Stellaris
Safety Off for Planet Killer Weapons
107 comentarios
JediKnight1313 8 DIC a las 15:12 
Broked in 4.2 :(
Legit-Rikk  [autor] 19 NOV a las 7:50 
I don't think 4.1 added any new planetkillers? should be good. may be missing a trigger to help not break the game but this mod already has a really high chance of doing that. I'll go through it again at some point
does it Work in 4.1?
r2d2wzh1 15 OCT a las 16:35 
Thank you. But we need it for 4.1. It does not work in 4.1.
A Wild Micio 1 OCT a las 20:44 
Those criminal xeno scum wont know what hit them
L W 23 JUN a las 17:47 
sigma
-Cinder- 21 JUN a las 19:30 
u're the best
KQLYVACBAN 12 JUN a las 0:19 
Thanks Rikk! Appreciated!
Legit-Rikk  [autor] 11 JUN a las 14:40 
I have now made the most sweeping change this mod has ever made - basically, if you can crack it, you can use any planet killer on it. also crackers have had most restrictions removed
lego.motes 9 JUN a las 10:16 
is any one having trouble with the neutron sweep not letting you do it
KQLYVACBAN 21 MAY a las 1:45 
Sorry, I think the Devolution Beam is broken with this mod. Can't target hostile planets within my border with it, because they are either not Pre-FTL or hostile. But they are...
KQLYVACBAN 20 MAY a las 1:34 
You are the MVP! Thanks for the Update! :Hire:
Legit-Rikk  [autor] 19 MAY a las 14:32 
Kind of I haven't checked if they added anything else in the last year or two
AncientGatekeeper 19 MAY a las 12:37 
Does this version have the compatibility for Gigastructures built in?
Legit-Rikk  [autor] 19 MAY a las 7:48 
I sure hope so
lIlIlIlIlI Barcode lIlIlIlIlI 18 MAY a las 1:37 
is it possible to update to 4.0? ><
KQLYVACBAN 23 ABR a las 6:04 
Works for me. Can confirm, what User Deep Fried is experiencing, cannot build orbital rings.
Deep Fried 23 ABR a las 5:05 
bug where you cant build orbital rings
h.j.haller 13 MAR a las 8:29 
still not working
Legit-Rikk  [autor] 13 MAR a las 6:41 
lmk if it works now
h.j.haller 13 MAR a las 1:34 
this is what i get target is not a habitable planet or megastructure whit neutron sweep pacifyer and can't us worl cracker on own planet
h.j.haller 12 MAR a las 16:02 
neutron sweep doesnt work any idea why ??
ph34rthe1337 31 ENE a las 10:20 
so its a feature then lol. it just works!
Legit-Rikk  [autor] 31 ENE a las 5:28 
I'm not going to fix that
KQLYVACBAN 23 ENE a las 13:50 
@ph34rthe1337
Stonks
ph34rthe1337 22 ENE a las 13:38 
found a goofy bug (feature?) if you use the aquatics deluge you turn habitats into ocean planets... that you can then build a habitat over, and repeat. was able to stack 48 planets into one star system before the game crashed on me. XD.
Luke TasRook 22 ENE a las 10:10 
It's fine man. As I was looking through the files I was blown away at how annoying it must be to code. Not to mention every update breaking everything. If I was you I would have deleted the mod and saved my sanity lmao.
Legit-Rikk  [autor] 22 ENE a las 8:07 
Sorry about that. This mod is really annoying to make work and so many other people tend to update this file because the restrictions are so annoying, so this mod has very little compatibility. I’ve tried to keep it compatible with gigastructures at the least. I’ll try fixing it tonight.
Luke TasRook 22 ENE a las 7:39 
Just an FYI. This mod can brick your save and you won't be able to use the Colossus at all. Removing this mod that doesn't even work doesn't fix it.I had to go to my save file, remove a specific line, remove the mod and then it worked again.
Nahios-si 26 DIC 2024 a las 10:29 
Does this mod still work on the latest version?@Legit-Rikk
Renny~~ 1 OCT 2024 a las 22:52 
I just check back the description for the original mod, and I think the issue is with the gigastructure mod. There was a patch in the original 3.8 mod for gigastructure, so that may be causing the issue?
Renny~~ 1 OCT 2024 a las 21:16 
Just checked, and it is still not working. I have reinstalled the mod and started a new game, but can't crack or neuron sweep any planets.
Legit-Rikk  [autor] 1 OCT 2024 a las 17:59 
Okay it might work now
Legit-Rikk  [autor] 1 OCT 2024 a las 8:28 
I'll fix it tonight
Renny~~ 1 OCT 2024 a las 1:34 
Not working anymore, it seems...
YAMI[AI Test] 6 SEP 2024 a las 19:49 
Is the mod no longer working? Why is it that when I use Colossus against my own planet and indigenous planets, it shows that only hostile empires can use weapons!
Killer Tamashi 22 JUN 2024 a las 12:09 
I have not. I'll go try that then, thanks!
Legit-Rikk  [autor] 22 JUN 2024 a las 11:51 
A mod shouldn't be able to do that. Have you tried this? https://www.reddit.com/r/Stellaris/comments/l1dw5a/comment/h2upkoc/
Killer Tamashi 22 JUN 2024 a las 11:22 
@Legit-Rikk
I should've added more details but uh, it's been far too long.
-IF- I remember correctly, using this mod causes a checksum mismatch

Eg. player 1 has AAAA
And player 2 has BBBB

Despite having the same mod-set and mod versions.
Legit-Rikk  [autor] 22 JUN 2024 a las 6:41 
what do you mean? Straight up non-functioning?
Killer Tamashi 28 MAY 2024 a las 19:41 
doesn't work in mp
Vyserion 15 MAY 2024 a las 13:19 
thx
Vhodnoylogin 1 ABR 2024 a las 13:57 
You are alive
Legit-Rikk  [autor] 1 ABR 2024 a las 11:24 
lmk if that worked I don't feel like playing till machine age
SydWad 1 ABR 2024 a las 6:22 
I mean it makes it kind of impossible to run in multiplayer...
Legit-Rikk  [autor] 31 MAR 2024 a las 6:28 
should I fix it
SydWad 31 MAR 2024 a las 1:46 
I just realised this mod allows you to crack planets of countries you arent at war with but still have border access to.
Legit-Rikk  [autor] 13 MAR 2024 a las 7:26 
I don't see any reason why it shouldn't, try it!
invictus97 12 MAR 2024 a las 10:53 
Does it work on 3.11?
Nahios-si 19 DIC 2023 a las 14:06 
Thanks for the update so I can get rid of those mod planet types that I don't like again