical that DaKatarn which is included in a big compilation with dependancies, and SFO oriented!
Tag_Ur_It--> 15. dec. 2024 kl. 20:46 
Love your work man, I hope you can update soon. Never play an empire campaign without this mod.
XII 6. dec. 2024 kl. 14:40 
Not sure if you're interested by its link but I made my own french translation of your mod : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3379478096

At any rate, thank you for your mod.
Anthaderas 30. nov. 2024 kl. 7:11 
Has anybody witnessed the Workshop interface disappearing a few days ago ? I don't have it anymore. And I can't find an incompatibility.
glospey 7. nov. 2024 kl. 13:02 
Currently using this in a multiplayer campaign without issue. Disable your other mods. If it still doesn't work, THEN post here.
Vollhov 7. nov. 2024 kl. 7:40 
glospey 4. nov. 2024 kl. 12:19 
LOL It still works . . . We just used this 2 days ago.
89055908509 4. nov. 2024 kl. 9:44 
Please update!
HolyRedEye 19. okt. 2024 kl. 8:33 
Kislev regiment steam tank doesnt shoot at all.
Big Sneeze 16. okt. 2024 kl. 2:36 
@ Donut
For me, the units load up fine into Skirmish and the game loads up to turn 1 with a working Steam Tank panel and no UI interaction crashes on Franz, Elspeth, Gelt and Markus.
Haven't tried past turn 1.
Other mods present as well.

Try unsubbing and re-subbing to the mod?

Does not work for Mixu's LL's.
Big Sneeze 16. okt. 2024 kl. 2:20 
"Pour on the Steam!" on Sigmar's hammer is broken. Nothing happens when activating it and it does not go on cooldown either.
Big Sneeze 16. okt. 2024 kl. 2:15 
Could someone (or Robie) develop a submod that simply makes the tanks RoR's with a level requirement for unlock? So no new campaign panel. Just because the amount of mods for new UI panels on Empire is quite high and the game can only have a finite amount of buttons added around the turn button.
Donut_Warrior 9. okt. 2024 kl. 16:49 
is the mod not working anymore for everyone else?
Evan 23. sep. 2024 kl. 8:15 
Please update
Naofumi Iwatani 14. sep. 2024 kl. 1:44 
For some reason my game crashes whenever I try to forge/refurbish one of these tanks. Any known conflicts with other mods?
DocHolliday 27. aug. 2024 kl. 3:51 
I understand I guess I'm just b*tching about the End Times lore writing lol.
Red 23. aug. 2024 kl. 17:54 
You don't see me disagreeing that the empire clearly needs an audit if the entire thing can't crank out more steam tanks... or hire some Dawi to help. As for grapeshot... i'm not sure about that so I'll leave it alone. I'm just saying why the mod is the way it is.
DocHolliday 23. aug. 2024 kl. 13:39 
I mean a hellstorm on a steam tank???? That's going to outperform most of these crappy models with cannons... I find it hilarious the empire has never conceptualized grapeshot ammo either... Or it is at least rarely used when it would be the superior ammo choice almost all of the time.
DocHolliday 23. aug. 2024 kl. 13:37 
Ok, only some of these versions are objectively better than the "volley gun" version so there is no reason we, the Empire, would not be able to build more... I mean if that's the lore lol, then whatever I suppose.
Red 22. aug. 2024 kl. 5:12 
These are supposed to represent the like 12? Or so remaining highly customized steam tanks in the lore. The lore that I think predates nuln finally getting their volley cannon steam tanks off the ground because they were still prototypes at that stage.
DocHolliday 21. aug. 2024 kl. 21:27 
So that's a no to at least letting us build more than one of each? Why if I may ask?
Red 21. aug. 2024 kl. 18:59 
unless i missed updates on top of using the wrong word. I hope the post that was trying to be nice wasn't rude
Red 21. aug. 2024 kl. 18:58 
whichever isn't demand