Total War: WARHAMMER III

Total War: WARHAMMER III

Building Progression Icons III
538 kommentarer
azil 11. okt. kl. 3:57 
thanks
ejcaldera 1. okt. kl. 16:06 
Thanks
Spartan VI  [ophavsmand] 1. okt. kl. 11:01 
LM and TK icons added.
Spartan VI  [ophavsmand] 1. okt. kl. 9:19 
No I havent made any changes to their icons yet.
Dragon32 1. okt. kl. 7:13 
@ejcaldera
See the Change Notes tab
ejcaldera 1. okt. kl. 6:38 
Just a quick question

but have the new lizardmen and tombking buildings been updated yet?

i've already forced a redownload in the community mod manager and done an unsub and resub on steam and am still not seeing any changes. so i just want to ask if they are out yet, not begging for an update just curious
Spartan VI  [ophavsmand] 27. sep. kl. 9:48 
Yep, no problem with it at all, thanks for checking though!
Drcipres 26. sep. kl. 18:29 
ive been doing some changes to another mod and some of those changes involved creating 4 extra buildings, i took some icons from this mod to keep some visual cohesion between the vanilla buildings and mine and i was wondering if you would be okay with me uploading it to the workshop, i could always go back to the vanilla icons if not
dssojang 17. sep. kl. 4:46 
Goooooooooooood!!!!!!!! & Thank u very much!!
umarukia2 10. sep. kl. 17:26 
Thank you:steamhappy:
ζ 晚棠〃 8. sep. kl. 6:59 
很美观,棒!
Automaton In A Thong 7. sep. kl. 22:33 
WHAR UPDATE
Spartan VI  [ophavsmand] 3. sep. kl. 8:34 
Before the "UPDATE PLS" spam, I'm overseas for the week, so I do not have access to my PC to update this mod for 6.3 until I return. Thanks! :chug:
Metro Norte 2. sep. kl. 13:04 
shoutout to the mod shamans doing their thing!
Taube 17. juli kl. 4:52 
Wow that's quick, thank you!
Spartan VI  [ophavsmand] 15. juli kl. 21:31 
@Conflagration, got it and fixed it. Thanks
Conflagration 15. juli kl. 18:13 
Lizardmen Medicine 1 and 2 seem to have the border chains from the Empire's version as well as their own, whereas Medicine 3 is fine.
Spartan VI  [ophavsmand] 14. juli kl. 14:17 
@Taube, got it and fixed it.
Taube 14. juli kl. 9:34 
Hi! I noticed that the tier IV and V variant of the Erngrad Harbour seems a bit off when playing as Kislev. The first three tiers are Fuchsia (?) as the other Unique Locations, but tier IV and V are the standard blue. The icons also seems to be repeated. Just thoufht I should let you know, thanks for all your good work!
Dzierzba 4. juli kl. 10:42 
This is really the only mod I can't imagine playing without
Spartan VI  [ophavsmand] 4. juli kl. 8:18 
@Cal, sure go for it! Thanks
Cal 4. juli kl. 4:58 
Hi @Spartan VI.

I'm currently working on a mod that adds placeable forts to the game, in collaboration with FSFRanger and his Fort mod.

I'm looking for icons for all 5 tiers of my building chain, across all 24 races.

I wanted to ask for your permission to use some of the icons from your mod, as they would greatly improve the visual quality compared to using vanilla's.

I've sent you a friend request in case you are interested to discuss this further in private.

