工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

Pings Texture Composition V3.2 / work Update 0.8.8.x
31 条留言
[T.C] Thirsty Sloth 2023 年 6 月 29 日 上午 11:49 
I'm loving the texture pack. I was wondering how did you make the on street parking as seen in the 9th picture?
Pingu's Revenge  [作者] 2023 年 6 月 21 日 下午 11:16 
This mod is buggy in the garbage update. The street lines on one way streets look weird.
The rest of the textures like environment & or the gravel road still work normally even in the update.

This mod is no longer updated & remains on the version standing in the name :Rivals:


:soviet:New version with cobblestone streets & fix the street lines here :Gifting:

:Gifting: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2991686368


:medkit:I will also separate the textures later into extra mods for easier installation or combination:medkit:
Zippy 2023 年 4 月 4 日 下午 9:42 
okay thank you, it's confusing having them in required files
Pingu's Revenge  [作者] 2023 年 4 月 4 日 上午 5:51 
no you don't need them, that would overwrite the textures here
Zippy 2023 年 3 月 28 日 下午 9:21 
awesome textures, do you need to install the required mods the same way?
Pingu's Revenge  [作者] 2023 年 3 月 13 日 下午 5:33 
3.0 data was overwritten & is no longer available after the update.
Pingu's Revenge  [作者] 2023 年 3 月 13 日 下午 5:32 
All should update the mod & add the new textures. You don't need the ones from the 3.0 version anymore, because they produce weird road lines
:medkit::soviet::medkit::medkit::soviet::medkit::medkit::soviet::medkit::medkit::soviet::medkit::medkit::soviet::medkit:
kekus 2023 年 3 月 11 日 上午 9:35 
Bridges still have problem... A bit later i screen that.
Pingu's Revenge  [作者] 2023 年 2 月 12 日 下午 8:23 
for me the bridges look normal when i play
alexf2705 2023 年 2 月 1 日 上午 6:48 
The bridges look hideous now...
Pingu's Revenge  [作者] 2023 年 1 月 7 日 下午 10:55 
not really. I find that even quite good that they are different. So conspicuous, so that one does not drive against :D

it lifts some parking so but from the road
kekus 2023 年 1 月 5 日 上午 1:55 
Yaaay, thanks for this remake! How about to remake vanilla parkings with rob's lamps, ypu dont planning that in some future?
Pingu's Revenge  [作者] 2022 年 12 月 21 日 上午 6:45 
@dennis Yes, you have to look in the folder for anything with Airplane & below that is the texture, you'll have to play around.

@MedicMatt As the description says, you need to make a backup copy before replacing the files. This can be moved back into the directory at will.

@Chappie There are 2 files in the folder called something with pedestrian path. There are 2 files & one of them is the Yellow Ghost texture.
Chappie 2022 年 12 月 11 日 上午 6:12 
I just want to make crosswalks invisible. How can I achieve this, I don't want any of the other textures in this mod.
MedicMatt 2022 年 12 月 11 日 上午 12:57 
Does anyone know how to put the vanilla gravel roads back instead of the cobblestone replacement from this mod?
dennis 2022 年 11 月 23 日 上午 10:58 
Hi, is it possible to replace the texture of the airport paint tool with gravel? They seem to be a little bit more complicated.
Pingu's Revenge  [作者] 2022 年 8 月 4 日 上午 11:03 
Most likely, the ground texture of roads under construction will also be removed. That is, you can see roads where construction has not yet started only by hovering over them with the mouse. Once the construction starts, the raw materials will be filled up normally.
Luca_K04 2022 年 7 月 22 日 上午 7:58 
I don't see the light yellow texture when road is in building.... don't know why.
Pingu's Revenge  [作者] 2022 年 7 月 22 日 上午 1:58 
The files that are called something with footpaths. There are 2 & one of them seems to be the basic holographic texture of the streets. Which is why they are invisible until construction begins.
HaivaH_Games 2022 年 7 月 18 日 上午 8:09 
And with what file can I remove the visual location of pedestrian crossings? I already have my own selection of textures from different mods, the only thing missing is the ability to visually hide the transitions :)
Pingu's Revenge  [作者] 2022 年 7 月 16 日 下午 1:16 
:SPRING::wololo:
sanjika 2022 年 7 月 16 日 上午 2:37 
The game looks much, much better whith tis mod. Thank you!
Pingu's Revenge  [作者] 2022 年 7 月 15 日 上午 7:53 
Piece by piece, that's what I'm doing. Very large pieces are not possible. you have to try around
Tchort 2022 年 7 月 15 日 上午 7:32 
How does the building into another road work? I can't seem to get it to work exactly.
Pingu's Revenge  [作者] 2022 年 7 月 14 日 上午 5:37 
:soviet::wololo:
Luca_K04 2022 年 7 月 14 日 上午 5:30 
great job!
Pingu's Revenge  [作者] 2022 年 7 月 14 日 上午 5:01 
When you click on a building & look for the walking distance. You can see that too.

Unconnected footpaths also have a stop mark at the end. This small concrete wall.
vajeeking 2022 年 7 月 14 日 上午 4:20 
There problem if you not see the crosswalk marking if the footpath is really connected. so many times game add fake connections and ambulances or other did not find the paths. cling H might help to see the grid points.
mattslodki 2022 年 7 月 14 日 上午 3:59 
beatifull
Pingu's Revenge  [作者] 2022 年 7 月 13 日 下午 3:57 
:soviet: