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If anyone takes up redoing this mod, I would love a few extra options that are already in the base game trash manager, however are missing some key items. Specifically around auto-trashing turrets.
* Auto-trash turrets below DPS/Slot rating, however option to select between "All Turrets, Combat Turrets (less Defensive), Defensive Turrets, Mining/Salvage, Non-Combat (ie. pusher/grabbers)".
* Button for the above to include/not include blueprints.
* Auto-trash mining/salvage turrets below material level.
* Auto-trash below "xx" Tech Level, as mentioned by Digan below, would be awesome.
maybe a new status of Non-Combat enemy target, by default this stats makes you immune but also the immune target CANT do damage (x0 multiplier)