Gothic II: Gold Classic

Gothic II: Gold Classic

ItemMap
17 条留言
OldFatGuy 10 月 22 日 下午 5:15 
@ELED3L: Sometimes it's a loading order or dependency issue. I love the Bonus Independent Training Mod. I had used it in a previous play through and when I went to install and play again this past weekend, the game crashed at opening every time saying there was a dependency missing. Something called Toolkit. So I looked in workshop, and sure enough, a Toolkit mod was added this summer some time, and apparently the BIT mod required it... even though the workshop page only listed Ninja as a requirement. I had subscribed to Union and Ninja, and it wouldn't work. Then I added this Toolkit mod and it worked. I have also had issues with the order in the workshop launch box mattered.
OldFatGuy 10 月 22 日 下午 5:10 
This is great. One thing I noticed... my map would disappear from my inventory and to get it back I would have to reload a save cause it was gone. Another thing I noticed was sometimes when I went to open the map, I would see an arrow drop and after closing inventory it would be there to pick up. So putting those two symptoms together, I decided it didn't like something about opening the map when the bow was equipped as the current weapon. I lost about 6 maps and had to reload. Since ensuring I have the sword as the current weapon, I have not had a single other instance of the map disappearing from inventory. So I do believe those two symptoms (disappearing map, dropping an arrow to the ground) were related.
ELED3L 3 月 9 日 下午 1:08 
i have the correct game version
i downloaded ninja
i restarted the game to make sure files are created
i tried both weapon draw button
still not working

i manually installed both things and now its working, so i blame steam
Atman 3 月 2 日 上午 12:49 
Да, было бы круто отображать монстров в этом моде или отдельном:steamthumbsup:
mud-freak  [作者] 2 月 25 日 上午 10:24 
@Jebus thanks for the kind word! Indeed, I will have to pass on that one. Although, I share the interest in this idea, I lack the time to see it through.
Jebus 2 月 24 日 下午 7:52 
Would that be a lot of work? I'd buy you a coffee or two for that, haha. Suppose it could be a separate mod. I think it'd be real cool to be able to filter for various monsters on the map, similar to how I can filter for items with this mod.
And it'd scratch the same itch that this mod does for me, clearing the entire map.
If it's too much work or you can't be bothered, no worries. Just thought I'd try my luck and ask.
Either way, thanks for the mod and for responding. Take care.
mud-freak  [作者] 2 月 24 日 下午 12:59 
@Jebus Would be possible, but then it's no longer an item map ;)
Jebus 2 月 22 日 下午 12:44 
Would it be difficult to add the functionality to also show enemies/monsters? Or would that not work based on how the game loads enemies in?
Atman 2024 年 11 月 21 日 上午 9:14 
Мод просто супер, работает на старом сейве. С ним вы не пропустите ни одну траву, не говоря уже о всем важном, мастхев.
mud-freak  [作者] 2024 年 9 月 25 日 上午 4:57 
@Lampich UA That Gothic.ini file is in your Gothic-Installation folder. Using Steam that should be by default it "[Steam]\steamapps\common\Gothic II\System".
Lampich UA 2024 年 9 月 24 日 下午 12:22 
but where to find this ini file
mud-freak  [作者] 2023 年 7 月 19 日 上午 12:06 
Results of detecting the items are not cached and the mechanics cannot detect items which do not exist. It is possible that the map you are playing on has multiple floors/layers and the items are on top/below you, or the mod is very densely packed with items, or the map is very large or your screen resolution very low so many markers are bundled together, or the mod you are playing dropped some items below the map where they are inaccessible to the player.
Korhal 2023 年 7 月 18 日 上午 10:52 
Yet when I open the map, its like I never have picked up anything. It does work , if I drop an item myself or start a new game and use the map right from the get go. My current map, after nearly doing everything in act 1 shows every item possible, as if I never have picked up anything.
mud-freak  [作者] 2023 年 7 月 10 日 上午 12:54 
@Korhal This patch works both for new games and loaded games. It detects all items in the world that can be picked up dynamically each time the map is opened. Once an item is picked up it will no longer be visible on the map.
Korhal 2023 年 5 月 27 日 下午 10:53 
So, I fiddled around a little: Actually, it works. But only with items, I am dropping myself. It shows all the other items still on the map, so it looks like, its only working with a new game. Too bad, as I really do not want to start over again.^^
Still, its very nice.

Is there any possible fix for that? :)
Korhal 2023 年 5 月 27 日 下午 10:39 
Sadly, it does not work properly for me. The items, even if picked up, are still shown on the map, which renders the mod useless for me. I am not sure, if it could be related to using "Nostalgic Edition", so I am not convinced, its something actually on my end. Any ideas maybe? Thanks in advance. :)
Sarril 2023 年 2 月 24 日 下午 8:24 
One of the best/most helpful mods there are, especially for min-maxers.