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@Lini Cooked Fish morale wasn't changed btw. An abyssallite to sand recipe would probably be something I'd add in a separate mod You might consider checking out the rock tumbler mod (I think that's what it's called)
-abyssalite to sand recipe in the rock crusher please, so one can actually DO something with it to get rid of it outside of lategame things bottlenecked by other materials
Bah, stupid character limits not letting me make a wall of text.
tl;dr: good stuff, have some dumb random suggestions you probably already thought of
-I don't think making a fridge or ration box a requirement for a great hall will do much (it can just be empty, after all, simply taking up space, unless that's the point), though if making all buildings powered/enabled a requirement is possible that's a good change.
-Turning the Ore Scrubber into a Water Scrubber for those who like to decontaminate their water and want a simple solution at least gives it a minor purpose, instead of no real purpose.
-Ice-E Fan is a weird thing, because if you have ice you might as well just throw down an ice tempshift plate and then mop it up. Maybe it can just use water? Only dupe labor? Not necessarily at the same numbers as now.
While the morale-related changes seem a bit much at first glance (other than the bedroom and hall/greathall changes, those are warranted regardless), I'm assuming the reasoning for them is to encourage the use of the recreational items they added a while back like the hot tub and whatnot - it's always been fairly easy to keep the dupes' morale fairly high with just a few things, from my experience. Of course, that's only really applicable for stay-at-home dupes - any sent on rocket missions will have a much rougher time with these changes. I think I'll try them though, see how they go.
The morale change is just ridiculous. You'll need to consider that there are only 3 quatly 3 food in the game (berry sludge, BBQ, fish) , everything better requires natural gas so its late game only. Combined with great hall and nature reserve nerf, we are talking about loosing 2+3+6 =11 morale in the mid game, I just can't see how this would be fair.
The algae terrarium change is a nerf - you don't actually expect it to make oxygen directly, you use it to create polluted water and convert the off-gas for normal oxygen and clay.
On the other hand thermal regulator became absolutely broken, the primary advantage of thermal regulator is its nearly unlimited temperature range, by making it comparable to aquatuner you simply won't need aquatuner, ever. You'll get all sorts of things like early game sour-gas boiler or LO2 rocket, all without the need of super-coolant.
Silly changes doesn't make the game more fun.