Total War: WARHAMMER III

Total War: WARHAMMER III

Mortal AI
26 kommentarer
IneedMoney 2 maj, 2024 @ 8:41 
Great Mod, i noticed the AI gets a bit too passive in the later stages (turn 80+) of the campaign, maybe its a bug?
JoHein 22 maj, 2023 @ 6:53 
Great mod! Using it for co-op, which is way too easy otherwise. We still struggle a lot with some factions (and against specific factions).

Would you consider releasing a slightly toned down version of this mod? Minor factions feel a little too strong as well. Cheers!
Prätorianer  [skapare] 20 maj, 2023 @ 3:27 
Changing AI bonuses to Warhammer 2 values:

-upkeep -25
-recruitment cost -80
-province growth +150
-unit XP per turn +150
-...
Aparajita 19 maj, 2023 @ 2:07 
What does this do exactly, if you don't mind explaining? Thanks.
Hadrianos 14 apr, 2023 @ 11:38 
Ty
TheEscapeOfTheDoll 14 apr, 2023 @ 11:20 
Thx, it works now!
Prätorianer  [skapare] 14 apr, 2023 @ 10:14 
please try again now
Kzoa 14 apr, 2023 @ 9:40 
pls fix
TheEscapeOfTheDoll 14 apr, 2023 @ 9:38 
Fix pls <3 (can't download), I need this in my life
IneedMoney 14 apr, 2023 @ 8:24 
it is stuck while downloading pls fix i need this mod
Hadrianos 14 apr, 2023 @ 7:42 
failt to download the mod (after 3.0)
TheEscapeOfTheDoll 17 feb, 2023 @ 21:38 
This is really great, my favourite mod I must say. With this mod, the AI produces more stacks on very hard, than on Legendary vanilla, and is able to present any threat to the player. Thanks!
Prätorianer  [skapare] 10 dec, 2022 @ 17:17 
Works with 2.3. No update needed.
z.skau 10 dec, 2022 @ 11:44 
update pls, this mod is amazing
BlackJack9 13 sep, 2022 @ 1:07 
I've tested this mod. Seems AI gets more bonuses and is more aggressive now. The problem is in TWW3 the AI declare war on player very quick and very fast. The result is u have to face these buffed angry AI's on different front lines. So with this mod TWW3 is for me harder than TWW2. Tested on VH with same faction. Without mod, had no issue and could steam roll after turn 30. With mod I've got wrecked in turn 8 from 2 sides. No chance to keep up with AI and gave up
Havana [BE] 7 sep, 2022 @ 0:40 
Hi, what do you change in your mod ? Faction potential ?
Elsea 6 sep, 2022 @ 12:02 
ok thx
Prätorianer  [skapare] 6 sep, 2022 @ 11:59 
Should be compatible to Ultra Aggressive & Smart AI not for the other 3.
Drekbak 5 sep, 2022 @ 10:20 
I will try this out, thanks!
:{BabyloN_PaladiN}: 5 sep, 2022 @ 9:46 
Then this makes ai (both minor and playable) less passive, grow cites faster and occupaing more ? Also is it it help them on sigeing? I heard the ai likely take dozens of turns just to starve walled cites insted of attacikng them
Reading Rambo 4 sep, 2022 @ 5:19 
This seemed to make the Tong faction i resurrected as Archaon recruit a new lord and ask for trade. That doesnt seem to happen in vanilla. Is that intentional? Its a great side effect
TheEscapeOfTheDoll 3 sep, 2022 @ 2:55 
This is great, as currently there's a bug in the vanilla WH3 that makes the AI not get any bonuses related to difficulty to their upkeep and recruitment costs.Until CA fixes that, this mod is a godsend.
ArchAnge1LT 2 sep, 2022 @ 13:30 
Wow, that was fast, thanks a lot! Cheers
Prätorianer  [skapare] 2 sep, 2022 @ 13:24 
02.09.22 Added the same AI bonuses to very hard difficult
ArchAnge1LT 2 sep, 2022 @ 12:42 
Can you please add this to Very hard difficulty too.