Total War: WARHAMMER III

Total War: WARHAMMER III

Calm's Gnoblar Reskin
116 件のコメント
Calm&NormalTime  [作成者] 3月27日 10時56分 
Thanks. At work. Will look when i get a chance
AwDiddums 3月27日 8時37分 
Right and naturally, when a mod breaks due to an update a comment is added to notify the author and the users that the update directly affects a certain mod. Glad you're aware, thanks.
Calm&NormalTime  [作成者] 3月27日 8時35分 
It would yes there was a mod breaking update 2 days ago
AwDiddums 3月27日 7時46分 
This currently crashes when attempting to startup the game.
opuntia 2024年10月15日 14時24分 
FYI
using Mod Manager v2.8.0
!!!calm_gnoblar_reskin.pack
variantmeshes\variantmeshdefinitions\calm_gnoblar_head_mix_01.variantmeshdefinition

Expected closing tag 'SLOT' (opened in line 2, col 2) instead of closing tag 'VARIANT_MESH'.
Line 8, Column 1
variantmeshes\variantmeshdefinitions\ogr_gnoblar_trapper.variantmeshdefinition

Expected closing tag 'VARIANT_MESH_REFERENCE' (opened in line 3, col 3) instead of closing tag 'VARIANT_MESH'.
Line 4, Column 116

variantmeshes\variantmeshdefinitions\calm_gnoblar_head_mix_01.variantmeshdefinition

Expected closing tag 'SLOT' (opened in line 2, col 2) instead of closing tag 'VARIANT_MESH'.
Line 8, Column 1
variantmeshes\variantmeshdefinitions\ogr_gnoblar_trapper.variantmeshdefinition

Expected closing tag 'VARIANT_MESH_REFERENCE' (opened in line 3, col 3) instead of closing tag 'VARIANT_MESH'.
Line 4, Column 116
sweet_guy 2024年5月6日 5時11分 
well if i only active this mod everything is okay, seem like mods conflict problem.
Vaxar Kun 2024年5月5日 11時19分 
i dont see such problems in my end
sweet_guy 2024年5月5日 5時53分 
Sure take all the time u need, great reskin mod btw.
Calm&NormalTime  [作成者] 2024年5月5日 5時39分 
Will take a look when i can. Away on trip now for a week
sweet_guy 2024年5月5日 5時18分 
The Ironblaster texture glitched out when move camera far away. Please fix!

Other units seem still fine.
Yabgu Nizam Pasha 2023年11月21日 17時17分 
Update for 4.1 :Dignity:
Calm&NormalTime  [作成者] 2023年8月31日 13時55分 
I wouldn't use any mods after the dlc update until they're updated. This one should be fine though since its just a reskin
Murthor Oathstone 2023年8月31日 13時10分 
Should this be updated?
Calm&NormalTime  [作成者] 2023年6月18日 1時00分 
Updated for boglar ror
Daerios 2023年2月16日 3時10分 
Update for 2.4 please even if the mod still works and it only changes the notification in launcher.
Calm&NormalTime  [作成者] 2023年1月13日 11時17分 
Updated: Fixed an issue causing conflict with storeslems reskin
Calm&NormalTime  [作成者] 2023年1月9日 8時21分 
No plans no. I see no reason to change any other ogre units I'm happy with them all
Karl 2023年1月9日 8時18分 
Any plans for reskin of the other ogre units? Your reskins are on another level
安非他命 2022年12月3日 8時25分 
Please update.
GoatScream 2022年10月19日 13時33分 
Still working?
Calm&NormalTime  [作成者] 2022年9月10日 10時07分 
Use one of the existing unit mods if it matters to you. They all have dual weapon gnoblars
Aas 2022年9月10日 9時26分 
Awesome work!

@Calm&NormalTime is it possible to have a version where the gnoblars use two weapons, like in the goblar horde mod?

In the original artwork the gnoblars use a hodgepoge of weapons, they have no buisness using spears. The statline also doesn't represent spears. So i think this would make more sense and would look awesome.

Of course just as a reskin, no stat changes.

