安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I will contact him anyways as soon as I can to know if I need to do anything with them.
Tooltip says: Melee +2, Mining +1
Code says: Melee +3, Mining +2
I doublechecked with kobolds to make sure that it's not intended.. As in that the coding works that way, but the kobs had the same tooltip&coding.
Just a headsup :)
As for Kobolds having 15% less HP 'only' is a big thing because it also affects the leveling up amount of HP received, in the long run Goblins and Kobolds are tougher.
I do not plan adding HP to trolls for now because it tends to glitch up leveling system.
Edit: Had a human lvl 2 +1 melee with mirrored items as my trolls but still the human managed to 1v2 my trolls