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回報翻譯問題






Also idk how to word this but say if you've built a line with the route planner and then want to have a branch I don't want it to make an entirely new line like it does currently
Does that make sense?
but when i use train and refresh game freezing and shuts then off.
@Okeating please fix that including any parts that involves it.
107,
1663,
16285,
1107,
4625.
4802
Got this error when tried to build Road connection between two cities:
https://imgur.com/a/EFXRsl5
there are still some issues but have not found them yet
before update of april 2 2025 didn't got this issue
E[C): in function 'xpcall'
E[string "D:/SteamLibrary/steamapps/workshop/content/1066780/2820656841/res/config/game_script/ai_builder_script.lua"]:4442: in function < [string "D:/SteamLibrary/steamapps/workshop/content/1066780/2820656841/res/config/game_script/ai_builder_script.lua"]:4425>
B[C): in function 'xpcall'
E[string "D:/SteamLibrary/steamapps/workshop/content/1066780/2820656841/res/config/game_script/ai_builder_script.lua"]:4615: in function < [string "D:/SteamLibrary/steamapps/workshop/content/1066780/2820656841/res/config/game_script/ai_builder_script.lua"]:4615>
3/3
RD:/SteamLibrary/steamapps/workshop/content/1066780/2820656841/res/scripts/ai_builder_line_manager.lua: 1518: in function 'estimatelnitialConsist' RID:/SteamLibrary/steamapps/workshop/content/1066780/2820656841/res/scripts/ai_builder_line_manager.lua: 1585: in function 'setupTrainLineParams'
E[string
2/3
An error occurred while executing: Connecting industry Genève Carrière with Jonage Usine de matériaux de construction using rail
D:/SteamLibrary/steamapps/workshop/content/1066780/2820656841/res/scripts/ai_builder_vehicle_util.lua:902: attempt to index field 'railVehicle' (a nil value)stack traceback:
[string "D:/SteamLibrary/steamapps/workshop/content/1066780/2820656841/res/config/game_script/ai_builder_script.lua"]:106: in function'
ED:/SteamLibrary/steamapps/workshop/content/1066780/2820656841/res/scripts/ai_builder_vehicle_util.lua:902: in function discoverVehich index
ED:/SteamLibrary/steamapps/workshop/content/1066780/2820656841/res/scripts/ai_builder_vehicle_util.lua:987: in function 'getAlIVehiclesByType'
1/3
When ever I try and build something it either takes ages to start (initialling) or never completes. If I use Global it starts immediately but never finishes. If i use the within circle mode it never starts.
Should it take this long. I also cant place or remove anything whilst this process is happening.
Any help would be awesome
@Einstein, when I was testing this with some of the industry mods, I found that resources would end up flowing all over the place if vehicles (particularly trucks) at "auto load". I did want use the line load filter to solve this, but there is a bug in the api that won't let this be set, so instead I locked the cargo type. I could make a checkbox to opt out of this feature in the params screen.
Is it possible to deactivate passenger line merging? I dislike having these super long lines, and instead would prefer point on point travel.
I'd also really like an option to force create a completely new separate line that doesn't use preexisting railroads as this causes massive unsolvable traffic jams on short distance industries with high production.
The auto-detect vehicles is not working, playing with European the script is adding Asian vehicles to start with. Not a huge issue, but would be nice to get it fixed.
What should I do if I want to replace an early truck delivery by a train one? I tried deleting all the old infra and lines, let transport go down to 0, but it won't suggest me as a train (or truck) option anymore.
I'm also getting a crash when trying to build a specific route into a city where another good is already delivered. If I delete the first good truck stop then it builds it. Do you want the save game/logs to check?