Pretty please? :)
sirmicou85 2022年9月9日 8時35分 
Hi @Calm&NormalTime ! Do you plan to make a compilation of all your Calm's mod ? To be like the most famous ones, and in order to do not reach the mod limit too fast. :D
Wellow 2022年9月7日 11時09分 
yay! Thanks for your mods, they make ogres great!
Calm&NormalTime  [作成者] 2022年9月7日 11時05分 
Updated
Matdori 2022年9月6日 1時11分 
@Master Necro that's vanila bug
Master Necro 2022年9月4日 16時45分 
The heads don't have the intended variety, maybe there's a variable that needs updating. They do still look changed as they should.
RagnaroK 2022年9月4日 11時30分 
Yeah this one still works. I used it for a while in IE now. Had just hoped to see the cool Rustbuckets added in alongside some more mongolia themed regular ogres.

Personal life comes first and we will still be around should you return more actively at some point. :steamhappy:
Calm&NormalTime  [作成者] 2022年9月4日 11時24分 
Thabks. Me too. I updated the bruiser mod while this one should work fine still. Its only visual
Solaire 2022年9月3日 19時37分 
Ffs man I sympathize fully. Real life is more important but it aint cool to just leave your consumers hanging. I hope at least you're fine with other people updating the stuff for you.
MuffinTop 2022年9月2日 6時58分 
It will be sad to play without your mods calm, I hope your new job is good!
RagnaroK 2022年9月1日 11時04分 
Damn, sad to hear that. Wish you all the best and hope to see you return some day. :lovegrenade:
Calm&NormalTime  [作成者] 2022年9月1日 10時44分 
No time. Ill be uninstalling wh3 soon for the time being. Real life stuff more pressing atm
Fishi 2022年9月1日 10時15分 
Ditto to RagnaroK's comment, the greasus and tyrant reskins look brilliant, so even lighter touch-ups to keep the rest of the roster in line with that theme would be lovely to have.
RagnaroK 2022年9月1日 4時17分 
Any chance you would do the rest of the ogres units in a mongol version like your greasus and tyrants?
rome2 2022年8月26日 18時22分 
golemm 30 апр в 4:47
"Unfortunately doesnt work for me either, that is to say the skin tone has changed, but I dont get any of the extravagant helmets. Not sure what is supposed to have changed wrt the skirmishers but outfits looks the same as vanila. Unit detail on ultra, no other mods. Any other settings I should test?"

I'm sorry but it's the same for me. Texture and Unit Detaile - Ultra
rome2 2022年8月25日 4時57分 
for last update-mod work ?
Lingling 2022年7月29日 0時08分 
The Bonechewer hero is using the snotling body, that's the one sticking out. The rest ist perfect :)
Calm&NormalTime  [作成者] 2022年7月27日 15時48分 
Yeah im sure i covered the honcho hero from unwashed masses. Thats the only model im aware of that uses snotling parts
Benk 2022年7月27日 11時17分 
I think the person before me is using the "gnoblar horde mod" and his compatibility patch, there you can se different skin color and the head has no neck.
Calm&NormalTime  [作成者] 2022年7月27日 9時04分 
Ill take a look. Which units are sticking out?
Lingling 2022年7月27日 8時15分 
I had a look at the units with your reskin mod and it’s almost perfect. Some units use snotling bodies though and they are still green and don’t fit the heads. Could you fix that please?
Lingling 2022年7月27日 1時52分 
Awesome thanks for the update! :)
Calm&NormalTime  [作成者] 2022年7月26日 10時46分 
Update
unwashed masses units are now all included in this reskin
shankopotamus14 2022年7月21日 20時59分 
thank you so much, I've gotten a burning chariot model to fbx without any corruption, some other things are a bit annoying, but I've got something to work off of now. :WH3_horror_Blegh: textures are going to be a different beast but I'm grateful for getting me past this hurdle.
Calm&NormalTime  [作成者] 2022年7月21日 14時49分 
I use asset editor, qrme and blender.
Asset editor allows you to kitbash models.
Qrme allows you to convert rigid models to fbx and back, so they can be edited in blender. It can also be used to port fully custom models to the game.
Boyh can be found through the modding den.link here:
https://discord.gg/hTfzNPAb
shankopotamus14 2022年7月20日 22時57分 
a respectful question, what program set did you use for editing the models? I've been trying to get the rigid_model_v2 files into a malleable form off and on for months but stuff like Noesis just doesn't recognize them or implodes their geometry.
Calm&NormalTime  [作成者] 2022年7月8日 4時15分 
It's annoying to spam the same message on all my mods.
sirmicou85 2022年7月8日 2時43分 
Hello ! Could we get an update please ? :)
Solaire 2022年6月30日 11時51分 
Keep up the good work king