Total War: WARHAMMER III

Total War: WARHAMMER III

Two Skill Points Per Level w/ Useful Skill Dump
29 Comments
Foxxy Renamon May 20 @ 5:28pm 
Yeah just double checked on my end it was something weird with my new campaign. Still works, sorry!
Commisar Jon Fuklaw  [author] May 20 @ 5:25pm 
Not a chance of it. Still zero errors.
Foxxy Renamon May 20 @ 5:23pm 
Appears the recent update has broken this.
Commisar Jon Fuklaw  [author] May 12 @ 1:14pm 
Because that's the bonus at level 1 of the skill, genius.
逆天者习近平 Oct 21, 2024 @ 6:16am 
THAT IS NOT SAME Features PART
逆天者习近平 Oct 21, 2024 @ 6:15am 
WHY DUMP SKILL IMPACT JUST HP 1% INCREASE?
Kavvan Shrike May 3, 2024 @ 10:18am 
gotrek doesn't seem to have a dump skill
glythe Apr 27, 2023 @ 11:14am 
Found the problem : there is a potential crash when spending points too fast - running the crash fix workshop mod fixed the problem.

Your mod is NOT to blame!
glythe Apr 27, 2023 @ 10:52am 
I have an issue with a level 32 Wight King. I am using no mods to alter the skill trees of characters in any way aside from your mod.

I have every skill except his 3 points in wound (and obviously the 2 points in mentor that require level 40/50).

If I click the skill dump again I get a crash.
Tazza Apr 7, 2023 @ 7:34am 
Is there a version without the dump?
Commisar Jon Fuklaw  [author] Mar 3, 2023 @ 4:07pm 
Precisely zero.
Barak Yisrael Mar 3, 2023 @ 3:00pm 
Is there any chance of an sfo version?
centergg Dec 21, 2022 @ 1:22pm 
Does it add skills only to player, ot to AI too?
大师Nanta ☼—神尊英雄 Sep 5, 2022 @ 8:24am 
Nice one ! Is there a version go with nobouns skill dump ?
Inukshuk Aug 27, 2022 @ 1:01pm 
Is there any way to reduce or remove the skill dump level req? I see that you added it for AI reasons? I just find waiting out 3+ levels on a hero, with everything else maxed out, to access the dump super annoying. Love the mod though!
Commisar Jon Fuklaw  [author] Aug 19, 2022 @ 3:47pm 
Game ought not crash unless you've messed something up.
Inardesco Aug 19, 2022 @ 6:14am 
Allright, I take it that if I implement it, I will need to start a new campaign? Since I added those in, and the game crashed upon loading in :p
Commisar Jon Fuklaw  [author] Aug 18, 2022 @ 2:58pm 
Yes. The only thing that wont affect custom characters as per what I've posted is skills. Those need to be manually added. Bear in mind there's also AI pointers to prevent the AI wasting skill points and a skill level lock for each one to further reduce skill point wastage.
Inardesco Aug 18, 2022 @ 2:54pm 
Ok, so if I add the skill node and the skill key to the modded agent, will it then take the rest from your mod?
Commisar Jon Fuklaw  [author] Aug 18, 2022 @ 2:52pm 
Yes. Add the skill nodes and keys yourself.
Inardesco Aug 18, 2022 @ 7:22am 
Is there a way to get this mod to work with modded agents/lords aswell?
Kapral Wojtek Jul 10, 2022 @ 9:47pm 
Thank you for this mod, it seems people only add 3 skill points for the skill dump. I feel like once you have 120 points 3 for a dump isn't enough and this fixes that problem. Keep up the amazing work!
Commisar Jon Fuklaw  [author] May 18, 2022 @ 9:27am 
Doesn't need it.
dabassenok May 18, 2022 @ 2:00am 
pdate mod
Commisar Jon Fuklaw  [author] Apr 19, 2022 @ 5:38pm 
It would. I'd be surprised if nobody's done it, too. Workshop's absolutely flooded with level/skill point mods.
Goem Apr 19, 2022 @ 5:34pm 
Would it be possible to recreate alternating 2 skills points then 1 skill point per level mod?
Commisar Jon Fuklaw  [author] Apr 5, 2022 @ 10:11am 
Tested and confirmed as working as intended 12 minutes ago. There's either a conflict or some other issue on your end.
bathory1981 Apr 5, 2022 @ 10:06am 
doesn't work for zhao ming
Commisar Jon Fuklaw  [author] Apr 5, 2022 @ 9:58am 
Update:
Fixed localization. Skill name and text should appear normally now.