Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
No, please do not re-use it, It was made by a friend of mine long ago. (IM PRETTY SURE)
unless it was from a different game, and if you can FIND the source, go ahead, but please link me the source first.
@Sari-n
Vanilla Expanded Framework has been updated for a bit, and just received a new update on 3rd of August.
(its probably just changing the tag to 1.6 tbh)
"CompOversizedWeapon.CompProperties_OversizedWeapon"
It fixed for me the gun being wrongly offset when idle/targeting
Should work, its reliant on VE coilguns, if theyre updated, this should work fine, just rimpy complains a bit.
(I'll get to the change myself, eventually, just busy with a lot irl)