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回報翻譯問題






Should apply to both, as it's just the one value for both I believe!
Other times Thank You Very Much :)
Whatever you do—make a note, a reminder, please —make sure you delete the mods from /data/ when the patch comes out, or when you stop playing.
I'll try to see if the method works.
Thanks for the info... :)
@Reece
I wouldn't be advising that to people who you're not sure is or is not a modder...doing so could mess a lot of things up if not done properly and if you don't know what you're doing exactly.
For a start, you would need to do that each and every time mods updated.
I would advise anyone having such problems to use as little mods as possible. So only enabling mods for the campaign you're playing, ie Slaanesh, instead of having 146 mods that gives everyone something. And although some mods may look pretty cool etc, if you're having issues then it's best to just wait until CA sorts it out.
Also maybe upgrading some of your hardware could ease the problems you're having a little.
~146 but you can merge mods.
Theres a bug right now where mods are causing major fps issues.
To fix it go into your workshop folder, search ".pack", and drag everything that shows up into your "data" folder where TWWH3 is installed. This is the current fix until CA does it.
- Do you know how many MODs can be activated in the game? 🔴
This is because as I subscribe and activate the Mods, the FPS of the game drops considerably, from 70 FPS to 14, 10 FPS. EJ: if I activate 10 Mods the FPS reaches 40 from then on, if I activate more Mods the FPS drops to 14 (this happens with any type of mod - battle, units, graphics, UI, etc...) this is seen in custom battles or in the campaign when you enter a battle.
- Do you know the reason why this happens or is there a problem with the game or is there a specific order in which the MODs are organized according to their category within the workshop? 🔴
Greetings :)