ARK: Survival Evolved
Lost Island Additions- WIP VERSION
Коментарів: 159
Eclipse  [автор] 26 берез. о 9:32 
Yep, thanks!
zhijie1055 24 берез. о 16:26 
Ok, how do I report this Bug.Put the screenshot in bug-reports?
Eclipse  [автор] 24 берез. о 12:39 
Could you join my discord so we can discuss this more easily? https://discord.gg/V5ymA8UGDk
zhijie1055 24 берез. о 7:09 
Loading only this mod or Cross-Gen1 will also cause crashes
zhijie1055 24 берез. о 6:51 
Didn't uninstall any DLC, not even added other mods.
Eclipse  [автор] 24 берез. о 5:43 
That's really weird, because the game hasn't even updated recently. Did you recently uninstall any DLC? Like valguero?
zhijie1055 23 берез. о 6:23 
I had no problems using both mod before, but recently they started crashing
zhijie1055 23 берез. о 5:20 
Tried it, still the same.
Eclipse  [автор] 23 берез. о 4:11 
Try re-installing the mods, maybe
zhijie1055 22 берез. о 19:11 
Loading either of these will cause a crash
Eclipse  [автор] 22 берез. о 12:12 
Hmmmmm, interesting. Does it crash with only one of these mods loaded, or do you need *both* of them active to crash?
zhijie1055 22 берез. о 9:39 
Fatal error!
VERSION: 358.25
ShooterGame.exe!UObjectBase::GetFName() (0x00007ff77788bbb0) + 0 bytes
[f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\uobjectbas e.cpp:150]
ShooterGame.exe!ANPCZoneManager::BeginPlay() (0x00007ff7759ce706) + 1179 bytes
[f:\build\lostisland\projects\shootergame\source\shootergame\private\npczonem
anager.cpp:212] ShooterGame.exe! ULevel::RouteActorInitialize() (0x00007ff7780b1078) + 9 bytes
Eclipse  [автор] 22 берез. о 8:01 
I need the full message, that doesn't have any information
zhijie1055 22 берез. о 7:51 
Fatal Error!

VERSION:358.25
Eclipse  [автор] 22 берез. о 7:12 
Send the crash message?
zhijie1055 22 берез. о 6:53 
Cancel these two mod and it will not crash.
Eclipse  [автор] 22 берез. о 6:10 
What leads you to think it's this mod?
zhijie1055 22 берез. о 3:01 
This mod and Cross-Gen1 crashed my Lost Island and Ragnarok
edgebug 23 верес. 2024 о 18:26 
have rock drakes been implemented yet?
Hyruto 9 трав. 2024 о 5:08 
Rock drakes planned ?
rayorsome 13 квіт. 2024 о 14:57 
ty!
Eclipse  [автор] 13 квіт. 2024 о 14:52 
They're just rare, killing other creatures in the area will reroll the spawns and has a chance to be a reaper
rayorsome 13 квіт. 2024 о 12:59 
Hii :)
does the reaper queens only spwan at night or where do they spawn?
ik that you wrote at the vulcano but havent seen one yet.
tyy
KING 25 берез. 2024 о 16:34 
Fair point :UltimateChicken:
Eclipse  [автор] 25 берез. 2024 о 15:58 
why wouldnt it?
KING 25 берез. 2024 о 15:52 
Does it work with the most recent version of ARK / the Mods listed?
5u5! 1 січ. 2024 о 6:39 
Rock drakes are in the mod?
zhijie1055 30 груд. 2023 о 4:12 
thanks,It no longer crashes after removing the mod
Eclipse  [автор] 30 груд. 2023 о 0:37 
spawn configuration
zhijie1055 29 груд. 2023 о 19:16 
what is SC? how can i do it?
Eclipse  [автор] 29 груд. 2023 о 7:59 
In my testing i found that KBD + SC tended to trigger it, not a conflict but because they were both running and deactivating too many buffs, I believe (this was also observed in KBD alone, in an update that was then reverted)
The beta versions of SC have this buff not apply by default, making it not trigger for those not using the buff configs
zhijie1055 29 груд. 2023 о 5:44 
So the reason why the mod crashes is because the generated mods conflict too much?
