Barotrauma 潜渊症

Barotrauma 潜渊症

U.N.T Aggressor
36 条留言
valveworshipper 2024 年 7 月 23 日 上午 9:00 
will not load properly in server, even with the right mods installed
also cannot function with the ek compilement mod even though they have the same things, please use the compilement mod
bugabuga21 2023 年 5 月 12 日 下午 12:49 
By anychance someone has made an updated version ?
Atheon  [作者] 2023 年 4 月 20 日 下午 6:24 
I just liked building cool looking subs, not cool looking subs that work well :TR:
Wendigo 2023 年 4 月 20 日 下午 1:38 
Already have been fixing the numerous mistakes and oversights of this sub since mid 2022.
I love the ship, just there was a ton of things needing fixing.
Atheon  [作者] 2023 年 4 月 20 日 上午 11:24 
Nah, I don't play baro much nowadays. You're free to fix it and re-upload if you want. Also no idea why it disappeared
PremiumPvP 2023 年 4 月 19 日 下午 6:57 
Are you going to update this for 1.0? Also why did it disappear from my mod menu?
Wendigo 2022 年 6 月 5 日 上午 9:52 
@Madd Ladd - we had that happen! Mudraptor busted in when an AI was repairing and got locked in. That absolutely chad then proceeded to beat the mudraptor to death with a crowbar. He died though, but all of us getting to watch that was the best ever.
Madd Ladd 2022 年 6 月 4 日 上午 10:37 
door connecting diving room and reactor room is bugged, it tries to close when someone is next to it, another thing is the furthermost right airlock can easily kill AI because the door locks itself when there's water in the airlock. If that can be mitigated that would be nice
Wendigo 2022 年 6 月 4 日 上午 9:07 
So, I did some editing to your sub, I found a lot of nifty areas to pop things after removing some clutter. Maybe sometime We can hook up so I can show you?

Also I noticed that EK has 'secure' dive suit lockers you have to put the ID tag permissions into. So popped a few down for non NPC grabs since NPC's like to just..litter....everywhere.
Wendigo 2022 年 6 月 2 日 下午 2:40 
Charger could of fit between the two sets of gun periscopes I believe
Atheon  [作者] 2022 年 6 月 2 日 下午 12:54 
You could try to make it automated, but I can't tell you for sure if it's gonna work or not, as for the depth charges, I couldn't find a place for the charger and forgot to just delete the tube, the sonar at the ballast is just there to look nice, it just works like a normal sonar
Wendigo 2022 年 6 月 2 日 上午 9:59 
Also question my friend....WE saw the Depth Tube launching cylinder in the bottom left of the subs hull.....

But were do we "Load and Fire' the depth charges at?....
Also were is the navigation terminal for the guided sonar?
What purpose does the sonar ballast have?
Wendigo 2022 年 6 月 2 日 上午 9:25 
Also to make use of the Armory, would also help to have a few extra power boxes to attach things too. Especially when almost everything is attached to a relay which makes it a bit hard to maneuver around to extra things that need to be wired.

