Project Zomboid

Project Zomboid

[B42/41] Adrenaline - Panic Counters Tiredness
149 kommentarer
=GameBreaker= 24. sep. kl. 13:05 
"If you go into a long, grueling fight, you might not realize you are tired until its over and calm down."

This is so awesome!

How about also a litte pain resistance while panicking? Oftentimes people only realize how bad they've been hurt after they had a chance to calm down.
JesusChristIsLord 30. aug. kl. 15:45 
is this still working for B42 and save game compatiable?
I sawed your boat in half! 23. aug. kl. 23:17 
this has been one of my biggest complaints about the game: the debuffs aren't gradual but just a slap in the face.
Stamina drops below 75 percent? boom, half your damage is gone. Tiredness drops below 60 percent? boom, half your damage gone.
Arsham 17. aug. kl. 22:33 
what if my traits wont let me to panic? e.g. being Brave?
jacek.machajewski 4. aug. kl. 7:53 
WHY ISNT THIS IS THE VANILLA GAME?!?!?!?
Ryan 3. juni kl. 22:37 
42.8 works?
Lumbarcini 3. juni kl. 11:00 
Works perfectly on both MP and SP. B41.
Hunter 16. maj kl. 17:24 
oye bro no aparece el ID de server para la workshop ni el MOD ID, me podrian ayudar con eso plis
Rabbitowitz 27. apr. kl. 19:30 
I don't know if its this mod causing this, or if it has always been a thing or its a new feature, so I'll comment here so maybe someone can explain this|:

I was very tired (-80% damage) And decided to exercise before bed. When I started to exercise tho, my fatigue level went all the way down.. And it kept going down (it fucked up my sleep schedule lol) anyway, this is the only mod that affects fatigue on my game so I thought It was worth comenting.
zanadu82 25. apr. kl. 18:43 
when the character has adrenaline, they should also be able to ignore pain up to a certain amount (especially muscle strain)
Shiki 15. mar. kl. 22:12 
"Sleep is still a necessity. Adrenaline does not change how tired your character actually is, it only disguises it up to a point."
marshmallow justice 12. mar. kl. 4:58 
will it work with Evolving Traits World? It has something similar named Bloodlust but I dont think it achieves the goal the same way, so possible work together?
Heavy potito 24. feb. kl. 9:01 
hermano me acabo de enojar por que estaba peleando con los zombies y le dio sueño a mi personaje, hiba tan bien >:,(
Долги 110к 17. feb. kl. 8:30 
В описании опечатка, дважды написан текст "Сон по-прежнему необходим. Адреналин не меняет степень Сонливости персонажа, он лишь маскирует ее до определенного момента.

Сон по-прежнему необходим. Адреналин не меняет степень Сонливости персонажа, он лишь маскирует ее до определенного момента."
Xhongos 8. feb. kl. 18:07 
Me parece un poco trampa, pero si te lo pones pensar... quien carajos tendria sueño cuando lo sigue una horda de zombies?
xenix 8. feb. kl. 3:29 
bonghits youre so hot
Bonghits 30. jan. kl. 21:04 
I was thinking if this affected muscle strain too that would greatly balance it. Think its something you can add as an option? pretty please?
Notloc  [ophavsmand] 30. jan. kl. 13:48 
I'm considering it.
Haven't had much time to look into it though, my other mods are taking all my time.
The Main Bastard 30. jan. kl. 13:08 
Will this be made to work with the new muscle strain mechanic? Maybe not as much as a buff as for tiredness since there is a limit to physical exertion, but adrenaline does give some ability to push through muscle strain
Supbear 24. jan. kl. 2:26 
Задумка хорошая, но если чел вообще нулевый, то он будет паниковать от каждого зомбы, у меня даже с навыком бодрый просто постоянная усталость
Markovicz 8. jan. kl. 4:53 
wakeful chads: :cherrypie: :OnFire: :100:
sleepyhead virgins:
Quilava 4. jan. kl. 9:04 
This mod is a bless, im always use sleepy head trait for extra point, they get drowsy real quick, and this just make sense. But what happen if you have Brave? Does that mean it wont work cause you dont panic?
dark_mouse 1. jan. kl. 17:54 
Из описания мода пропали Workshop ID и Mod ID. Добавьте их пожалуйста
Orbit 29. dec. 2024 kl. 7:11 
wouldnt it be better if we like ran faster or just not get tired from running and be super quick at actions?
Orbit 29. dec. 2024 kl. 7:11 
But this just makes you less sleepy at the cost of more sleepy
hollywood. 27. dec. 2024 kl. 6:41 
what if we are desentized and we have muscle strains
LKYGRND 25. dec. 2024 kl. 8:58 
Tu mod me ha salvado la vida realmente mas de una vez desde que empece a jugar zomboid, no podria imaginarme una partida sin este mod.