Eclipse  [автор] 29 груд. 2023 о 4:24 
Eclipse  [автор] 29 груд. 2023 о 4:23 
With the remap config?
zhijie1055 29 груд. 2023 о 4:02 
Add more mod creatures
Eclipse  [автор] 29 груд. 2023 о 3:00 
What do you use spawn configuration for? Also you don't need a mod for difficulty, you can set that in the ini with overrideofficialdifficulty=8 in GUS
zhijie1055 29 груд. 2023 о 2:07 
Wild Ark,Shad Atlas,ARK Additions:collection,PaleoARK,KBD,Dragon Evolved,Kami Creation,Xenoms Creature,Ark Hidden Assets,Dragontail,NU,FjordurPlus,Giga's Fancy,Ancient dragon,small bosses,Shadlos'Tame boss,Titanosaur Reborn,Vanilla Boss,Immersive Taming,Cross aberration,Extinction,Gen1+2,Extra aberrant,Itens Alfa,S+,FrogMac,AraneoQueen,DinostorageV2,TCR,ScorchedEarthPlus,The Chasm additional,Better Creatures,Simples Spawners,Everywhere Mod,Valguero Dino and Map,Revive+Upgrade my Dino,Better Mek,Awesome Teleporters+SpyGlass+Admin Tool,Ark Nucleus,Ultra Stack,Difficulty 8+,Ragnarok+DLC Creatures,Force fix Dino,Spawn Config,additional Valguero,Finder Deluxe,dino Fixes,vanilla Mek,Lost island additions
Eclipse  [автор] 29 груд. 2023 о 0:02 
Send your modlist
zhijie1055 28 груд. 2023 о 20:59 
how do i solve the problem
Eclipse  [автор] 28 груд. 2023 о 9:34 
That's a particularly tricky crash that pops up in many, many mods, sometimes only with specific combinations of mods. i believe it's system performance related
zhijie1055 28 груд. 2023 о 3:15 
VERSION:358.21
ShooterGame.exe!FLatentActionManager::ProcessLatentActions()
(0x00007ff7031fa534) + 0 bytes
[f:\build\lostisland\engine\source\runtime\engine\private\latentactionmanager.cpp:91
ShooterGame.exe!UWorld::Tick() (0x00007ff70320e48f) + 0 bytes
I don't know what this means
Eclipse  [автор] 27 груд. 2023 о 5:09 
LostIsland in the crash message is just the build name and is unrelated. If you send the crash message I may be aware what it actually is, though.
zhijie1055 27 груд. 2023 о 5:05 
Why this mod Fatal error in Valguero ?other DLC no question for this mod
Eclipse  [автор] 21 груд. 2023 о 18:18 
Firstly, they're all natural spawn methods, so completely compatible with every mod and spawn system. Secondly, this is a set of spawns that have already been set up and balanced, saving you the effort of doing so- it's plug and play
cd_tatro 21 груд. 2023 о 16:47 
whats the difference in your mod to say simple spawners?
xita11 13 груд. 2023 о 14:32 
rock drakes and dein already in mod?
Eclipse  [автор] 20 листоп. 2023 о 1:28 
It uses random replacements I think so yes it'll work automatically
Seminolegirl 19 листоп. 2023 о 19:10 
Apologies if this has been asked before- is primal fear able to piggy back off this mod? Like if it detects the presence of, say, bulbdogs or whatever other creature is missing on Lost Island- can it then spawn alpha, apex, etc? Or do we need to implement every single thing through Simple Spawners? Thanks!
Eclipse  [автор] 2 верес. 2023 о 15:46 
follow the guide here
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/2953890191/3819655463302188212/
You'd put the creatures's classname from https://ark.wiki.gg/wiki/Creature_IDs instead of the mod creature's in the guide
Filleis 2 верес. 2023 о 15:29 
disable some of the spawns