Thanks in advance, I love your work.
RedBack 19. juni kl. 4:11 
Thanks man for update) :steamthumbsup:
Jumunculus 18. juni kl. 13:37 
Thanks for your work @Spartan VI
Spartan VI  [ophavsmand] 17. juni kl. 22:18 
Aware of the 6.2 update, but I'm totally booked for the next 2 weeks so I wont be able to update any of my mods until July. Fortunately, these should all still work despite the 6.2 update.
RedBack 23. maj kl. 6:51 
i love thid mod, the icons look very cool:steamthumbsup:
Spartan VI  [ophavsmand] 9. maj kl. 19:24 
Sure, thanks for checking
Deli Paşa 9. maj kl. 14:17 
Hey man, can i use some of your icons for my new mod? (gold level 3 and dwarf's smithy icons specificaly, somewhat edited)
Dragon32 5. apr. kl. 2:33 
@Bran
Re-read the FAQ
Bran 4. apr. kl. 23:49 
sfo, few dwarf buildings are buged, only visual
Dizzy Ioeuy 2. apr. kl. 16:06 
TY so much. Is so good.
Spartan VI  [ophavsmand] 28. mar. kl. 8:11 
Check FAQ# 2, there's nothing I can do if your Workshop isn't downloading the latest file.
Elessa 28. mar. kl. 8:03 
*resubing
Elessa 28. mar. kl. 8:02 
Help pls, I still get the "wh3_main_ksl_city_temple_3_3wh3_main_ksl_kislev" crash, even after redubing the mod:steamsad:
Spartan VI  [ophavsmand] 27. mar. kl. 20:00 
Thanks Radious :chug:
Ser Tomato 27. mar. kl. 8:49 
Oh that fixes it for me, thank you
Radious 27. mar. kl. 8:44 
Ser Tomato: You have old build, resub the mod. That chain was already fixed.
Ser Tomato 27. mar. kl. 8:31 
I'm afraid the ctd wasn't caused by the capital letters issue. CA just fixed it, other mods seem to be able to work again, but this mod still causes crashes. Like others have pointed out, the issue is "wh3_main_ksl_city_temple_3_3wh3_main_ksl_kislev". Great mod tho, a must have for me
Nordling 26. mar. kl. 15:34 
btw @James, how did you find what caused the issue? I was trying to troubleshoot my modlist but found it very tedious & tiresome. Any tips?
Nordling 26. mar. kl. 15:33 
@James i belive you can find the previous version on this non-steam page. quite a pain because you have to download and install it manually but still worth it if you want to finish a campaign:
https://catalogue.smods.ru/archives/93372
Spartan VI  [ophavsmand] 26. mar. kl. 13:08 
Sorry, I don't backup the old versions when publishing an update. Steam Workshop does, but it will then force everyone to use the old version again and those people on 6.1 will complain about crashing again.
James 26. mar. kl. 12:00 
I want to finish my old campaign on 6.0.5. I rolled back but my game is crashing bc of your mod. Caused by wh3_main_ksl_city_temple_3_3wh3_main_ksl_kislev I'm guessing It's related to the updates you made for the new buildings. Can you upload the 6.0.5 version of the mod somewhere? I'll send a $3 tip
Spartan VI  [ophavsmand] 26. mar. kl. 11:40 
Yep, it's capital letters and numbers in the file names, folder names, loc names, etc. I already cleared those out of my file here and verified that it worked prior to pushing the updated mod yesterday.
Zolfried 26. mar. kl. 10:38 
im not a modder, so i may be speaking out of my rear..
But i heard some other modder say that the current patch, the game cant read capital letters in the file header inside the packaged files.. so if you have capital letters there, it wont read those, and cause errors.
PONK 26. mar. kl. 8:50 
actually, it crashes game if you roll back to 6.05
James 26. mar. kl. 8:10 
New mod version crashes game on 6.0.5
We can roll back to the old game version to finish our campaigns but Valve won't let us roll back to old mod versions 🤦‍♂️
James 26. mar. kl. 8:00 
Is there any way to roll back to the old version of the mod?
Spartan VI  [ophavsmand] 26. mar. kl. 6:08 
Might have to wait for a hot fix from CA. I'm running this mod by itself and no crash for me.
DespaciToes 26. mar. kl. 5:53 
i unsubscribed and resubscribed but it didnt fix it, it still crashes
occamsrazorwit 26. mar. kl. 0:02 
I think you have to do the little trick of Unsubscribing -> Resubscribing. That's what fixed the crash for me.