安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
It's not the mod's fault that mobs/zombies are coming through the door, it's your ignorance.
Read up on NavMesh generation.
If you wait about 10 - 15 minutes after restart (depending on the map) the game will load the items and then the monsters will already respect them - or ..... re-generate the NavMesh :) -
Creatures walk right through closed doors and solid walls of all items within this mod. It would be awesome if someone found a fix for this.
@Fartonice good work troubleshooting. That's interesting because the terrainislands mod was made by Gormirn, and he's who helped me import these tunnels assets. I'm guessing he merged the tunnels into terrainislands. Just run TI and search for the assets. I'll also poke him to find out more info.
You MAY repack, unpack, redistribute, re-upload, or modify this mod in any way you see fit. This is express permission for everyone to do so.
Ghost722nd - I don't allow repacks but i'm intrigued by your plans to make some changes. I will allow this for you on one condition:
Join our PCGN Discord and share your progress with us! Perhaps your changes can be implemented in an update for everyone to benefit from.