Project Zomboid

Project Zomboid

Wolf Custom Starting Conditions
58 kommentarer
Kamulec 25. juli kl. 13:42 
please update it to b42

I love this mod
nauJ 5. apr. kl. 15:46 
b42 update?
chaelesssj3 12. mar. kl. 1:54 
can you update for b42?
Zensonar 8. jan. kl. 3:57 
@Ilthe There is a sandbox setting but it doesn't work.
Ilthe 7. jan. kl. 1:30 
@commissar_gaunt pretty sure there is a sandbox seting for that now - no zeds inside and around spawn, no zeds inside only, no clearing at all - something like this, I didn't test it tho
commissar_gaunt 6. jan. kl. 12:40 
Please would you be able to update this for build 42 by any chance - really want to remove the clearing of zombies around the players spawn so that a Louisville skyscraper is not completely empty when I start a game. Thanks!
Kacpix 21. dec. 2024 kl. 0:09 
If I will select starter wounds andater die will I be able to change that for new character?
The Kage 22. sep. 2024 kl. 19:25 
yea i can't even find the setting for the zombies
Kazaanh 6. feb. 2024 kl. 12:09 
Can confirm zombies dont spawn inside buildings with settings on. Kinda sucks, but i hope it will get fixed.

Peace~~
hojji77 14. jan. 2024 kl. 12:07 
Does this mod still work? I can't find the options anywhere.
Darkoracle 8. jan. 2024 kl. 12:01 
When i start server, i can see zombies spawn inside, but after a second they dissapears
Darkoracle 8. jan. 2024 kl. 11:01 
Doesn't works in MP. Can you fix it please, if possible?
KoGuMeLu 23. dec. 2023 kl. 10:35 
Would it be possible for you to add an option to choose the number of zombies that will spawn along with the player?
Max 20. nov. 2023 kl. 9:17 
how activate the menu
Fath 26. okt. 2023 kl. 14:15 
This is an instant download even if just for the option to have zombies spawn inside buildings. Those Russian maps with the giant apartment blocks would be desolate castles with months of free loot. Looking forward to trying this out.
TurgidJuiceTree 24. okt. 2023 kl. 22:36 
What Ilthe said 100%. Forcing a key for the building you're in would be great
H 29. aug. 2023 kl. 16:57 
very cool for rp
Ilthe 22. aug. 2023 kl. 1:18 
oh can we have an option to force spawn a key too?
because the key doesn't spawn 100% the time and it is frustrating not being able to lock your own house when you play with zeds that can open unlocked doors
WolfShine  [ophavsmand] 21. aug. 2023 kl. 1:19 
UPDATE
Added the option start without building key (since it has been requested many times)
Bombingham 30. juli 2023 kl. 12:56 
option to remove key please?
10 of Hearts 1. maj 2023 kl. 9:27 
@WolfShine
When you start a game, your character starts with the key to the building they spawn inside in their inventory (keyring). This allows you to unlock all the doors within that building. Would be neat if we had to break out manually of the starting building or need to find it. It would pair well with the already existing "spawn with zombies inside the building" for large malls and such.
WolfShine  [ophavsmand] 1. maj 2023 kl. 8:10 
Thanks 10 of Hearts :steamhappy:
Could you explain in more detail what you mean by "no building key" start?
10 of Hearts 29. apr. 2023 kl. 10:11 
Love this! Any chance we can get a "no building key" start? :) would be great for prisoner starts!
WolfShine  [ophavsmand] 12. feb. 2023 kl. 2:03 
This mod has been created and tested for singleplayer and some features may not work, in the future it will probably be fixed for multiplayer.
IllusoryMax 11. feb. 2023 kl. 23:11 
Does it works in MP?
LoboOscuro 3. jan. 2023 kl. 15:22 
I'll like to to start bitten too, It's not gonna appeal to lots of people but it's good for story telling and challenges
Emery 10. dec. 2022 kl. 10:18 
