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But by now you will know the answer to your own question: Was it a one-time thing?
[out] <2522.7s> HERTZ_OUT: Starting turn listener
[out] <2522.7s> HERTZ_OUT: subculture is: [wh_main_sc_chs_chaos]
[out] <2522.7s> HERTZ_OUT: Table is empty: [false]
[out] <2522.7s> HERTZ_OUT: Table 1 is: [wh2_dlc09_sc_tmb_tomb_kings]
[out] <2522.7s> HERTZ_OUT: Table contains is: [true]
[out] <2522.7s> HERTZ_OUT: Running spawn logic
[out] <2522.7s> Faction: wh3_dlc20_chs_festus is at war with: cr_skv_clan_scruten
[out] <2522.7s> Checking wh3_dlc20_chs_festus
[out] <2522.7s> region count is [0]
[out] <2522.7s> HERTZ_OUT: Cleaning lost patrols for [wh3_dlc20_chs_festus]
[out] <2522.8s> Weighted total unit count is [12]
I'm still checking what can cause it as it's the only thing that makes my game crash, surprisingly
Also...since the latest update to the mod, now my save game won't load xD! Oh no lol.
On the patrols not moving, they stop moving if the patrol is spawned and you no longer control the entire region.
If the patrol continues to not move when you own the entire region, try disbanding it and it will respawn after 5 turns hopefully resetting its logic.
Hope that answered your questions.
Not sure what's going on. I'll keep playing my campaign though, only on turn 60 ish.
It should remove all patrols from supply lines at the start of your turn. Is it be happening because you're loading a save maybe?
Getting random upkeep increases from the province patrols, it comes in at times when I change my armies. Upkeep will randomly pop up to count the upkeep from every province patrol.
It usually only lasts a turn, and will fix itself on the next turn. But armies will suffer a bit of attrition in the interum from the game thinking im going to run out of money,
Idk what is going on but I think it's time for an update