Also I have to ask, despite this being a fusion reactor, does it still work with the usual Automated reactor wiring setup should I go that route?
Atheon  [作者] 2022 年 6 月 2 日 上午 4:53 
Sure, I'll fix it when I have time. Thanks for telling me
Wendigo 2022 年 6 月 2 日 上午 3:45 
Thanks, we found it a few minutes after my post after having to pause the campaign to search the sub in editor. Also please update the sub to have the mineral scanner enabled on the nav console for future subscribers to the ship. And link the fabs and deconstructors to there companion storage lockers. We had to do all this manually. Otherwise it's a really ship!
Atheon  [作者] 2022 年 6 月 2 日 上午 1:48 
It's near the laser gun
Wendigo 2022 年 6 月 1 日 下午 5:55 
Were is the ships Sonar located?
Wendigo 2022 年 5 月 31 日 上午 2:27 
Only thing missing that would be awesome, is a mineral scanner for the captains navigation terminal.
Maxifier 2022 年 5 月 22 日 上午 4:43 
Finally a sub with the Heavy hardpoints, that doesnt LAG BALLS. Thank you, glorious.
PoorUglyPeasant 2022 年 5 月 17 日 下午 7:04 
Certainly im a sucker for EK submarines, although in my opinion, I would go for an even bigger one, more guns, more cargo, more features, make my FPS go from 60 to 20.
Atheon  [作者] 2022 年 5 月 17 日 上午 11:13 
Thanks, I'll fix it later
Norrec 2022 年 5 月 17 日 上午 10:20 
Hello again :) I have noticed a small, but admittedly situational, problem. Again in the security compartment. The supercapacitor for the guns inside the ship cannot be reached. Neither from below nor above, even with tiny mouse movements. I had an EMP attack and the supercapacitor was damaged accordingly. The bots tried to repair it but couldn't reach it (neither could I). I had to force the bots to do absolutely nothing, to weld the supercapacitor free and only then could I click on it to repair it.
yellowmyfriend 2022 年 5 月 15 日 下午 6:48 
Hi, i played with this awesome ship, i dont stay secure about its an issue but this ship when stay docked in stations the power are limited to 1000kw, also the ship cannot works correctly when stay docked, i watch it in sub editor and i found the docking port power relay has limited to 1000 kw.Congratulations on the sub and have a nice day.
(NNG) Wargrunt 2022 年 5 月 15 日 上午 6:51 
So if you are up to sugestions what about a small starter type sub for your ship lineup?
It's pretty much all that is missing from it.
Atheon  [作者] 2022 年 5 月 14 日 上午 3:09 
It was just cosmetic, but I thought you'd be able to switch them up like normal coilguns, which isn't the case. Oh well
Norrec 2022 年 5 月 13 日 下午 6:39 
To be honest I think the legacy coilguns look a lot cooler than the new ones xD do the values actually make a difference technically or is it purely cosmetic?
Atheon  [作者] 2022 年 5 月 13 日 下午 6:19 
Oh, it's cause I used legacy coilguns. You should be able to switch them to something else now.
Icy 2022 年 5 月 13 日 下午 5:56 
Are the Coil Guns supposed to be hard locked? or am I doing something wrong
Atheon  [作者] 2022 年 5 月 13 日 下午 4:41 
You should just be able to fix it like a normal door with a wrench
Norrec 2022 年 5 月 13 日 下午 4:38 
Oh, that reminds me ... not sure if it was a bug but a monster had broken the hatch with which you can flood/seal the arrest cell. I couldn't fix it with a welder or tools. The only way to repair it was via the trader at an outpost where you buy the ship upgrades. Maybe it was just an isolated case, but I thought I'd mention it ;)
Norrec 2022 年 5 月 13 日 下午 4:32 
I tried it out in the editor and it works fine. The bots no longer seem to get stuck in the two places mentioned. Thanks a lot :)
Atheon  [作者] 2022 年 5 月 13 日 上午 11:24 
Thank you, it should be fixed now, if I updated it properly
Norrec 2022 年 5 月 13 日 上午 10:36 
A really pretty and cool submarine. The only problems I've noticed so far are when you play with bots. Near the nose of the ship where all the purchases appear, the bots like to hang themselves on the wall where it goes down to the security and for some reason in the middle of the ballast tank on the wall that separates the ballast tanks they sometimes get stuck.
Icy 2022 年 5 月 12 日 下午 7:27 
I love all of your subs man, keep up the great work.
Atheon  [作者] 2022 年 5 月 12 日 上午 10:35 
Thanks! if you come across any issues with it let me know
(NNG) Wargrunt 2022 年 5 月 12 日 上午 10:32 
Really well made ship! Me and my friend are loving it so far on our Coop campaing and it`s very pretty aswell.