@WolfShine challenge runs that are supposed to end in a certain amount of time, like 2 - 3 days, 1 week, etc. Also more options is good, I could also ask what's the point of starting with scratches.
WolfShine  [ophavsmand] 9. dec. 2022 kl. 5:20 
Thanks Rothke :)
What would be the point of starting bites already? :)
Emery 9. dec. 2022 kl. 3:24 
Love the mod! Any chance we can get an option to start bitten too?
TheAngryCrumpet 8. okt. 2022 kl. 3:53 
Is anyone else being infected / zombified from the injuries they select? I just played a game where I did not get bit or scratched by a zombie, yet I was infected somehow
WolfShine  [ophavsmand] 21. sep. 2022 kl. 12:51 
Thanks Hellbent, i'm glad you're having fun with this. :spiffo:
Obviously 20. sep. 2022 kl. 23:42 
Huge thanks from me! Last I'd played I was looking for something like this, even tried putting it together myself but couldn't figure it out. Just ended up relying on cheats to create the scenario I wanted, but this is much better. Thanks again.
Rijadhunter 5. juli 2022 kl. 10:17 
Start with initial building infested isn't too good for a building with multiple floors. Raven Creek General Hospital is barely populated.
BulletFaith 8. juni 2022 kl. 12:37 
Also a lodged bullet wound would be cool to recreate Rick Grime starting scene.
BulletFaith 8. juni 2022 kl. 12:36 
In one of the screens shot your character is in a clinic (hospital?) in a gown , can we start like that with your mod?
WolfShine  [ophavsmand] 2. juni 2022 kl. 12:03 
@easYplaY I'm happy that you like it :spiffo:
sammyfourtwenty 2. juni 2022 kl. 9:40 
nice mod, i searched a way to start injured without a new trait mod, ty ty
WolfShine  [ophavsmand] 30. maj 2022 kl. 14:45 
@cjvcooldude you can exclude burns and glass shards injuries to limbs
cjvcooldude 29. maj 2022 kl. 18:07 
Is there a way to choose where the injuries are?
WolfShine  [ophavsmand] 28. maj 2022 kl. 4:52 
@CapitalistStalin what exactly doesn't work? Where you spawned? inside a building? on the roof? externally?
More info please
CapitalistStalin 28. maj 2022 kl. 2:29 
Doesn't seems to work in some areas if you spawned in raven creek.
WolfShine  [ophavsmand] 24. maj 2022 kl. 7:09 
@NomadicLineage This mod has been created and tested for singleplayer and some features may not work, in the future it will probably be fixed for multiplayer
NomadicOG 21. maj 2022 kl. 10:39 
Start with the initial building infested by zombie doesn't seem to work in MP or hosted but works in solo it seems. Wasn't sure if this was intended or if maybe there's something I could do but awesome mod anyways! Wanted to do a hospital start with friends.
WolfShine  [ophavsmand] 21. maj 2022 kl. 2:58 
Update: Added the option to exclude burns and glass shards injuries to limbs :cozyrealmroyale:
Izzy 18. maj 2022 kl. 16:55 
An option to exclude any injury to limbs (arms, thighs, foots, hands) and only allowing head, torsos, neck and groin would be great thank you :)
WolfShine  [ophavsmand] 18. maj 2022 kl. 4:04 
@Izzy
If there was a choice where the wound should be the options page would be too crowded :)
I could add a checkbox to exclude foot and legs, though?
Glad this mod is useful for you
Izzy 17. maj 2022 kl. 18:08 
Any plans to put where you would want your injury to be at? For example, putting a glass shard on the groin, forearm, etc? I can't stand the limping when the glass is lodged in the foot or thigh. Enjoying this mod so far, though!
WolfShine  [ophavsmand] 15. maj 2022 kl. 5:38 
Fire act like normal fire and.. spread.
You can turn off Fire Spread in sandbox option if you want.
wodsde 14. maj 2022 kl. 23:07 
Fire does not stop spreading
WolfShine  [ophavsmand] 25. apr. 2022 kl. 1:57 
Added the option to start with in building already infested with zombies, useful when starting in hospital or large completely empty buildings.