Haces un excelente trabajo
Wintermote 22. dec. 2024 kl. 16:29 
I think adrenaline affecting muscle strain is a good idea. It's all about temporarily letting you overexert yourself and exceeding your limits, although it should imo come with a longer term cost somehow, like chance for injuries (pulled muscle/tendon?), but anyway it's a good solution to resolving some of the issues with the new muscle strain mechanic.
Ronnie1001 20. dec. 2024 kl. 17:04 
Add muscle strain delaying feature into this mod that is toggleable by sandbox options please :D
OscarDaLoyal 20. dec. 2024 kl. 3:21 
yes please add a mechanic for muscle strain being built into this
[VoC]Geromet 19. dec. 2024 kl. 11:04 
I guess there is A system, but I'm not sure how well it fits this idea, and how much of it is java.
[VoC]Geromet 19. dec. 2024 kl. 11:03 
Thanks:)
I think devs will change muscle strain.
A separate mod to tweak it would be cool.
I don't know if there's systems in the game to keep track of what body part is being used, but it would be awesome if you wouldn't get full body muscle fatigue, but instead get short term muscle acidification, and then long term muscle strain on the parts that actually did physical labor.
Notloc  [ophavsmand] 19. dec. 2024 kl. 9:34 
Do you guys think I should look into adding that, or maybe just make it its own mod to keep your modlists modular?
Notloc  [ophavsmand] 19. dec. 2024 kl. 9:32 
So I've been hearing a lot of thing about muscle strain...
Adrenaline is already the perfect framework for delaying the effects of a negative moodle to a later point in time...
Ronnie1001 18. dec. 2024 kl. 21:55 
full description for what the sandbox settings do in build 42 would be nice
Kevin_de_Arte 18. dec. 2024 kl. 12:18 
Tested in 42!! Works well
Ullatec 17. dec. 2024 kl. 22:08 
Thanks for your updates. Ive been away for a few years and this was one of the last ones i loved before i took a break. :pillow:
Notloc  [ophavsmand] 17. dec. 2024 kl. 21:47 
This mod operates on the vanilla panic system.
So desensitized survivors experience it the same way they experience panic. In a very diminished manner.
V-Bro - The Titan's Driver 16. nov. 2024 kl. 10:28 
Does this mod still apply to desensitized survivors?

I've been playing one, and I've been having sudden major bouts of fatigue, and I can't figure out where it's coming from.
Kalmorph 26. okt. 2024 kl. 6:01 
I don't remember if I already said this before, but I had a playthrough few months ago while using the Maximum Bars mod and this mod, my character had a moment where he was going in and out with the Slight Panic moodlet, and because of that the draw back for tiredness would skyrocket more than it should.

I dunno how exactly the draw back is coded, but if it's using the moodlets as a trigger, may I suggest to add a cooldown for these triggers to activate again? Just to prevent these occasions where you the moodlets show up very quickly
pourplecat 22. okt. 2024 kl. 18:45 
ty for this mod
Alundor 12. okt. 2024 kl. 18:41 
sandbox editable?
fi.ji 9. okt. 2024 kl. 9:18 
Респект!
chillz 5. okt. 2024 kl. 22:21 
i absolutely love the panic moodle, expresses how screwed you are on a scale of 1 to your done for
UncleFMG 8. sep. 2024 kl. 14:50 
The workshop and Mod ID are literally right below the "Buy me caffeine@" button. Nevertheless, Workshop ID: 2807001835 and Mod ID: ADRENALINE_MOD
klojectt 27. aug. 2024 kl. 6:41 
норм
Selcocos 22. aug. 2024 kl. 7:11 
@tilarium Just checked and I can’t see it either, don’t know why. Could someone post it on the comments anyway?
GALVATRON 17. aug. 2024 kl. 10:26 
e se un personaggio non va in panico perché è desensibilizzato? la mod non funziona?
tilarium 21. juli 2024 kl. 17:12 
It's literally the very last thing in the description. Why do people not read mod descriptions?
Luigi_ro_pa 21. juli 2024 kl. 16:22 
Which are the mod ID and the workshop ID ?