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回報翻譯問題
My bad! You're absolutely right - it looks like I forgot to actually check for the setting's status, how embarrassing! If you unsub/resub the toggle should work as expected now.
@艾青
You're welcome! With the new update you'll probably have to go enable it in the mod settings though.
@LRlicious
Hello there! You mean you're using the toggle in the mod options, but the button is still showing up in your pawns' gear menu?
Thank you! Very memorable game and character :D
Lovely name and PFP, by the way! I adore Star Control II!
For some reason, trying to put an outfit onto a modded outfit stand when this mod is active deletes apparel items entirely.
Stack trace and mod list: https://pastebin.com/RyXC1Q2y
I'm so glad you like it! Yes, I just learned about this incompatibility and I'm currently deciding on how I want to approach it. Making a mod-specific patch might be an uphill battle, so I will probably be implementing some kind of fallback apparel list instead - maybe as a pawn widget.
@A homeless orphan
I'm so glad you think so! I hope it comes in handy!
@Isylum
Good to know, thank you for the report! Like I said to 艾青, I'll probably implement a fallback menu instead of patching specific mods, but it's good to know what angle these things are coming from.
that sounds awseome tbh
I will be pushing the formal 1.6 update within a few weeks alongside a new feature called the User Tuner, which lets people make their own in-game adjustments to APP defs. I hope you'll look forward to it!
I'm making all my changes to an internal dev version of THIGAPPE but I must have made a mistaken find and replace somewhere. I'll publish an update to THIGAPPE.
namespace ApparelPaperPattern
{
public class APPBodyTypeOverrider : DefModExtension
{
public string bodyTypeOverride = "";
}
but the extensions in the xml are BodyTypeOverriderAPP.APPBodyTypeOverrider