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I did not expect that, you guys are amazing.
As mentioned in the new entry above (on 04/03/2025), this mod hasn't been maintained properly because I haven't touched the modding tools for years.
As such, there are some compatibility issues with another mods that I couldn't work out.
@Qududuq made a new [Re-Compatibility] version recently, which seems to work nicely with other mods. You do not need my mod for it to work, i think.
Qududuq's mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3437371695
Please check it out if you are having issues.
Thank you for downloading my mod, I hope you had/have fun with it.
Cheers.
Hey there, it has been a long while since I fiddled with modding aspect of this game so I am not really up to date with it anymore.
There is not really any plan to update it or anything (maybe if I play the game again,but I can't promise that) - and I am not familiar with that solution either (I heard about that command but I never tried using it myself).
(Note: This mod also predate the workshop, I only converted the manual install to workshop convenience)
Sorry about that, but I am glad you found a solution to that. I must admit, this is the first time (that I can recall) that someone talked about it being conflicting with other mod.
Hopefully others who face the same issue can try the same method.
I fixed it myself by copying what Wilderi Extras does; deleting everything in your definitions except things starting with bodyPartSprites and the first line, and then adding an appropriate "cloneFrom=RACEHERE;" to the entry after the [actortype], so you might want to do that.